Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
NaokoFHer
Horus
Level 119
God Stats
37W - 20L
1,849 SR
Queue Stats
257W - 234L
1,564 Elo+
Solo
Arachne
Arachne
Ravufuru
Arachne
Level 143
God Stats
20W - 7L
1,805 SR
Queue Stats
222W - 193L
1,679 Elo+
Solo
Chang'e
Chang'e
Senpai_Kinsei
Chang'e
Level 102
God Stats
16W - 18L
1,504 SR
Queue Stats
93W - 108L
1,581 Elo+
Solo
Neith
Neith
abisac03
Neith
Level 108
God Stats
20W - 15L
1,353 SR
Queue Stats
275W - 276L
1,551 Elo+
Solo
Team Averages
Level 119
1,602 SR
1,575 Elo+

VS

Team Averages
Level 108
1,495 SR
1,562 Elo+
Ah Muzen Cab
Ah Muzen Cab
A Muscley man
Ah Muzen Cab
Level 107
God Stats
1W - 2L
1,512 SR
Queue Stats
4W - 6L
1,433 Elo+
Party 1
Thoth
Thoth
Captain2113
Thoth
Level 128
God Stats
2W - 7L
1,500 SR
Queue Stats
364W - 354L
1,753 Elo+
Party 1
Chang'e
Chang'e
DamnedPoet
Chang'e
Level 122
God Stats
4W - 1L
1,686 SR
Queue Stats
79W - 71L
1,624 Elo+
Solo
Athena
Athena
brethrenmatt
Athena
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 52L
1,500 Elo+
Party 1
Fenrir
Fenrir
naughty fishies
Fenrir
Level 109
God Stats
1W - 1L
1,278 SR
Queue Stats
118W - 91L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
4 / 1 / 6
7,548
503
5,986
9,197
8,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Horus
NaokoFHer
Horus
13
2 / 1 / 8
8,016
534
6,025
14,058
13,650
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
Ravufuru
Arachne
16
11 / 2 / 5
9,791
653
12,172
14,339
4,447
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
15
3 / 1 / 4
8,711
581
3,267
8,460
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
abisac03
Neith
14
4 / 1 / 3
8,675
578
5,861
3,963
1,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
A Muscley man
Ah Muzen Cab
11
0 / 5 / 1
6,570
438
807
8,061
1,804
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
2 / 5 / 1
7,797
520
7,800
6,535
1,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
DamnedPoet
Chang'e
12
0 / 6 / 3
7,404
494
7,642
10,892
3,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
11
1 / 3 / 0
6,710
447
2,670
7,757
5,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 5 / 1
8,057
537
6,974
12,700
4,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
24
Kills
6
6
Deaths
24
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
1
6
7
L
Ah Muzen Cab
A Muscley man
Ah Muzen Cab
0
5
1
0.1
L
2
5
1
0.5
L
Chang'e
DamnedPoet
Chang'e
0
6
3
0.25
W
Horus
NaokoFHer
Horus
2
1
8
6
W
Arachne
Ravufuru
Arachne
11
2
5
6.75
W
Chang'e
3
1
4
5
W
Neith
abisac03
Neith
4
1
3
5.5
L
Athena
1
3
0
0.33
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,311
Damage
25,893
50,017
Taken
45,945
30,225
Mitigated
16,962
21,407
Healing
11,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
5,986
481
0
863
9,197
8,825
283
2,055
7,142
29,488
0
L
Ah Muzen Cab
A Muscley man
Ah Muzen Cab
807
232
0
2,155
8,061
1,804
0
2,528
5,533
0
35,028
L
7,800
189
0
295
6,535
1,947
0
1,214
5,321
52,743
0
L
Chang'e
DamnedPoet
Chang'e
7,642
1,024
898
4,073
10,892
3,088
688
1,198
9,694
45,513
0
W
Horus
NaokoFHer
Horus
6,025
2,462
724
5,559
14,058
13,650
188
6,223
7,835
0
36,854
W
Arachne
Ravufuru
Arachne
12,172
7,749
0
5,985
14,339
4,447
0
5,075
9,264
0
66,467
W
Chang'e
3,267
349
1,107
5,436
8,460
2,065
189
4,263
4,197
54,164
0
W
Neith
abisac03
Neith
5,861
1,960
0
1,733
3,963
1,238
728
496
3,467
0
60,269
L
Athena
2,670
748
47
1,075
7,757
5,304
157
2,111
5,646
18,765
0
L
6,974
2,794
0
3,199
12,700
4,819
112
2,202
10,498
0
36,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,741
Gold Earned
36,538
460
Minions Killed
380
0
Camps Cleared
0
1,479,525
Distance Traveled
1,395,653
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
7,548
503
68
5
0
306,218
7
L
Ah Muzen Cab
6,570
438
63
4
0
283,009
0
L
Thoth
7,797
520
112
7
0
299,252
5
L
Chang'e
7,404
494
92
6
0
244,277
1
W
Horus
8,016
534
46
3
0
288,433
5
W
Arachne
9,791
653
92
6
0
331,840
0
W
Chang'e
8,711
581
107
7
0
295,638
5
W
Neith
8,675
578
147
10
0
257,396
3
L
Athena
6,710
447
31
2
0
275,581
1
L
Fenrir
8,057
537
82
5
0
293,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role