Player Matchup

Geb
Geb
Esia
Geb
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 70L
1,788 Elo+
Party 2
Anhur
Anhur
Holmprof
Anhur
Level 154
God Stats
6W - 3L
1,267 SR
Queue Stats
250W - 167L
1,737 Elo+
Party 2
Poseidon
Poseidon
Niffling
Poseidon
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
90W - 33L
1,929 Elo+
Party 2
Erlang Shen
Erlang Shen
Zoophy
Erlang Shen
Level 130
God Stats
20W - 15L
1,531 SR
Queue Stats
132W - 78L
1,720 Elo+
Party 2
Achilles
Achilles
imVogue
Achilles
Level 148
God Stats
8W - 3L
1,736 SR
Queue Stats
131W - 92L
1,642 Elo+
Party 2
Team Averages
Level 117
1,507 SR
1,763 Elo+

VS

Team Averages
Level 51
1,626 SR
1,488 Elo+
Mulan
Mulan
Gzyte
Mulan
Level 40
God Stats
4W - 3L
1,612 SR
Queue Stats
11W - 9L
1,576 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Starlordwar
Tsukuyomi
Level 38
God Stats
2W - 1L
1,774 SR
Queue Stats
25W - 27L
1,579 Elo+
Solo
Agni
Agni
ninetale59
Agni
Level 126
God Stats
4W - 3L
1,858 SR
Queue Stats
14W - 8L
1,698 Elo+
Party 3
Ares
Ares
tillior
Ares
Level 19
God Stats
1W - 3L
1,389 SR
Queue Stats
1W - 5L
1,293 Elo+
Party 1
Cupid
Cupid
Гарельт
Cupid
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 59L
1,293 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Esia
Geb
13
2 / 0 / 10
8,840
589
4,666
9,941
10,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Holmprof
Anhur
16
11 / 0 / 4
10,223
682
14,981
8,475
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
Niffling
Poseidon
15
3 / 3 / 2
9,038
603
5,360
8,010
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Zoophy
Erlang Shen
17
9 / 1 / 5
10,097
673
10,561
9,158
4,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
imVogue
Achilles
13
2 / 4 / 3
8,300
553
7,188
12,145
11,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Gzyte
Mulan
11
2 / 6 / 3
7,068
471
4,750
15,259
10,587
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
Starlordwar
Tsukuyomi
12
2 / 4 / 2
7,032
469
4,851
10,182
2,715
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 3 / 1
8,054
537
12,047
8,357
2,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
tillior
Ares
8
0 / 7 / 2
5,826
388
3,009
12,861
5,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 7 / 1
6,376
425
3,115
10,176
1,221
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
27
Kills
8
8
Deaths
27
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Geb
Esia
Geb
2
0
10
7
L
Mulan
Gzyte
Mulan
2
6
3
0.58
W
Anhur
Holmprof
Anhur
11
0
4
13
W
Poseidon
Niffling
Poseidon
3
3
2
1.33
L
Tsukuyomi
Starlordwar
Tsukuyomi
2
4
2
0.75
W
Erlang Shen
Zoophy
Erlang Shen
9
1
5
11.5
W
Achilles
imVogue
Achilles
2
4
3
0.88
L
4
3
1
1.5
L
Ares
tillior
Ares
0
7
2
0.14
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,756
Damage
27,772
47,729
Taken
56,835
32,585
Mitigated
22,809
14,347
Healing
10,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
Esia
Geb
4,666
663
345
2,263
9,941
10,353
56
3,540
6,251
21,571
0
L
Mulan
Gzyte
Mulan
4,750
580
0
3,959
15,259
10,587
54
1,643
13,040
4,870
23,579
W
Anhur
Holmprof
Anhur
14,981
8,517
0
4,326
8,475
3,334
2,789
1,566
6,909
0
80,703
W
Poseidon
Niffling
Poseidon
5,360
769
0
1,192
8,010
2,852
0
4,075
3,674
65,868
0
L
Tsukuyomi
Starlordwar
Tsukuyomi
4,851
1,138
0
1,993
10,182
2,715
0
1,653
8,529
0
34,154
W
Erlang Shen
Zoophy
Erlang Shen
10,561
5,012
0
3,582
9,158
4,885
425
3,095
5,469
0
71,783
W
Achilles
imVogue
Achilles
7,188
1,891
0
2,639
12,145
11,161
0
3,081
8,904
0
44,348
L
12,047
923
72
2,655
8,357
2,438
0
3,527
4,756
54,515
0
L
Ares
tillior
Ares
3,009
531
0
527
12,861
5,848
72
2,276
10,585
11,366
0
L
3,115
1,740
0
1,608
10,176
1,221
297
927
9,249
0
42,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,498
Gold Earned
34,356
473
Minions Killed
322
0
Camps Cleared
0
1,516,168
Distance Traveled
1,396,700
34
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,840
589
24
2
0
323,768
8
L
Mulan
7,068
471
57
4
0
280,072
3
W
Anhur
10,223
682
129
9
0
269,391
8
W
Poseidon
9,038
603
141
9
0
307,407
4
L
Tsukuyomi
7,032
469
62
4
0
309,701
3
W
Erlang Shen
10,097
673
114
8
0
349,161
7
W
Achilles
8,300
553
65
4
0
266,441
7
L
Agni
8,054
537
103
7
0
285,060
7
L
Ares
5,826
388
24
2
0
248,709
1
L
Cupid
6,376
425
76
5
0
273,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role