Player Matchup

Eset
Eset
 
Eset
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Doomriddler
Tiamat
Level 29
God Stats
1W - 2L
1,258 SR
Queue Stats
61W - 77L
1,382 Elo+
Party 1
Ra
Ra
Geezeg
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,311 Elo+
Solo
Merlin
Merlin
LyingLinguini
Merlin
Level 18
God Stats
11W - 19L
1,602 SR
Queue Stats
16W - 38L
1,230 Elo+
Party 1
Freya
Freya
crazymax334
Freya
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 46L
1,351 Elo+
Party 1
Team Averages
Level 35
1,472 SR
1,355 Elo+

VS

Team Averages
Level 70
1,551 SR
1,470 Elo+
Vulcan
Vulcan
Adebauou
Vulcan
Level 102
God Stats
22W - 15L
1,587 SR
Queue Stats
36W - 35L
1,442 Elo+
Party 2
Ymir
Ymir
Artem 3791
Ymir
Level 4
God Stats
1W - 1L
1,325 SR
Queue Stats
1W - 1L
1,207 Elo+
Solo
Sun Wukong
Sun Wukong
Raymoonda
Sun Wukong
Level 103
God Stats
13W - 5L
1,750 SR
Queue Stats
106W - 87L
1,536 Elo+
Party 2
Hachiman
Hachiman
Schnax
Hachiman
Level 4
God Stats
5W - 3L
1,382 SR
Queue Stats
23W - 20L
1,500 Elo+
Party 2
Bastet
Bastet
Tuthpastebandit
Bastet
Level 135
God Stats
13W - 6L
1,710 SR
Queue Stats
55W - 41L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
0 / 2 / 2
6,698
670
3,958
8,744
4,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tiamat
14
2 / 7 / 1
7,927
793
4,860
9,491
3,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ra
11
0 / 12 / 1
6,340
634
654
10,782
2,663
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 6 / 1
7,651
765
4,634
7,748
2,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 6 / 1
6,130
613
2,699
9,686
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Adebauou
Vulcan
16
8 / 0 / 10
8,845
885
15,027
4,012
1,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 6
6,946
695
73
7,109
5,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Raymoonda
Sun Wukong
14
6 / 1 / 13
8,164
816
7,601
9,428
6,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
Schnax
Hachiman
15
2 / 1 / 9
8,431
843
3,554
5,002
1,795
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
17 / 1 / 4
9,274
927
16,174
6,532
2,520
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
75
5
Kills
33
33
Deaths
5
6
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
2
2
0.5
W
Vulcan
Adebauou
Vulcan
8
0
10
13
W
0
2
6
1.5
L
Tiamat
2
7
1
0.36
L
Ra
0
12
1
0.04
L
3
6
1
0.58
W
Sun Wukong
Raymoonda
Sun Wukong
6
1
13
12.5
W
Hachiman
Schnax
Hachiman
2
1
9
6.5
W
17
1
4
19
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,805
Damage
42,429
46,451
Taken
32,083
16,570
Mitigated
18,538
4,908
Healing
4,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
3,958
239
330
2,152
8,744
4,971
0
2,846
5,606
12,647
0
W
Vulcan
Adebauou
Vulcan
15,027
5,856
0
110
4,012
1,770
704
2,623
1,389
39,255
0
W
73
0
0
412
7,109
5,596
0
2,945
4,164
3,027
0
L
Tiamat
4,860
415
0
660
9,491
3,495
0
3,118
6,156
17,352
0
L
Ra
654
172
39
93
10,782
2,663
0
2,526
8,013
700
0
L
4,634
149
0
0
7,748
2,543
0
518
7,076
24,903
0
W
Sun Wukong
Raymoonda
Sun Wukong
7,601
1,265
0
787
9,428
6,857
240
2,939
6,489
0
11,740
W
Hachiman
Schnax
Hachiman
3,554
2,370
12
1,434
5,002
1,795
1,092
3,864
1,138
0
21,813
W
16,174
5,945
0
1,251
6,532
2,520
0
4,434
2,098
0
28,305
L
2,699
808
0
1,634
9,686
2,898
0
5,451
3,987
10,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,746
Gold Earned
41,660
124
Minions Killed
166
0
Camps Cleared
0
845,978
Distance Traveled
1,011,631
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,698
670
17
2
0
186,625
1
W
Vulcan
8,845
885
76
8
0
220,254
4
W
Ymir
6,946
695
5
1
0
171,332
0
L
Tiamat
7,927
793
29
3
0
182,719
0
L
Ra
6,340
634
1
0
0
134,356
2
L
Merlin
7,651
765
58
6
0
173,131
1
W
Sun Wukong
8,164
816
11
1
0
211,887
1
W
Hachiman
8,431
843
47
5
0
168,593
0
W
Bastet
9,274
927
27
3
0
239,565
2
L
Freya
6,130
613
19
2
0
169,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role