Player Matchup

Geb
Geb
KIRIEL69
Geb
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,049 Elo+
Party 1
Baron Samedi
Baron Samedi
NekoAngelLight
Baron Samedi
Level 82
God Stats
0W - 4L
1,574 SR
Queue Stats
2W - 14L
1,231 Elo+
Party 1
Fenrir
Fenrir
Ragz_a_Muffin
Fenrir
Level 45
God Stats
0W - 4L
1,109 SR
Queue Stats
0W - 10L
1,162 Elo+
Party 1
Team Averages
Level 44
1,394 SR
1,147 Elo+

VS

Team Averages
Level 90
1,570 SR
1,336 Elo+
Hades
Hades
MattySmokes_YT
Hades
Level 79
God Stats
4W - 5L
1,500 SR
Queue Stats
112W - 170L
1,279 Elo+
Solo
Amaterasu
Amaterasu
guu_bal00
Amaterasu
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 164L
1,365 Elo+
Solo
Medusa
Medusa
zestypotate
Medusa
Level 127
God Stats
1W - 1L
1,710 SR
Queue Stats
31W - 41L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 5
9,297
664
5,143
14,763
11,954
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
NekoAngelLight
Baron Samedi
14
4 / 4 / 4
9,561
683
10,474
14,688
5,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
3 / 8 / 3
9,077
648
9,257
15,577
4,630
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 7
11,191
799
14,972
11,405
6,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
guu_bal00
Amaterasu
14
2 / 5 / 14
10,196
728
5,313
16,108
10,691
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Medusa
17
10 / 1 / 5
11,585
828
17,705
9,138
4,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
44
8
Kills
18
18
Deaths
8
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
W
6
2
7
4.75
L
Baron Samedi
NekoAngelLight
Baron Samedi
4
4
4
1.5
L
3
8
3
0.56
W
Amaterasu
guu_bal00
Amaterasu
2
5
14
1.8
W
Medusa
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,874
Damage
37,990
45,028
Taken
36,651
21,934
Mitigated
21,681
8,239
Healing
10,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,143
721
0
443
14,763
11,954
0
5,418
9,184
15,331
0
W
14,972
634
778
4,872
11,405
6,949
1,121
4,823
6,582
43,316
0
L
Baron Samedi
NekoAngelLight
Baron Samedi
10,474
1,024
2,924
4,219
14,688
5,350
0
5,872
8,596
33,918
0
L
9,257
2,753
0
653
15,577
4,630
0
3,818
11,506
0
19,508
W
Amaterasu
guu_bal00
Amaterasu
5,313
2,751
0
2,735
16,108
10,691
114
5,435
10,673
0
17,650
W
Medusa
17,705
8,304
0
2,535
9,138
4,041
1,102
6,261
2,877
0
60,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,935
Gold Earned
32,972
95
Minions Killed
170
1
Camps Cleared
11
673,477
Distance Traveled
808,997
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,297
664
13
1
0
207,381
0
W
Hades
11,191
799
71
5
3
262,038
3
L
Baron Samedi
9,561
683
56
4
0
239,073
1
L
Fenrir
9,077
648
26
2
1
227,023
0
W
Amaterasu
10,196
728
21
2
0
262,823
2
W
Medusa
11,585
828
78
6
8
284,136
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role