Player Matchup

Khepri
Khepri
Axhilis
Khepri
Level 129
God Stats
10W - 7L
1,750 SR
Queue Stats
370W - 366L
1,525 Elo+
Solo
Artemis
Artemis
HazzC99
Artemis
Level 124
God Stats
1W - 1L
1,301 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Shadowxx12
Baron Samedi
Level 67
God Stats
8W - 1L
1,822 SR
Queue Stats
155W - 138L
1,579 Elo+
Solo
Amaterasu
Amaterasu
StickmanKS97
Amaterasu
Level 65
God Stats
1W - 1L
1,280 SR
Queue Stats
12W - 7L
1,503 Elo+
Solo
Loki
Loki
sauceyravioli
Loki
Level 103
God Stats
2W - 1L
1,624 SR
Queue Stats
60W - 53L
1,596 Elo+
Solo
Team Averages
Level 98
1,555 SR
1,541 Elo+

VS

Team Averages
Level 126
1,521 SR
1,500 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
B4K3R 99
King Arthur
Level 115
God Stats
5W - 10L
1,500 SR
Queue Stats
163W - 150L
1,476 Elo+
Party 1
Arachne
Arachne
Elyo61
Arachne
Level 128
God Stats
0W - 5L
1,500 SR
Queue Stats
317W - 283L
1,506 Elo+
Party 1
Medusa
Medusa
II l oG x II
Medusa
Level 149
God Stats
1W - 7L
1,607 SR
Queue Stats
215W - 144L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Axhilis
Khepri
15
0 / 0 / 18
10,604
505
5,175
6,012
6,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
HazzC99
Artemis
20
5 / 0 / 6
12,992
619
18,047
12,793
5,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
Shadowxx12
Baron Samedi
19
7 / 2 / 4
12,146
578
17,093
12,644
5,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
StickmanKS97
Amaterasu
20
8 / 2 / 9
12,985
618
14,091
20,549
27,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
7 / 0 / 10
11,669
556
11,422
11,919
4,468
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
1 / 3 / 2
9,142
435
13,976
13,968
3,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
 
Kuzenbo
13
1 / 8 / 1
8,804
419
5,943
23,255
22,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

King Arthur
B4K3R 99
King Arthur
16
2 / 6 / 0
10,107
481
5,586
13,698
12,605
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Elyo61
Arachne
13
0 / 6 / 2
8,319
396
2,319
20,046
5,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Medusa
14
0 / 4 / 0
9,000
429
8,410
13,055
2,600
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
9
27
Kills
4
4
Deaths
27
47
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
1
3
2
0.67
L
Kuzenbo
 
Kuzenbo
1
8
1
0.19
W
Khepri
Axhilis
Khepri
0
0
18
9
L
King Arthur
B4K3R 99
King Arthur
2
6
0
0.33
L
Arachne
Elyo61
Arachne
0
6
2
0.17
W
Artemis
HazzC99
Artemis
5
0
6
8
L
Medusa
0
4
0
0
W
Baron Samedi
Shadowxx12
Baron Samedi
7
2
4
4.5
W
Amaterasu
StickmanKS97
Amaterasu
8
2
9
6.25
W
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,828
Damage
36,234
63,917
Taken
84,022
49,444
Mitigated
46,888
26,779
Healing
18,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
13,976
532
0
2,034
13,968
3,727
0
6,186
7,782
62,851
0
L
Kuzenbo
 
Kuzenbo
5,943
2,249
1,933
2,656
23,255
22,221
0
8,024
15,231
22,652
0
W
Khepri
Axhilis
Khepri
5,175
643
501
1,143
6,012
6,339
451
2,042
3,556
20,807
0
L
King Arthur
B4K3R 99
King Arthur
5,586
445
324
2,378
13,698
12,605
48
2,280
11,418
0
55,142
L
Arachne
Elyo61
Arachne
2,319
1,389
0
6,812
20,046
5,735
0
3,164
16,882
0
40,205
W
Artemis
HazzC99
Artemis
18,047
7,580
0
8,497
12,793
5,326
2,980
2,998
9,711
0
123,849
L
Medusa
8,410
2,673
0
2,058
13,055
2,600
0
2,614
10,441
0
69,747
W
Baron Samedi
Shadowxx12
Baron Samedi
17,093
3,133
1,919
3,526
12,644
5,650
3,108
6,260
6,014
86,305
0
W
Amaterasu
StickmanKS97
Amaterasu
14,091
7,395
0
10,380
20,549
27,661
990
4,924
15,052
0
89,918
W
11,422
2,975
0
813
11,919
4,468
1,744
2,931
8,825
0
89,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,396
Gold Earned
45,372
653
Minions Killed
482
0
Camps Cleared
0
2,148,431
Distance Traveled
1,906,506
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,142
435
119
6
0
409,270
4
L
Kuzenbo
8,804
419
34
2
0
400,345
6
W
Khepri
10,604
505
29
1
0
440,378
3
L
King Arthur
10,107
481
110
5
0
344,529
4
L
Arachne
8,319
396
85
4
0
429,169
1
W
Artemis
12,992
619
188
9
0
394,016
9
L
Medusa
9,000
429
134
6
0
323,193
4
W
Baron Samedi
12,146
578
151
7
0
400,507
3
W
Amaterasu
12,985
618
166
8
0
409,016
2
W
Loki
11,669
556
119
6
0
504,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role