Player Matchup

Bacchus
Bacchus
Bronze III
 
Bacchus
Bronze III
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nox
Nox
Bronze III
Tommcgee
Nox
Bronze III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Party 1
Charybdis
Charybdis
Bronze III
WizardEli
Charybdis
Bronze III
Level 136
God Stats
0W - 2L
1,345 SR
Queue Stats
4W - 2L
1,489 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 87
1,448 SR
1,496 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 140
1,519 SR
1,506 MMR
Poseidon
Poseidon
Gold IV
KibitoMen
Poseidon
Gold IV
Level 148
God Stats
19W - 22L
1,556 SR
Queue Stats
53W - 59L
1,488 MMR
Solo
Ullr
Ullr
Silver II
StageFreight
Ullr
Silver II
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold III
whatthefaq
Nemesis
Gold III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 118L
1,529 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 8 / 3
6,889
689
3,737
15,730
12,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 7 / 1
7,683
768
7,139
9,875
4,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Charybdis
WizardEli
Charybdis
11
1 / 3 / 0
7,085
709
9,180
8,300
2,932
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
BastetAh Muzen CabMulanThothZeus

VS

Bans
SolSylvanusGilgameshAresHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
KibitoMen
Poseidon
13
5 / 1 / 10
8,491
849
11,614
7,991
2,371
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
8 / 1 / 7
8,581
858
9,431
7,995
3,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
whatthefaq
Nemesis
13
5 / 1 / 11
9,073
907
7,687
12,919
6,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
3
Kills
18
18
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
8
3
0.19
W
Poseidon
KibitoMen
Poseidon
5
1
10
10
W
8
1
7
11.5
L
2
7
1
0.36
L
Charybdis
WizardEli
Charybdis
1
3
0
0.33
W
Nemesis
whatthefaq
Nemesis
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,056
Damage
28,732
33,905
Taken
28,905
19,535
Mitigated
11,884
4,824
Healing
10,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,737
551
342
2,489
15,730
12,569
0
5,027
10,703
6,392
0
W
Poseidon
KibitoMen
Poseidon
11,614
1,628
0
2,442
7,991
2,371
930
3,870
4,121
36,040
0
W
9,431
4,065
685
2,237
7,995
3,273
1,313
2,632
5,363
0
29,177
L
7,139
827
0
848
9,875
4,034
0
3,166
6,709
21,828
0
L
Charybdis
WizardEli
Charybdis
9,180
5,644
0
1,145
8,300
2,932
0
3,421
4,879
0
31,114
W
Nemesis
whatthefaq
Nemesis
7,687
3,246
329
4,692
12,919
6,240
591
5,076
7,843
0
22,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,657
Gold Earned
26,145
84
Minions Killed
122
1
Camps Cleared
9
547,516
Distance Traveled
623,639
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,889
689
5
1
0
187,496
2
W
Poseidon
8,491
849
59
6
5
208,066
4
W
Ullr
8,581
858
41
4
4
190,059
1
L
Nox
7,683
768
30
3
0
175,460
3
L
Charybdis
7,085
709
49
5
1
184,560
4
W
Nemesis
9,073
907
22
2
0
225,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role