Player Matchup

Bellona
Bellona
 
Bellona
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Shivaax3
Janus
Level 27
God Stats
1W - 0L
1,628 SR
Queue Stats
3W - 6L
1,318 Elo+
Party 1
Thor
Thor
Windavenue
Thor
Level 32
God Stats
4W - 4L
1,477 SR
Queue Stats
135W - 158L
1,395 Elo+
Solo
Team Averages
Level 58
1,535 SR
1,404 Elo+

VS

Team Averages
Level 45
1,765 SR
1,594 Elo+
Raijin
Raijin
Chaosable
Raijin
Level 66
God Stats
7W - 10L
1,883 SR
Queue Stats
68W - 67L
1,487 Elo+
Solo
Guan Yu
Guan Yu
GreenLion1010
Guan Yu
Level 40
God Stats
0W - 1L
1,695 SR
Queue Stats
1W - 9L
1,647 Elo+
Party 2
Anhur
Anhur
Hamunaktra
Anhur
Level 29
God Stats
2W - 6L
1,717 SR
Queue Stats
4W - 10L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
6 / 3 / 12
9,690
808
14,032
11,433
7,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
Shivaax3
Janus
15
4 / 0 / 13
9,530
794
11,478
6,949
2,436
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
9 / 3 / 8
10,392
866
6,456
7,291
3,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Chaosable
Raijin
12
2 / 6 / 2
7,945
662
10,053
10,142
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
11
0 / 6 / 6
7,558
630
2,120
14,391
12,405
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Anhur
11
3 / 7 / 1
7,943
662
5,616
12,029
3,269
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
19
Kills
5
6
Deaths
19
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
6
3
12
4
L
Raijin
Chaosable
Raijin
2
6
2
0.5
L
Guan Yu
0
6
6
0.5
L
Anhur
3
7
1
0.5
W
Janus
Shivaax3
Janus
4
0
13
10.5
W
9
3
8
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,966
Damage
17,789
25,673
Taken
36,562
13,571
Mitigated
18,903
7,860
Healing
3,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
14,032
3,527
0
3,306
11,433
7,738
500
3,878
7,555
0
37,313
L
Raijin
Chaosable
Raijin
10,053
206
229
523
10,142
3,229
0
2,442
7,395
43,751
0
L
Guan Yu
2,120
568
580
1,366
14,391
12,405
0
4,899
9,000
0
7,317
L
Anhur
5,616
2,896
461
425
12,029
3,269
0
4,331
7,334
0
11,996
W
Janus
Shivaax3
Janus
11,478
959
465
2,479
6,949
2,436
1,353
3,708
3,241
39,941
0
W
6,456
367
0
1,610
7,291
3,397
858
2,900
4,391
0
25,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,612
Gold Earned
23,446
153
Minions Killed
106
8
Camps Cleared
3
696,903
Distance Traveled
536,583
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,690
808
52
4
6
235,500
3
L
Raijin
7,945
662
74
6
1
185,567
1
L
Guan Yu
7,558
630
11
1
1
185,701
0
L
Anhur
7,943
662
21
2
1
165,315
0
W
Janus
9,530
794
56
5
1
231,765
0
W
Thor
10,392
866
45
4
1
229,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role