Player Matchup

Nemesis
Nemesis
ELSANTO12
Nemesis
Level 68
God Stats
3W - 2L
1,513 SR
Queue Stats
38W - 42L
1,450 Elo+
Solo
Achilles
Achilles
FearsNoEviI
Achilles
Level 88
God Stats
31W - 29L
1,604 SR
Queue Stats
143W - 142L
1,626 Elo+
Solo
Janus
Janus
FernandoJosé
Janus
Level 108
God Stats
1W - 0L
1,702 SR
Queue Stats
188W - 130L
1,648 Elo+
Party 1
Bastet
Bastet
Namqi
Bastet
Level 157
God Stats
3W - 1L
1,892 SR
Queue Stats
70W - 54L
1,608 Elo+
Party 1
Sol
Sol
Yomag
Sol
Level 135
God Stats
5W - 4L
1,491 SR
Queue Stats
152W - 106L
1,662 Elo+
Party 1
Team Averages
Level 111
1,640 SR
1,599 Elo+

VS

Team Averages
Level 96
1,582 SR
1,609 Elo+
Artemis
Artemis
BetterPops
Artemis
Level 100
God Stats
4W - 5L
1,257 SR
Queue Stats
219W - 234L
1,494 Elo+
Solo
Cerberus
Cerberus
Highkeyy
Cerberus
Level 88
God Stats
17W - 15L
1,651 SR
Queue Stats
633W - 623L
1,625 Elo+
Solo
Persephone
Persephone
JoustIsBoring
Persephone
Level 68
God Stats
2W - 2L
1,753 SR
Queue Stats
15W - 14L
1,624 Elo+
Solo
Erlang Shen
Erlang Shen
SambartaBanerjee
Erlang Shen
Level 83
God Stats
7W - 14L
1,500 SR
Queue Stats
996W - 1,050L
1,497 Elo+
Solo
Ratatoskr
Ratatoskr
TunaFishNuggetz
Ratatoskr
Level 140
God Stats
0W - 3L
1,751 SR
Queue Stats
271W - 282L
1,805 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ELSANTO12
Nemesis
19
4 / 5 / 10
12,141
552
10,810
18,947
7,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
FearsNoEviI
Achilles
19
9 / 4 / 11
13,069
594
21,441
19,325
25,378
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
6 / 6 / 8
12,055
548
11,999
15,216
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Namqi
Bastet
15
2 / 4 / 18
11,145
507
10,741
18,669
14,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sol
Yomag
Sol
20
15 / 2 / 10
14,779
672
28,173
19,367
5,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BetterPops
Artemis
14
1 / 8 / 3
9,165
417
11,326
16,350
5,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
Highkeyy
Cerberus
15
4 / 7 / 4
10,874
494
9,649
29,558
23,259
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Persephone
JoustIsBoring
Persephone
18
5 / 7 / 9
12,431
565
19,492
15,236
6,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
SambartaBanerjee
Erlang Shen
17
2 / 8 / 4
10,672
485
6,881
24,135
18,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
TunaFishNuggetz
Ratatoskr
18
9 / 6 / 3
12,246
557
14,551
20,544
6,972
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
44
36
Kills
21
21
Deaths
36
57
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Artemis
BetterPops
Artemis
1
8
3
0.31
W
Nemesis
ELSANTO12
Nemesis
4
5
10
1.8
W
Achilles
FearsNoEviI
Achilles
9
4
11
3.63
W
6
6
8
1.67
L
Cerberus
Highkeyy
Cerberus
4
7
4
0.86
L
Persephone
JoustIsBoring
Persephone
5
7
9
1.36
W
Bastet
Namqi
Bastet
2
4
18
2.75
L
Erlang Shen
SambartaBanerjee
Erlang Shen
2
8
4
0.5
L
Ratatoskr
TunaFishNuggetz
Ratatoskr
9
6
3
1.75
W
Sol
Yomag
Sol
15
2
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,164
Damage
61,899
91,524
Taken
105,823
57,524
Mitigated
59,500
25,161
Healing
20,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BetterPops
Artemis
11,326
4,723
0
3,039
16,350
5,030
0
6,917
9,433
0
55,424
W
Nemesis
ELSANTO12
Nemesis
10,810
5,096
0
1,037
18,947
7,457
234
8,408
10,539
0
81,840
W
Achilles
FearsNoEviI
Achilles
21,441
8,435
0
4,427
19,325
25,378
249
4,281
14,862
0
78,635
W
11,999
1,293
65
2,001
15,216
3,970
582
5,597
9,139
80,431
0
L
Cerberus
Highkeyy
Cerberus
9,649
525
2,307
5,379
29,558
23,259
0
14,269
15,289
43,577
2,275
L
Persephone
JoustIsBoring
Persephone
19,492
387
0
1,450
15,236
6,142
0
6,147
9,082
88,750
0
W
Bastet
Namqi
Bastet
10,741
1,715
890
4,585
18,669
14,764
132
3,108
15,183
100
35,347
L
Erlang Shen
SambartaBanerjee
Erlang Shen
6,881
3,078
0
7,156
24,135
18,097
1,034
5,577
18,558
0
64,404
L
Ratatoskr
TunaFishNuggetz
Ratatoskr
14,551
4,407
0
1,378
20,544
6,972
0
7,359
13,185
0
77,610
W
Sol
Yomag
Sol
28,173
14,998
0
12,156
19,367
5,955
3,570
7,175
11,802
127,599
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,189
Gold Earned
55,388
581
Minions Killed
535
0
Camps Cleared
0
2,125,520
Distance Traveled
1,994,799
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,165
417
87
4
0
356,356
3
W
Nemesis
12,141
552
122
6
0
447,514
5
W
Achilles
13,069
594
128
6
0
416,665
3
W
Janus
12,055
548
125
6
0
425,579
3
L
Cerberus
10,874
494
73
3
0
420,183
10
L
Persephone
12,431
565
136
6
0
407,538
4
W
Bastet
11,145
507
33
2
0
395,177
7
L
Erlang Shen
10,672
485
132
6
0
350,389
3
L
Ratatoskr
12,246
557
107
5
0
460,333
1
W
Sol
14,779
672
173
8
0
440,585
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role