Player Matchup

Ao Kuang
Ao Kuang
Bruteguard
Ao Kuang
Level 51
God Stats
1W - 2L
1,269 SR
Queue Stats
86W - 83L
1,557 Elo+
Solo
Thoth
Thoth
JotaroBestJoJo
Thoth
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,179 Elo+
Party 1
Hachiman
Hachiman
MrSirBoss
Hachiman
Level 76
God Stats
1W - 1L
1,267 SR
Queue Stats
54W - 60L
1,515 Elo+
Solo
Gilgamesh
Gilgamesh
Phobiaqt
Gilgamesh
Level 27
God Stats
14W - 18L
1,653 SR
Queue Stats
1,108W - 1,024L
1,601 Elo+
Solo
Scylla
Scylla
ScaryDarry
Scylla
Level 84
God Stats
4W - 1L
1,500 SR
Queue Stats
268W - 268L
1,464 Elo+
Party 1
Team Averages
Level 61
1,438 SR
1,463 Elo+

VS

Team Averages
Level 86
1,481 SR
1,419 Elo+
He Bo
He Bo
 
He Bo
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kjsnyde21
Cu Chulainn
Level 127
God Stats
2W - 8L
1,107 SR
Queue Stats
210W - 200L
1,516 Elo+
Solo
The Morrigan
The Morrigan
SlickFawn892142
The Morrigan
Level 135
God Stats
7W - 4L
1,798 SR
Queue Stats
383W - 429L
1,489 Elo+
Solo
Jormungandr
Jormungandr
Staci_beendat
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 44L
1,142 Elo+
Solo
Bacchus
Bacchus
keric0815
Bacchus
Level 109
God Stats
4W - 5L
1,500 SR
Queue Stats
140W - 145L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bruteguard
Ao Kuang
13
5 / 5 / 9
8,975
898
6,446
10,787
6,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
4 / 4 / 6
8,435
844
5,694
6,106
2,560
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
MrSirBoss
Hachiman
16
4 / 2 / 16
9,441
944
16,092
7,748
3,003
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
Phobiaqt
Gilgamesh
17
9 / 2 / 14
10,284
1,028
12,749
13,410
13,966
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
ScaryDarry
Scylla
17
3 / 3 / 18
9,649
965
8,869
6,213
2,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
2 / 5 / 6
7,443
744
6,083
7,621
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Kjsnyde21
Cu Chulainn
14
4 / 5 / 6
8,385
839
8,894
13,168
10,355
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
SlickFawn892142
The Morrigan
12
1 / 8 / 11
7,907
791
4,735
9,899
3,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
Staci_beendat
Jormungandr
11
0 / 4 / 4
7,209
721
6,068
9,177
5,361
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
keric0815
Bacchus
16
8 / 4 / 6
9,923
992
8,279
17,249
16,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
48
25
Kills
15
16
Deaths
26
63
Assists
33
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
5
6
1
W
Ao Kuang
Bruteguard
Ao Kuang
5
5
9
1.9
W
4
4
6
1.75
L
Cu Chulainn
Kjsnyde21
Cu Chulainn
4
5
6
1.4
W
Hachiman
MrSirBoss
Hachiman
4
2
16
6
W
Gilgamesh
Phobiaqt
Gilgamesh
9
2
14
8
W
Scylla
ScaryDarry
Scylla
3
3
18
4
L
The Morrigan
SlickFawn892142
The Morrigan
1
8
11
0.81
L
Jormungandr
Staci_beendat
Jormungandr
0
4
4
0.5
L
Bacchus
keric0815
Bacchus
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,850
Damage
34,059
44,264
Taken
57,114
28,810
Mitigated
38,038
15,215
Healing
12,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,083
324
1,209
1,124
7,621
2,617
408
2,546
5,025
10,849
0
W
Ao Kuang
Bruteguard
Ao Kuang
6,446
2,148
1,085
1,944
10,787
6,913
976
5,360
5,427
10,616
0
W
5,694
432
160
150
6,106
2,560
888
4,235
1,871
13,701
0
L
Cu Chulainn
Kjsnyde21
Cu Chulainn
8,894
1,357
572
1,468
13,168
10,355
410
4,692
8,376
2,582
12,566
W
Hachiman
MrSirBoss
Hachiman
16,092
7,776
792
2,641
7,748
3,003
1,811
4,390
3,358
0
39,617
W
Gilgamesh
Phobiaqt
Gilgamesh
12,749
3,011
2,079
4,132
13,410
13,966
71
7,703
5,705
0
21,778
W
Scylla
ScaryDarry
Scylla
8,869
1,186
1,241
991
6,213
2,368
1,271
4,004
2,209
26,877
0
L
The Morrigan
SlickFawn892142
The Morrigan
4,735
514
1,016
643
9,899
3,528
0
3,052
6,778
14,172
1,779
L
Jormungandr
Staci_beendat
Jormungandr
6,068
1,478
0
137
9,177
5,361
330
4,123
4,930
10,636
0
L
Bacchus
keric0815
Bacchus
8,279
862
582
5,297
17,249
16,177
595
6,014
10,995
22,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,784
Gold Earned
40,867
111
Minions Killed
89
0
Camps Cleared
0
951,449
Distance Traveled
817,532
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,443
744
23
2
0
175,246
1
W
Ao Kuang
8,975
898
4
0
0
187,130
0
W
Thoth
8,435
844
21
2
0
156,775
1
L
Cu Chulainn
8,385
839
27
3
0
145,915
1
W
Hachiman
9,441
944
35
4
0
196,621
0
W
Gilgamesh
10,284
1,028
7
1
0
226,815
2
W
Scylla
9,649
965
44
4
0
184,108
4
L
The Morrigan
7,907
791
17
2
0
147,508
1
L
Jormungandr
7,209
721
8
1
0
166,405
0
L
Bacchus
9,923
992
14
1
0
182,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role