Player Matchup

Discordia
Discordia
AmbienGo
Discordia
Level 110
God Stats
2W - 7L
1,361 SR
Queue Stats
199W - 197L
1,562 Elo+
Solo
Scylla
Scylla
DrFlinche
Scylla
Level 66
God Stats
2W - 3L
1,523 SR
Queue Stats
103W - 113L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
Garkad
Baron Samedi
Level 107
God Stats
0W - 2L
1,254 SR
Queue Stats
19W - 21L
1,405 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hofflemonster
Morgan Le Fay
Level 127
God Stats
1W - 4L
1,312 SR
Queue Stats
179W - 211L
1,483 Elo+
Solo
Sol
Sol
куку666
Sol
Level 106
God Stats
3W - 3L
1,500 SR
Queue Stats
441W - 438L
1,544 Elo+
Solo
Team Averages
Level 103
1,390 SR
1,493 Elo+

VS

Team Averages
Level 113
1,511 SR
1,499 Elo+
Thanatos
Thanatos
DaiHana
Thanatos
Level 93
God Stats
20W - 17L
1,409 SR
Queue Stats
573W - 567L
1,495 Elo+
Party 2
Baron Samedi
Baron Samedi
DarkMandarynka
Baron Samedi
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 45L
1,525 Elo+
Party 1
Nu Wa
Nu Wa
Jasiek5798
Nu Wa
Level 123
God Stats
1W - 2L
1,307 SR
Queue Stats
40W - 35L
1,467 Elo+
Party 1
Chronos
Chronos
ProjectJanusz
Chronos
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,595 Elo+
Party 1
Izanami
Izanami
Skrymiiiir
Izanami
Level 82
God Stats
14W - 8L
1,839 SR
Queue Stats
333W - 329L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AmbienGo
Discordia
17
7 / 8 / 8
10,393
945
11,955
11,997
4,057
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
DrFlinche
Scylla
17
6 / 9 / 6
9,975
907
8,892
13,191
3,523
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baron Samedi
Garkad
Baron Samedi
18
6 / 4 / 10
9,769
888
8,078
13,943
9,107
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Hofflemonster
Morgan Le Fay
11
0 / 9 / 6
7,102
646
4,640
12,578
3,730
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 9 / 9
7,749
704
5,935
13,505
3,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DaiHana
Thanatos
18
13 / 6 / 11
11,478
1,043
12,618
14,488
11,142
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
DarkMandarynka
Baron Samedi
16
5 / 3 / 8
9,540
867
8,866
10,469
9,748
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
18
8 / 3 / 21
11,224
1,020
16,181
9,039
3,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos
15
0 / 4 / 13
9,772
888
6,676
11,857
4,594
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Skrymiiiir
Izanami
17
13 / 5 / 7
11,346
1,031
17,275
11,025
4,770
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
99
20
Kills
39
39
Deaths
21
39
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Discordia
AmbienGo
Discordia
7
8
8
1.38
W
Thanatos
DaiHana
Thanatos
13
6
11
3.08
W
Baron Samedi
DarkMandarynka
Baron Samedi
5
3
8
3
L
Scylla
DrFlinche
Scylla
6
9
6
1
L
Baron Samedi
Garkad
Baron Samedi
6
4
10
2.75
L
Morgan Le Fay
Hofflemonster
Morgan Le Fay
0
9
6
0.33
W
Nu Wa
8
3
21
6.17
W
Chronos
0
4
13
1.63
W
Izanami
Skrymiiiir
Izanami
13
5
7
3.3
L
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,500
Damage
61,616
65,214
Taken
56,878
24,016
Mitigated
33,640
11,799
Healing
23,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AmbienGo
Discordia
11,955
262
672
1,337
11,997
4,057
0
4,072
7,925
27,861
0
W
Thanatos
DaiHana
Thanatos
12,618
2,059
0
7,489
14,488
11,142
70
7,748
5,962
0
13,983
W
Baron Samedi
DarkMandarynka
Baron Samedi
8,866
527
2,487
3,294
10,469
9,748
824
8,130
2,229
17,007
0
L
Scylla
DrFlinche
Scylla
8,892
526
409
1,870
13,191
3,523
0
5,535
7,656
23,113
0
L
Baron Samedi
Garkad
Baron Samedi
8,078
837
1,366
3,424
13,943
9,107
60
7,152
6,791
17,431
0
L
Morgan Le Fay
Hofflemonster
Morgan Le Fay
4,640
602
551
713
12,578
3,730
0
6,641
5,937
12,868
0
W
Nu Wa
16,181
5,996
865
2,181
9,039
3,386
2,471
7,415
1,440
31,274
0
W
Chronos
6,676
1,135
1,597
1,778
11,857
4,594
3,144
8,935
2,766
16,059
0
W
Izanami
Skrymiiiir
Izanami
17,275
12,725
1,522
2,487
11,025
4,770
102
6,682
4,221
0
33,049
L
5,935
2,694
0
1,457
13,505
3,599
35
8,323
5,182
16,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,988
Gold Earned
53,360
109
Minions Killed
109
0
Camps Cleared
0
851,238
Distance Traveled
1,090,365
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,393
945
32
3
0
204,860
0
W
Thanatos
11,478
1,043
6
1
0
227,864
1
W
Baron Samedi
9,540
867
20
2
0
199,900
0
L
Scylla
9,975
907
26
2
0
181,978
0
L
Baron Samedi
9,769
888
13
1
0
146,153
1
L
Morgan Le Fay
7,102
646
22
2
0
165,407
0
W
Nu Wa
11,224
1,020
25
2
0
207,897
1
W
Chronos
9,772
888
25
2
0
207,390
0
W
Izanami
11,346
1,031
33
3
0
247,314
0
L
Sol
7,749
704
16
1
0
152,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role