Player Matchup

Medusa
Medusa
Platinum V
Glachuu
Medusa
Platinum V
Level 160
God Stats
37W - 0L
2,100 SR
Queue Stats
51W - 2L
1,928 MMR
Party 1
Sol
Sol
Platinum V
Misanjo
Sol
Platinum V
Level 160
God Stats
2W - 0L
1,715 SR
Queue Stats
52W - 3L
1,928 MMR
Party 1
Atlas
Atlas
Platinum V
SheerWind
Atlas
Platinum V
Level 158
God Stats
7W - 0L
1,973 SR
Queue Stats
52W - 3L
1,928 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 159
1,929 SR
1,928 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,663 SR
1,669 MMR
Ganesha
Ganesha
Gold III
creeperslayer2k
Ganesha
Gold III
Level 142
God Stats
1W - 2L
1,595 SR
Queue Stats
6W - 5L
1,727 MMR
Party 2
Agni
Agni
Gold IV
raFaeLorbit
Agni
Gold IV
Level 144
God Stats
3W - 6L
1,705 SR
Queue Stats
39W - 46L
1,553 MMR
Solo
Gilgamesh
Gilgamesh
Gold III
rabbitkillerpro
Gilgamesh
Gold III
Level 140
God Stats
0W - 1L
1,690 SR
Queue Stats
6W - 7L
1,727 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Glachuu
Medusa
14
7 / 0 / 6
9,680
807
17,587
6,698
3,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
13
4 / 2 / 9
8,850
738
9,084
11,696
4,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Atlas
SheerWind
Atlas
13
3 / 2 / 10
9,421
785
11,145
13,941
15,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ThothNoxOdinBastetAh Muzen Cab

VS

Bans
AresPersephoneAthenaOlorunKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
7,525
627
5,773
15,794
14,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

12
2 / 5 / 2
8,016
668
13,727
12,742
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
rabbitkillerpro
Gilgamesh
11
2 / 5 / 2
7,585
632
5,720
13,665
9,252
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
14
Kills
4
4
Deaths
14
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Medusa
Glachuu
Medusa
7
0
6
10
W
Sol
4
2
9
4.25
W
Atlas
SheerWind
Atlas
3
2
10
4
L
0
4
2
0.25
L
2
5
2
0.6
L
Gilgamesh
rabbitkillerpro
Gilgamesh
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,816
Damage
25,220
32,335
Taken
42,201
23,034
Mitigated
27,819
14,230
Healing
8,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Glachuu
Medusa
17,587
7,979
0
2,881
6,698
3,416
1,128
5,039
1,659
0
51,968
W
Sol
9,084
4,457
0
6,502
11,696
4,513
1,900
6,120
5,576
36,228
0
W
Atlas
SheerWind
Atlas
11,145
3,937
470
4,377
13,941
15,105
16
8,543
5,398
18,761
0
L
5,773
167
601
4,433
15,794
14,558
0
7,139
8,306
20,011
0
L
13,727
670
0
1,483
12,742
4,009
0
5,978
6,425
41,565
0
L
Gilgamesh
rabbitkillerpro
Gilgamesh
5,720
1,262
437
1,149
13,665
9,252
0
7,409
6,010
0
14,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,951
Gold Earned
23,126
143
Minions Killed
117
7
Camps Cleared
4
673,862
Distance Traveled
672,673
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,680
807
75
6
4
237,515
4
W
Sol
8,850
738
56
5
2
213,608
3
W
Atlas
9,421
785
12
1
1
222,739
2
L
Ganesha
7,525
627
2
0
0
221,626
2
L
Agni
8,016
668
76
6
2
219,917
5
L
Gilgamesh
7,585
632
39
3
2
231,130
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role