Player Matchup

Cupid
Cupid
Silver II
 
Cupid
Silver II
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold IV
 
Odin
Gold IV
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold II
SÖVIET
Scylla
Gold II
Level 128
God Stats
3W - 5L
1,494 SR
Queue Stats
221W - 216L
1,484 MMR
Solo
He Bo
He Bo
Gold IV
Yamî
He Bo
Gold IV
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 12L
1,430 MMR
Solo
Ares
Ares
Bronze III
pro100NuB
Ares
Bronze III
Level 42
God Stats
0W - 2L
1,174 SR
Queue Stats
7W - 7L
1,348 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 99
1,434 SR
1,452 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 144
1,500 SR
1,499 MMR
Chiron
Chiron
Silver IV
 
Chiron
Silver IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver III
 
Janus
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Silver II
 
Mulan
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Bronze III
MineGoBum
Nemesis
Bronze III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
9
0 / 8 / 0
5,590
430
2,141
8,946
1,227
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
 
Odin
9
0 / 5 / 1
5,524
425
1,267
7,355
2,451
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
SÖVIET
Scylla
10
0 / 0 / 0
6,070
467
1,314
3,508
931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
Yamî
He Bo
10
2 / 1 / 0
6,668
513
4,699
5,907
1,591
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
7
0 / 6 / 0
5,073
390
1,339
11,486
4,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ThothCliodhnaGilgameshIzanami

VS

Bans
SobekFenrirBastetGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
14
11 / 0 / 1
8,897
684
10,587
8,834
3,252
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
 
Cerberus
14
4 / 1 / 1
8,207
631
5,770
7,592
4,341
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Janus
 
Janus
13
1 / 0 / 2
7,799
600
2,880
3,927
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
 
Mulan
11
1 / 0 / 5
7,308
562
3,533
4,987
3,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
MineGoBum
Nemesis
13
3 / 1 / 4
7,576
583
3,294
6,876
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
2
Kills
20
20
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
8
0
0
L
Odin
 
Odin
0
5
1
0.1
W
Chiron
 
Chiron
11
0
1
11.5
W
Cerberus
 
Cerberus
4
1
1
4.5
W
Janus
 
Janus
1
0
2
2
W
Mulan
 
Mulan
1
0
5
3.5
W
Nemesis
MineGoBum
Nemesis
3
1
4
5
L
Scylla
SÖVIET
Scylla
0
0
0
0
L
He Bo
Yamî
He Bo
2
1
0
2
L
Ares
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,760
Damage
26,064
37,202
Taken
32,216
10,625
Mitigated
14,762
7,267
Healing
13,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
2,141
493
0
1,594
8,946
1,227
0
0
8,946
0
24,425
L
Odin
 
Odin
1,267
325
0
903
7,355
2,451
0
2,388
4,967
0
21,466
W
Chiron
 
Chiron
10,587
3,905
405
3,607
8,834
3,252
2,452
1,005
7,829
0
59,978
W
Cerberus
 
Cerberus
5,770
128
0
3,390
7,592
4,341
417
4,068
3,357
43,036
0
W
Janus
 
Janus
2,880
363
0
725
3,927
1,196
722
535
3,392
57,530
0
W
Mulan
 
Mulan
3,533
632
294
1,685
4,987
3,777
248
1,552
3,435
857
16,274
W
Nemesis
MineGoBum
Nemesis
3,294
1,399
0
3,475
6,876
2,196
452
1,044
5,758
0
46,856
L
Scylla
SÖVIET
Scylla
1,314
286
0
560
3,508
931
0
1,159
2,349
36,141
0
L
He Bo
Yamî
He Bo
4,699
428
0
2,026
5,907
1,591
188
3,382
2,525
31,517
0
L
Ares
1,339
72
0
2,184
11,486
4,425
0
1,887
9,599
8,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,925
Gold Earned
39,787
254
Minions Killed
443
0
Camps Cleared
0
1,136,546
Distance Traveled
1,371,832
51
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,590
430
43
3
0
228,856
3
L
Odin
5,524
425
45
3
0
249,567
0
W
Chiron
8,897
684
107
8
0
251,061
7
W
Cerberus
8,207
631
109
8
0
247,072
3
W
Janus
7,799
600
113
9
0
275,415
6
W
Mulan
7,308
562
31
2
0
305,393
6
W
Nemesis
7,576
583
83
6
0
292,891
0
L
Scylla
6,070
467
73
6
0
224,795
7
L
He Bo
6,668
513
73
6
0
205,066
37
L
Ares
5,073
390
20
2
0
228,262
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role