Player Matchup

Thor
Thor
Diamond II
 
Thor
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Platinum II
PinkSquids
Chiron
Platinum II
Level 108
God Stats
4W - 3L
1,967 SR
Queue Stats
187W - 160L
2,182 MMR
Solo
Cerberus
Cerberus
Diamond IV
Zerilium
Cerberus
Diamond IV
Level 160
God Stats
1W - 1L
1,364 SR
Queue Stats
106W - 82L
2,161 MMR
Party 1
Serqet
Serqet
Diamond III
mexicanSNORLAX
Serqet
Diamond III
Level 149
God Stats
2W - 2L
1,555 SR
Queue Stats
430W - 379L
2,245 MMR
Solo
Hades
Hades
Diamond II
oosdja
Hades
Diamond II
Level 155
God Stats
219W - 172L
1,656 SR
Queue Stats
301W - 263L
2,266 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 146
1,609 SR
2,071 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,630 SR
2,242 MMR
Cu Chulainn
Cu Chulainn
Diamond V
Anxiety cole
Cu Chulainn
Diamond V
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 184L
2,151 MMR
Solo
Kuzenbo
Kuzenbo
Diamond III
FatHughHefner
Kuzenbo
Diamond III
Level 149
God Stats
2W - 3L
1,681 SR
Queue Stats
87W - 56L
2,169 MMR
Solo
Hun Batz
Hun Batz
Diamond V
MrSweetness1
Hun Batz
Diamond V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 74L
2,348 MMR
Party 2
Eset
Eset
Diamond V
Sehpri
Eset
Diamond V
Level 158
God Stats
70W - 38L
1,842 SR
Queue Stats
93W - 70L
2,348 MMR
Party 2
Jing Wei
Jing Wei
Diamond IV
ZtotheERO
Jing Wei
Diamond IV
Level 147
God Stats
8W - 9L
1,624 SR
Queue Stats
89W - 80L
2,197 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
9 / 0 / 7
14,889
647
20,135
17,094
7,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
PinkSquids
Chiron
20
7 / 1 / 6
15,103
657
21,461
19,008
7,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Zerilium
Cerberus
20
7 / 1 / 11
15,033
654
16,743
19,953
28,904
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 1 / 9
12,930
562
7,879
21,583
24,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
oosdja
Hades
20
7 / 6 / 5
15,182
660
13,264
21,968
12,557
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
ThothArachneAtlasLoki

VS

Bans
FenrirGebGilgameshBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Anxiety cole
Cu Chulainn
16
1 / 7 / 2
10,654
463
9,022
23,221
9,571
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
13
1 / 9 / 6
8,899
387
9,908
26,869
27,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hun Batz
MrSweetness1
Hun Batz
19
5 / 6 / 1
11,789
513
12,106
18,904
5,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
Sehpri
Eset
15
1 / 7 / 6
9,685
421
14,520
12,733
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
ZtotheERO
Jing Wei
18
1 / 7 / 3
11,232
488
10,349
17,883
4,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
34
Kills
9
9
Deaths
36
38
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
9
0
7
12.5
L
Cu Chulainn
Anxiety cole
Cu Chulainn
1
7
2
0.29
L
Kuzenbo
1
9
6
0.44
L
Hun Batz
MrSweetness1
Hun Batz
5
6
1
0.92
W
Chiron
PinkSquids
Chiron
7
1
6
10
L
Eset
Sehpri
Eset
1
7
6
0.57
W
Cerberus
Zerilium
Cerberus
7
1
11
12.5
L
Jing Wei
ZtotheERO
Jing Wei
1
7
3
0.36
W
4
1
9
8.5
W
Hades
oosdja
Hades
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,482
Damage
55,905
99,606
Taken
99,610
80,812
Mitigated
48,512
46,940
Healing
14,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
20,135
5,588
0
8,267
17,094
7,887
3,995
4,784
12,310
0
125,787
L
Cu Chulainn
Anxiety cole
Cu Chulainn
9,022
2,055
3
2,689
23,221
9,571
0
10,691
12,313
0
64,413
L
Kuzenbo
9,908
3,855
0
2,301
26,869
27,485
0
7,289
18,642
35,978
0
L
Hun Batz
MrSweetness1
Hun Batz
12,106
3,611
0
2,741
18,904
5,033
0
5,692
12,753
0
81,652
W
Chiron
PinkSquids
Chiron
21,461
11,388
1,055
13,056
19,008
7,286
8,587
4,268
14,740
0
139,416
L
Eset
Sehpri
Eset
14,520
783
681
1,966
12,733
2,255
0
3,555
9,074
72,306
0
W
Cerberus
Zerilium
Cerberus
16,743
1,467
0
10,145
19,953
28,904
1,951
2,932
17,021
88,880
0
L
Jing Wei
ZtotheERO
Jing Wei
10,349
8,402
0
4,608
17,883
4,168
518
2,603
15,064
0
99,551
W
7,879
1,215
0
6,573
21,583
24,178
755
6,568
15,015
366
34,316
W
Hades
oosdja
Hades
13,264
1,624
1,229
6,615
21,968
12,557
2,357
10,012
11,956
110,283
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,137
Gold Earned
52,259
745
Minions Killed
581
0
Camps Cleared
0
2,312,480
Distance Traveled
2,004,891
29
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,889
647
156
7
0
505,293
5
L
Cu Chulainn
10,654
463
128
6
0
400,006
2
L
Kuzenbo
8,899
387
32
1
0
350,928
2
L
Hun Batz
11,789
513
136
6
0
432,900
4
W
Chiron
15,103
657
176
8
0
465,516
6
L
Eset
9,685
421
121
5
0
399,764
3
W
Cerberus
15,033
654
168
7
0
419,400
5
L
Jing Wei
11,232
488
164
7
0
421,293
4
W
Serqet
12,930
562
41
2
0
511,767
9
W
Hades
15,182
660
204
9
0
410,504
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role