Player Matchup

Sol
Sol
Beastygamer03
Sol
Level 18
God Stats
7W - 13L
1,556 SR
Queue Stats
9W - 23L
1,382 Elo+
Party 2
Neith
Neith
BigDaddyHoke
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,262 Elo+
Party 1
Sylvanus
Sylvanus
BrokenBong2
Sylvanus
Level 29
God Stats
0W - 2L
1,212 SR
Queue Stats
0W - 3L
1,262 Elo+
Party 1
Freya
Freya
CJWillyMac
Freya
Level 46
God Stats
23W - 8L
1,725 SR
Queue Stats
198W - 179L
1,486 Elo+
Party 2
Bakasura
Bakasura
PescadoVato
Bakasura
Level 48
God Stats
0W - 2L
1,290 SR
Queue Stats
1W - 3L
1,262 Elo+
Party 1
Team Averages
Level 33
1,457 SR
1,331 Elo+

VS

Team Averages
Level 77
1,624 SR
1,387 Elo+
Fenrir
Fenrir
GaryCarmine
Fenrir
Level 84
God Stats
11W - 8L
1,801 SR
Queue Stats
168W - 202L
1,379 Elo+
Solo
Xbalanque
Xbalanque
MajorRoastedYou
Xbalanque
Level 90
God Stats
8W - 6L
1,496 SR
Queue Stats
42W - 41L
1,353 Elo+
Solo
Xing Tian
Xing Tian
Steelpelt
Xing Tian
Level 60
God Stats
8W - 2L
1,815 SR
Queue Stats
61W - 71L
1,387 Elo+
Solo
Bellona
Bellona
SupahMikey
Bellona
Level 62
God Stats
3W - 5L
1,282 SR
Queue Stats
32W - 34L
1,357 Elo+
Solo
Chang'e
Chang'e
V3rmillionVern
Chang'e
Level 88
God Stats
1W - 0L
1,726 SR
Queue Stats
57W - 54L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 12 / 1
10,066
503
13,816
21,867
5,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
0 / 5 / 0
6,356
318
2,960
8,072
1,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
BrokenBong2
Sylvanus
12
0 / 4 / 2
7,876
394
3,799
15,564
8,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Freya
17
2 / 4 / 0
9,925
496
7,087
17,183
8,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
PescadoVato
Bakasura
14
3 / 7 / 1
9,091
455
9,269
17,111
6,928
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
16 / 4 / 6
12,621
631
13,518
17,990
8,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
MajorRoastedYou
Xbalanque
20
8 / 0 / 7
12,643
632
17,220
12,230
5,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
Steelpelt
Xing Tian
15
2 / 1 / 15
10,750
538
6,825
15,962
15,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
SupahMikey
Bellona
17
2 / 1 / 4
11,613
581
11,211
13,760
13,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
4 / 5 / 12
11,240
562
14,375
16,343
6,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
76
11
Kills
32
32
Deaths
11
4
Assists
44
Player
Kills
Deaths
Assists
KDA
L
6
12
1
0.54
L
0
5
0
0
L
Sylvanus
BrokenBong2
Sylvanus
0
4
2
0.25
L
Freya
2
4
0
0.5
W
Fenrir
16
4
6
4.75
W
Xbalanque
MajorRoastedYou
Xbalanque
8
0
7
11.5
L
Bakasura
PescadoVato
Bakasura
3
7
1
0.5
W
Xing Tian
Steelpelt
Xing Tian
2
1
15
9.5
W
Bellona
SupahMikey
Bellona
2
1
4
4
W
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,931
Damage
63,149
79,797
Taken
76,285
31,385
Mitigated
50,136
24,296
Healing
29,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,816
7,055
0
6,277
21,867
5,877
1,210
9,336
11,939
57,000
0
L
2,960
1,432
292
316
8,072
1,539
0
2,410
5,594
0
15,552
L
Sylvanus
BrokenBong2
Sylvanus
3,799
536
1,723
2,959
15,564
8,480
0
3,193
12,300
19,670
0
L
Freya
7,087
2,259
0
7,224
17,183
8,561
0
1,387
15,758
56,534
5,859
W
Fenrir
13,518
2,374
0
4,973
17,990
8,220
1,028
4,871
12,891
0
83,694
W
Xbalanque
MajorRoastedYou
Xbalanque
17,220
9,707
0
6,295
12,230
5,520
7,671
1,942
9,833
0
108,533
L
Bakasura
PescadoVato
Bakasura
9,269
6,507
321
5,184
17,111
6,928
0
3,975
13,006
0
52,223
W
Xing Tian
Steelpelt
Xing Tian
6,825
827
0
1,120
15,962
15,630
396
3,448
11,865
25,683
0
W
Bellona
SupahMikey
Bellona
11,211
2,610
0
4,113
13,760
13,943
800
5,393
8,367
0
62,130
W
14,375
1,610
4,622
8,050
16,343
6,823
1,607
8,135
8,113
62,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,314
Gold Earned
58,867
409
Minions Killed
531
0
Camps Cleared
0
1,616,391
Distance Traveled
1,993,796
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,066
503
95
5
0
276,935
3
L
Neith
6,356
318
29
1
0
306,278
1
L
Sylvanus
7,876
394
47
2
0
337,459
2
L
Freya
9,925
496
132
7
0
302,580
0
W
Fenrir
12,621
631
102
5
0
428,631
0
W
Xbalanque
12,643
632
164
8
0
390,223
8
L
Bakasura
9,091
455
106
5
0
393,139
0
W
Xing Tian
10,750
538
50
3
0
406,710
1
W
Bellona
11,613
581
123
6
0
375,200
5
W
Chang'e
11,240
562
92
5
0
393,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role