Player Matchup

Baron Samedi
Baron Samedi
CoffeeBeans00
Baron Samedi
Level 78
God Stats
0W - 4L
1,473 SR
Queue Stats
42W - 40L
1,457 Elo+
Party 1
Odin
Odin
Who Lookin
Odin
Level 103
God Stats
1W - 10L
1,333 SR
Queue Stats
32W - 53L
1,295 Elo+
Party 1
Nemesis
Nemesis
paperwarrior
Nemesis
Level 154
God Stats
0W - 1L
1,869 SR
Queue Stats
15W - 20L
1,513 Elo+
Party 1
Team Averages
Level 112
1,559 SR
1,422 Elo+

VS

Team Averages
Level 103
1,563 SR
1,572 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
ItsJustMuzik
Ra
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,462 Elo+
Party 2
Charybdis
Charybdis
Zee Weezy
Charybdis
Level 138
God Stats
2W - 0L
1,689 SR
Queue Stats
40W - 46L
1,755 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CoffeeBeans00
Baron Samedi
14
0 / 3 / 2
9,157
572
8,480
8,255
4,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
0 / 4 / 2
9,933
621
6,367
14,531
19,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
paperwarrior
Nemesis
14
2 / 3 / 0
9,372
586
10,109
11,837
9,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
5 / 2 / 5
11,331
708
10,343
18,516
20,753
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 0 / 8
10,262
641
6,302
6,573
2,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charybdis
Zee Weezy
Charybdis
17
3 / 0 / 7
10,899
681
13,164
8,824
3,607
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
10
10
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
2
5
3.75
L
Baron Samedi
CoffeeBeans00
Baron Samedi
0
3
2
0.33
W
2
0
8
6
L
0
4
2
0.25
W
Charybdis
Zee Weezy
Charybdis
3
0
7
6.5
L
Nemesis
paperwarrior
Nemesis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,956
Damage
29,809
34,623
Taken
33,913
32,796
Mitigated
26,914
10,479
Healing
13,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
10,343
4,101
928
4,391
18,516
20,753
507
4,696
12,895
0
25,061
L
Baron Samedi
CoffeeBeans00
Baron Samedi
8,480
117
953
1,777
8,255
4,166
0
1,358
6,897
33,676
0
W
6,302
717
4,852
2,818
6,573
2,554
750
876
5,443
30,111
0
L
6,367
593
339
3,540
14,531
19,013
0
2,739
11,792
0
31,189
W
Charybdis
Zee Weezy
Charybdis
13,164
6,905
0
250
8,824
3,607
1,952
2,970
5,504
0
49,852
L
Nemesis
paperwarrior
Nemesis
10,109
3,103
0
3,870
11,837
9,617
0
2,600
9,237
0
32,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,462
Gold Earned
32,492
165
Minions Killed
171
8
Camps Cleared
5
852,272
Distance Traveled
866,303
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,331
708
28
2
1
310,763
0
L
Baron Samedi
9,157
572
81
5
2
265,266
0
W
Ra
10,262
641
60
4
1
296,954
1
L
Odin
9,933
621
33
2
1
284,522
3
W
Charybdis
10,899
681
83
5
3
258,586
0
L
Nemesis
9,372
586
51
3
5
302,484
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role