Player Matchup

Arachne
Arachne
dylan6789012
Arachne
Level 38
God Stats
33W - 32L
1,186 SR
Queue Stats
277W - 309L
1,406 Elo+
Party 1
Hou Yi
Hou Yi
hellmaker2001
Hou Yi
Level 42
God Stats
0W - 3L
1,500 SR
Queue Stats
100W - 105L
1,316 Elo+
Party 3
Merlin
Merlin
nehuere
Merlin
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
184W - 207L
1,475 Elo+
Party 1
Gilgamesh
Gilgamesh
nimplay
Gilgamesh
Level 76
God Stats
28W - 27L
1,492 SR
Queue Stats
400W - 457L
1,410 Elo+
Party 1
Kumbhakarna
Kumbhakarna
sk8ordie310
Kumbhakarna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 48
1,436 SR
1,421 Elo+

VS

Team Averages
Level 64
1,576 SR
1,462 Elo+
Guan Yu
Guan Yu
HelloBoi
Guan Yu
Level 56
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 65L
1,414 Elo+
Party 2
Charybdis
Charybdis
Inosuke886
Charybdis
Level 46
God Stats
2W - 1L
1,416 SR
Queue Stats
546W - 555L
1,472 Elo+
Party 4
Arachne
Arachne
THEGOD696996
Arachne
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 63L
1,518 Elo+
Party 2
Khepri
Khepri
countingroom2130
Khepri
Level 68
God Stats
3W - 2L
1,896 SR
Queue Stats
15W - 23L
1,436 Elo+
Party 2
Baba Yaga
Baba Yaga
zazuke651
Baba Yaga
Level 122
God Stats
17W - 4L
1,568 SR
Queue Stats
361W - 352L
1,471 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
dylan6789012
Arachne
17
2 / 5 / 1
10,913
455
8,110
25,604
8,563
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
8 / 4 / 3
12,657
527
21,505
14,545
4,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
nehuere
Merlin
17
2 / 6 / 5
11,068
461
12,425
14,835
4,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
nimplay
Gilgamesh
18
2 / 9 / 0
11,477
478
15,287
25,896
15,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
sk8ordie310
Kumbhakarna
17
0 / 5 / 10
10,922
455
11,599
24,317
24,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
HelloBoi
Guan Yu
18
1 / 3 / 14
11,707
488
10,330
17,764
23,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
Inosuke886
Charybdis
17
5 / 4 / 6
11,097
462
9,428
18,737
8,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Arachne
THEGOD696996
Arachne
20
13 / 2 / 5
13,143
548
22,283
24,127
14,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 3 / 10
11,073
461
6,467
22,961
26,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baba Yaga
zazuke651
Baba Yaga
19
9 / 2 / 6
12,512
521
25,468
17,686
9,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
70
14
Kills
29
29
Deaths
14
19
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
HelloBoi
Guan Yu
1
3
14
2.67
W
Charybdis
Inosuke886
Charybdis
5
4
6
2
W
Arachne
THEGOD696996
Arachne
13
2
5
7.75
W
1
3
10
2
L
Arachne
dylan6789012
Arachne
2
5
1
0.5
L
8
4
3
2.38
L
Merlin
nehuere
Merlin
2
6
5
0.75
L
Gilgamesh
nimplay
Gilgamesh
2
9
0
0.22
L
Kumbhakarna
sk8ordie310
Kumbhakarna
0
5
10
1
W
Baba Yaga
zazuke651
Baba Yaga
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,926
Damage
73,976
105,197
Taken
101,275
57,383
Mitigated
81,932
25,168
Healing
43,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
HelloBoi
Guan Yu
10,330
1,138
1,320
7,414
17,764
23,102
272
4,012
13,176
2,754
53,537
W
Charybdis
Inosuke886
Charybdis
9,428
6,781
852
7,148
18,737
8,287
3,521
5,503
13,188
0
52,402
W
Arachne
THEGOD696996
Arachne
22,283
14,775
0
10,752
24,127
14,458
3,136
3,534
20,283
0
100,776
W
6,467
527
4,705
5,274
22,961
26,411
960
5,781
17,084
32,630
0
L
Arachne
dylan6789012
Arachne
8,110
5,132
0
8,529
25,604
8,563
0
5,999
19,564
0
81,828
L
21,505
10,023
0
4,160
14,545
4,327
1,483
7,501
6,512
0
87,166
L
Merlin
nehuere
Merlin
12,425
681
0
1,274
14,835
4,806
0
7,700
7,053
73,704
0
L
Gilgamesh
nimplay
Gilgamesh
15,287
3,102
142
5,568
25,896
15,306
302
3,499
21,590
9,054
75,124
L
Kumbhakarna
sk8ordie310
Kumbhakarna
11,599
826
263
5,232
24,317
24,381
182
8,074
15,283
30,228
6,905
W
Baba Yaga
zazuke651
Baba Yaga
25,468
1,507
0
6,366
17,686
9,674
2,132
4,139
13,439
97,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,037
Gold Earned
59,532
578
Minions Killed
534
0
Camps Cleared
0
2,171,396
Distance Traveled
2,265,418
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,707
488
100
4
0
434,446
1
W
Charybdis
11,097
462
100
4
0
374,467
3
W
Arachne
13,143
548
157
7
0
506,183
0
W
Khepri
11,073
461
33
1
0
457,664
1
L
Arachne
10,913
455
110
5
0
466,041
0
L
Hou Yi
12,657
527
137
6
0
425,069
6
L
Merlin
11,068
461
137
6
0
431,016
1
L
Gilgamesh
11,477
478
160
7
0
413,054
5
L
Kumbhakarna
10,922
455
34
1
0
436,216
3
W
Baba Yaga
12,512
521
144
6
0
492,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role