Player Matchup

Rama
Rama
AkaashSSJBLU
Rama
Level 43
God Stats
28W - 32L
1,486 SR
Queue Stats
162W - 153L
1,402 Elo+
Solo
Freya
Freya
IAncalagon
Freya
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 24L
1,256 Elo+
Party 1
Cu Chulainn
Cu Chulainn
OsoHungry316
Cu Chulainn
Level 108
God Stats
8W - 7L
1,261 SR
Queue Stats
139W - 174L
1,415 Elo+
Party 3
Geb
Geb
bhristian28
Geb
Level 78
God Stats
3W - 6L
1,500 SR
Queue Stats
62W - 80L
1,261 Elo+
Party 3
Arachne
Arachne
ghost-soldier030
Arachne
Level 30
God Stats
15W - 19L
1,099 SR
Queue Stats
76W - 90L
1,256 Elo+
Party 1
Team Averages
Level 64
1,369 SR
1,318 Elo+

VS

Team Averages
Level 54
1,525 SR
1,222 Elo+
Eset
Eset
Eqkaz
Eset
Level 64
God Stats
3W - 7L
1,624 SR
Queue Stats
53W - 111L
1,246 Elo+
Party 2
Fenrir
Fenrir
JURUSOTISE
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 31L
1,009 Elo+
Party 2
Horus
Horus
Meliodas_22_
Horus
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 90L
1,269 Elo+
Party 2
Xbalanque
Xbalanque
junioros_10
Xbalanque
Level 46
God Stats
8W - 13L
1,500 SR
Queue Stats
53W - 102L
1,301 Elo+
Party 2
Nu Wa
Nu Wa
xXMYM_KentuchiXx
Nu Wa
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
323W - 347L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
5,552
555
1,601
7,057
1,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Freya
9
1 / 1 / 2
5,484
548
1,863
4,227
1,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
OsoHungry316
Cu Chulainn
12
7 / 1 / 2
7,040
704
6,119
7,789
6,334
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 4 / 2
5,514
551
2,034
5,972
4,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
6 / 1 / 4
6,726
673
3,290
8,038
2,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Eqkaz
Eset
9
3 / 4 / 0
5,981
598
3,148
4,355
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fenrir
JURUSOTISE
Fenrir
7
0 / 6 / 0
4,753
475
1,479
7,677
2,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 2
5,426
543
4,265
7,011
5,429
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
junioros_10
Xbalanque
11
2 / 4 / 4
6,021
602
5,707
7,817
2,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
4 / 0 / 3
6,413
641
3,641
3,250
1,756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
15
Kills
9
9
Deaths
18
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
L
Eset
Eqkaz
Eset
3
4
0
0.75
W
Freya
1
1
2
2
L
Fenrir
JURUSOTISE
Fenrir
0
6
0
0
L
0
4
2
0.25
W
Cu Chulainn
OsoHungry316
Cu Chulainn
7
1
2
8
W
0
4
2
0.25
W
6
1
4
8
L
Xbalanque
junioros_10
Xbalanque
2
4
4
1
L
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,907
Damage
18,240
33,083
Taken
30,110
16,275
Mitigated
12,922
10,620
Healing
6,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,601
1,242
0
2,160
7,057
1,620
0
1,460
5,597
0
31,428
L
Eset
Eqkaz
Eset
3,148
614
0
461
4,355
1,178
603
1,245
3,110
26,130
0
W
Freya
1,863
721
0
810
4,227
1,472
336
2,473
1,754
17,983
2,465
L
Fenrir
JURUSOTISE
Fenrir
1,479
293
0
100
7,677
2,329
0
201
7,476
0
19,910
L
4,265
1,713
187
1,515
7,011
5,429
0
0
7,011
0
21,257
W
Cu Chulainn
OsoHungry316
Cu Chulainn
6,119
1,214
0
2,865
7,789
6,334
0
691
6,704
0
31,142
W
2,034
302
0
888
5,972
4,086
0
1,332
4,640
15,075
0
W
3,290
2,150
0
3,897
8,038
2,763
0
833
7,141
0
24,523
L
Xbalanque
junioros_10
Xbalanque
5,707
2,778
0
1,264
7,817
2,230
571
1,474
6,343
0
35,190
L
3,641
954
1,320
1,373
3,250
1,756
15
683
2,567
23,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,316
Gold Earned
28,594
252
Minions Killed
251
0
Camps Cleared
0
955,323
Distance Traveled
946,310
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,552
555
69
7
0
160,434
2
L
Eset
5,981
598
61
6
0
198,004
0
W
Freya
5,484
548
43
4
0
200,954
0
L
Fenrir
4,753
475
37
4
0
205,548
1
L
Horus
5,426
543
47
5
0
162,456
0
W
Cu Chulainn
7,040
704
56
6
0
164,433
1
W
Geb
5,514
551
25
3
0
196,031
2
W
Arachne
6,726
673
59
6
0
233,471
0
L
Xbalanque
6,021
602
68
7
0
179,429
0
L
Nu Wa
6,413
641
38
4
0
200,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role