Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
AuditorMajor
Nox
Level 135
God Stats
12W - 11L
1,606 SR
Queue Stats
341W - 279L
1,705 Elo+
Party 2
Ares
Ares
EvRelss
Ares
Level 46
God Stats
20W - 7L
1,788 SR
Queue Stats
252W - 208L
1,762 Elo+
Party 2
Arachne
Arachne
Nymphade
Arachne
Level 144
God Stats
22W - 18L
2,012 SR
Queue Stats
480W - 423L
1,630 Elo+
Party 2
Hachiman
Hachiman
lDemiunn
Hachiman
Level 126
God Stats
11W - 15L
1,509 SR
Queue Stats
371W - 323L
1,641 Elo+
Party 2
Team Averages
Level 120
1,683 SR
1,648 Elo+

VS

Team Averages
Level 113
1,662 SR
1,500 Elo+
Serqet
Serqet
DivineHeretic
Serqet
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 123L
1,497 Elo+
Party 1
Amaterasu
Amaterasu
Maltradox
Amaterasu
Level 146
God Stats
1W - 3L
1,590 SR
Queue Stats
64W - 59L
1,549 Elo+
Party 1
Ymir
Ymir
Mokevious
Ymir
Level 46
God Stats
5W - 5L
1,788 SR
Queue Stats
202W - 250L
1,498 Elo+
Solo
Artemis
Artemis
Nekochavo
Artemis
Level 109
God Stats
8W - 5L
1,816 SR
Queue Stats
60W - 68L
1,412 Elo+
Solo
Kukulkan
Kukulkan
Willdawg101
Kukulkan
Level 111
God Stats
2W - 2L
1,618 SR
Queue Stats
22W - 21L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
4 / 4 / 4
10,495
552
12,009
15,197
13,502
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 2 / 9
10,528
554
12,426
8,885
4,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
EvRelss
Ares
12
1 / 3 / 10
8,487
447
3,638
14,269
12,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Nymphade
Arachne
19
8 / 1 / 7
11,186
589
10,815
16,336
9,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
lDemiunn
Hachiman
17
4 / 3 / 5
10,585
557
11,121
15,396
6,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 4
9,174
483
3,602
12,502
4,221
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Maltradox
Amaterasu
16
4 / 6 / 1
9,956
524
8,816
20,627
20,811
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
14
4 / 6 / 4
9,143
481
10,415
19,188
11,257
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Artemis
Nekochavo
Artemis
15
1 / 3 / 5
9,503
500
9,032
12,043
3,735
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Willdawg101
Kukulkan
16
3 / 3 / 4
9,728
512
12,668
7,405
2,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
31
21
Kills
13
13
Deaths
22
35
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
4
4
1.5
W
4
2
9
4.25
L
1
4
4
0.75
W
Ares
EvRelss
Ares
1
3
10
2
L
Amaterasu
Maltradox
Amaterasu
4
6
1
0.75
L
Ymir
4
6
4
1
L
Artemis
Nekochavo
Artemis
1
3
5
1.17
W
Arachne
Nymphade
Arachne
8
1
7
11.5
L
Kukulkan
Willdawg101
Kukulkan
3
3
4
1.67
W
Hachiman
lDemiunn
Hachiman
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,009
Damage
44,533
70,083
Taken
71,765
46,737
Mitigated
42,808
23,323
Healing
16,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
12,009
341
0
3,260
15,197
13,502
0
3,192
11,715
8,697
59,834
W
12,426
1,861
0
1,123
8,885
4,183
204
3,714
5,054
76,852
0
L
3,602
1,430
0
4,558
12,502
4,221
0
2,720
9,782
0
57,097
W
Ares
EvRelss
Ares
3,638
207
0
2,578
14,269
12,926
0
6,523
7,746
10,692
0
L
Amaterasu
Maltradox
Amaterasu
8,816
2,459
0
6,101
20,627
20,811
0
7,122
13,505
2,891
50,007
L
Ymir
10,415
3,336
0
1,878
19,188
11,257
0
3,945
15,243
50,394
0
L
Artemis
Nekochavo
Artemis
9,032
3,481
977
2,276
12,043
3,735
840
2,168
9,275
0
62,021
W
Arachne
Nymphade
Arachne
10,815
6,859
0
9,492
16,336
9,623
766
3,917
11,852
0
97,841
L
Kukulkan
Willdawg101
Kukulkan
12,668
350
0
500
7,405
2,784
0
2,587
4,818
66,200
0
W
Hachiman
lDemiunn
Hachiman
11,121
7,661
0
6,870
15,396
6,503
1,210
6,364
9,032
0
81,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,281
Gold Earned
47,504
559
Minions Killed
545
0
Camps Cleared
0
1,817,049
Distance Traveled
1,656,778
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,495
552
126
7
0
355,231
7
W
Nox
10,528
554
135
7
0
354,038
4
L
Serqet
9,174
483
115
6
0
392,472
3
W
Ares
8,487
447
20
1
0
353,224
2
L
Amaterasu
9,956
524
121
6
0
317,695
0
L
Ymir
9,143
481
71
4
0
296,383
0
L
Artemis
9,503
500
99
5
0
276,465
5
W
Arachne
11,186
589
139
7
0
423,140
1
L
Kukulkan
9,728
512
139
7
0
373,763
7
W
Hachiman
10,585
557
139
7
0
331,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role