Player Matchup

Susano
Susano
Kizer Invictus
Susano
Level 106
God Stats
6W - 2L
1,500 SR
Queue Stats
165W - 135L
1,714 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
XJO461
Ah Muzen Cab
Level 89
God Stats
8W - 5L
1,618 SR
Queue Stats
54W - 40L
1,647 Elo+
Solo
Thanatos
Thanatos
el_perrazo13
Thanatos
Level 160
God Stats
2W - 0L
1,321 SR
Queue Stats
19W - 8L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
javifran21
Cthulhu
Level 148
God Stats
10W - 4L
1,602 SR
Queue Stats
57W - 56L
1,579 Elo+
Party 2
Janus
Janus
pasciakos
Janus
Level 113
God Stats
23W - 18L
1,598 SR
Queue Stats
398W - 330L
1,566 Elo+
Party 3
Team Averages
Level 123
1,528 SR
1,601 Elo+

VS

Team Averages
Level 106
1,553 SR
1,571 Elo+
Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BestOregano674
Morgan Le Fay
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,603 Elo+
Solo
Xbalanque
Xbalanque
Phantom_uN
Xbalanque
Level 136
God Stats
18W - 12L
1,329 SR
Queue Stats
520W - 478L
1,604 Elo+
Party 1
Gilgamesh
Gilgamesh
RogueKestral
Gilgamesh
Level 129
God Stats
0W - 6L
1,737 SR
Queue Stats
257W - 241L
1,586 Elo+
Party 1
Loki
Loki
damnfool10
Loki
Level 89
God Stats
0W - 1L
1,702 SR
Queue Stats
100W - 108L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
6,385
532
2,249
6,523
3,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
XJO461
Ah Muzen Cab
12
2 / 1 / 5
6,991
583
4,681
7,835
2,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
el_perrazo13
Thanatos
13
11 / 2 / 2
8,361
697
9,149
10,291
3,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
javifran21
Cthulhu
10
2 / 1 / 5
6,117
510
3,874
11,473
5,515
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
pasciakos
Janus
13
3 / 1 / 2
7,556
630
5,356
5,621
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 5 / 2
5,016
418
5,027
7,725
5,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
BestOregano674
Morgan Le Fay
9
1 / 4 / 0
5,821
485
3,403
6,367
1,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Phantom_uN
Xbalanque
11
0 / 2 / 2
6,371
531
6,463
6,265
2,070
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
RogueKestral
Gilgamesh
12
6 / 1 / 1
7,309
609
8,606
9,503
4,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 6 / 1
6,249
521
4,041
8,776
2,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
18
Kills
9
9
Deaths
18
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
5
2
0.2
L
Morgan Le Fay
BestOregano674
Morgan Le Fay
1
4
0
0.25
W
0
4
2
0.25
L
Xbalanque
Phantom_uN
Xbalanque
0
2
2
0.5
L
Gilgamesh
RogueKestral
Gilgamesh
6
1
1
6.5
W
Ah Muzen Cab
XJO461
Ah Muzen Cab
2
1
5
4.5
L
2
6
1
0.42
W
Thanatos
el_perrazo13
Thanatos
11
2
2
6
W
Cthulhu
javifran21
Cthulhu
2
1
5
4.5
W
Janus
pasciakos
Janus
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,309
Damage
27,540
41,743
Taken
38,636
16,140
Mitigated
15,041
19,000
Healing
4,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
5,027
597
0
819
7,725
5,177
0
2,176
5,549
12,448
0
L
Morgan Le Fay
BestOregano674
Morgan Le Fay
3,403
234
0
718
6,367
1,409
0
2,470
3,897
26,443
0
W
2,249
263
0
1,592
6,523
3,645
496
168
6,325
0
25,263
L
Xbalanque
Phantom_uN
Xbalanque
6,463
2,366
0
1,019
6,265
2,070
0
919
5,346
0
44,563
L
Gilgamesh
RogueKestral
Gilgamesh
8,606
2,948
0
1,657
9,503
4,334
0
1,886
7,309
1,537
34,700
W
Ah Muzen Cab
XJO461
Ah Muzen Cab
4,681
1,772
0
4,038
7,835
2,203
363
1,718
6,055
0
44,216
L
4,041
1,419
0
310
8,776
2,051
0
1,779
6,971
0
29,748
W
Thanatos
el_perrazo13
Thanatos
9,149
2,590
0
7,761
10,291
3,135
0
1,579
8,644
0
39,025
W
Cthulhu
javifran21
Cthulhu
3,874
304
123
4,487
11,473
5,515
264
2,969
8,392
19,871
0
W
Janus
pasciakos
Janus
5,356
192
0
999
5,621
1,642
0
1,884
3,605
49,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,410
Gold Earned
30,766
367
Minions Killed
320
0
Camps Cleared
0
1,286,235
Distance Traveled
1,182,408
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,016
418
23
2
0
234,375
3
L
Morgan Le Fay
5,821
485
59
5
0
227,978
4
W
Susano
6,385
532
63
5
0
240,107
1
L
Xbalanque
6,371
531
105
9
0
209,445
0
L
Gilgamesh
7,309
609
77
6
0
254,799
2
W
Ah Muzen Cab
6,991
583
93
8
0
255,048
6
L
Loki
6,249
521
56
5
0
255,811
5
W
Thanatos
8,361
697
62
5
0
284,899
5
W
Cthulhu
6,117
510
34
3
0
238,873
6
W
Janus
7,556
630
115
10
0
267,308
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role