Player Matchup

Atlas
Atlas
Blourpi
Atlas
Level 28
God Stats
0W - 1L
1,765 SR
Queue Stats
1W - 2L
1,630 Elo+
Party 2
Rama
Rama
ChefHuss
Rama
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,630 Elo+
Party 2
Loki
Loki
Dragin843038
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
LaGyDrEaMs
Bacchus
Level 31
God Stats
13W - 16L
1,652 SR
Queue Stats
125W - 187L
1,332 Elo+
Party 1
Gilgamesh
Gilgamesh
tangy_horizon
Gilgamesh
Level 87
God Stats
1W - 2L
1,720 SR
Queue Stats
128W - 184L
1,343 Elo+
Party 1
Team Averages
Level 39
1,627 SR
1,487 Elo+

VS

Team Averages
Level 12
1,408 SR
1,404 Elo+
Gilgamesh
Gilgamesh
CoolCalmJosh
Gilgamesh
Level 14
God Stats
11W - 12L
1,202 SR
Queue Stats
19W - 25L
1,289 Elo+
Solo
Mulan
Mulan
GUERRA-VARGAS
Mulan
Level 21
God Stats
3W - 6L
1,341 SR
Queue Stats
8W - 12L
1,350 Elo+
Solo
Da Ji
Da Ji
Junguso
Da Ji
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 22L
1,382 Elo+
Solo
Tiamat
Tiamat
VanguardDiablo
Tiamat
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Neith
Neith
ragingmaniac11
Neith
Level 4
God Stats
3W - 7L
1,500 SR
Queue Stats
23W - 28L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Blourpi
Atlas
18
2 / 2 / 9
10,880
837
9,657
12,597
13,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
15
2 / 6 / 5
8,967
690
7,638
13,089
4,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 8 / 4
7,824
602
2,868
7,284
3,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
LaGyDrEaMs
Bacchus
16
5 / 6 / 7
9,841
757
10,007
15,534
10,156
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
tangy_horizon
Gilgamesh
18
7 / 3 / 4
10,496
807
13,217
15,070
12,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CoolCalmJosh
Gilgamesh
18
5 / 1 / 8
11,061
851
6,806
11,279
6,976
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
2 / 2 / 15
10,282
791
8,444
11,753
12,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
Junguso
Da Ji
17
9 / 6 / 4
10,924
840
7,927
13,073
4,308
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 3 / 7
11,048
850
16,140
11,213
6,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 5 / 9
10,266
790
8,572
9,392
3,110
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
67
16
Kills
24
25
Deaths
17
29
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Atlas
Blourpi
Atlas
2
2
9
3.25
L
Rama
2
6
5
0.75
W
Gilgamesh
CoolCalmJosh
Gilgamesh
5
1
8
9
L
0
8
4
0.25
W
2
2
15
4.75
W
Da Ji
Junguso
Da Ji
9
6
4
1.83
L
Bacchus
LaGyDrEaMs
Bacchus
5
6
7
1.42
W
6
3
7
3.17
W
2
5
9
1.3
L
Gilgamesh
tangy_horizon
Gilgamesh
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,387
Damage
47,889
63,574
Taken
56,710
43,922
Mitigated
33,115
9,612
Healing
8,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Blourpi
Atlas
9,657
3,433
558
1,264
12,597
13,036
84
2,458
10,017
34,263
0
L
Rama
7,638
6,498
0
3,077
13,089
4,990
138
3,442
9,517
0
21,739
W
Gilgamesh
CoolCalmJosh
Gilgamesh
6,806
1,730
0
989
11,279
6,976
2,839
2,875
8,318
0
38,152
L
2,868
701
0
321
7,284
3,251
13
434
6,732
0
6,890
W
8,444
363
796
2,964
11,753
12,244
0
3,648
8,074
3,325
15,238
W
Da Ji
Junguso
Da Ji
7,927
3,129
0
0
13,073
4,308
340
5,107
7,075
0
14,024
L
Bacchus
LaGyDrEaMs
Bacchus
10,007
621
0
1,062
15,534
10,156
0
5,278
10,006
23,820
0
W
16,140
2,074
0
2,876
11,213
6,477
1,127
4,594
6,541
42,084
0
W
8,572
2,863
0
1,300
9,392
3,110
1,922
3,440
5,896
0
33,394
L
Gilgamesh
tangy_horizon
Gilgamesh
13,217
3,542
528
2,802
15,070
12,489
0
5,689
9,231
0
42,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,008
Gold Earned
53,581
215
Minions Killed
212
0
Camps Cleared
0
1,172,240
Distance Traveled
1,397,540
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
10,880
837
63
5
0
268,834
3
L
Rama
8,967
690
34
3
0
217,160
0
W
Gilgamesh
11,061
851
49
4
0
292,602
4
L
Loki
7,824
602
10
1
0
142,884
1
W
Mulan
10,282
791
22
2
0
288,544
0
W
Da Ji
10,924
840
9
1
0
279,019
0
L
Bacchus
9,841
757
34
3
0
259,491
0
W
Tiamat
11,048
850
61
5
0
308,819
2
W
Neith
10,266
790
71
5
0
228,556
0
L
Gilgamesh
10,496
807
74
6
0
283,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role