Player Matchup

Charybdis
Charybdis
DBLOCKHEATROCK
Charybdis
Level 84
God Stats
1W - 10L
1,077 SR
Queue Stats
4W - 25L
1,058 Elo+
Party 2
Chang'e
Chang'e
THE_SITH_NINJA
Chang'e
Level 69
God Stats
1W - 4L
1,290 SR
Queue Stats
1W - 5L
1,116 Elo+
Party 2
Bellona
Bellona
x-ImRonBurgundy-
Bellona
Level 120
God Stats
0W - 2L
1,295 SR
Queue Stats
0W - 3L
1,134 Elo+
Party 2
Team Averages
Level 91
1,221 SR
1,103 Elo+

VS

Team Averages
Level 67
1,464 SR
1,287 Elo+
Neith
Neith
Bodybag_72
Neith
Level 87
God Stats
57W - 79L
1,459 SR
Queue Stats
99W - 157L
1,236 Elo+
Solo
Da Ji
Da Ji
Kekkeigenki
Da Ji
Level 86
God Stats
4W - 2L
1,513 SR
Queue Stats
63W - 97L
1,424 Elo+
Party 1
Baron Samedi
Baron Samedi
Urraiuu Xikuuze
Baron Samedi
Level 29
God Stats
8W - 14L
1,421 SR
Queue Stats
203W - 389L
1,200 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DBLOCKHEATROCK
Charybdis
13
1 / 7 / 3
8,832
631
3,774
12,046
10,170
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
1 / 7 / 3
8,163
583
5,150
14,296
10,961
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 8 / 0
8,798
628
7,462
20,662
17,624
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
7 / 1 / 7
10,733
767
11,571
6,489
2,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
14 / 4 / 7
11,955
854
17,535
12,330
5,885
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Urraiuu Xikuuze
Baron Samedi
14
1 / 1 / 16
10,012
715
12,568
10,413
5,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
6
Kills
22
22
Deaths
6
6
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Neith
7
1
7
10.5
L
Charybdis
DBLOCKHEATROCK
Charybdis
1
7
3
0.36
W
14
4
7
4.38
L
1
7
3
0.36
W
Baron Samedi
Urraiuu Xikuuze
Baron Samedi
1
1
16
9
L
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,386
Damage
41,674
47,004
Taken
29,232
38,755
Mitigated
14,234
6,957
Healing
7,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
11,571
3,592
0
1,931
6,489
2,742
1,332
924
5,565
0
44,291
L
Charybdis
DBLOCKHEATROCK
Charybdis
3,774
2,266
231
553
12,046
10,170
0
2,572
9,474
0
20,992
W
17,535
4,044
0
1,292
12,330
5,885
468
3,665
8,665
0
41,981
L
5,150
699
1,831
3,068
14,296
10,961
0
3,824
10,472
20,037
0
W
Baron Samedi
Urraiuu Xikuuze
Baron Samedi
12,568
1,354
1,311
3,143
10,413
5,607
587
1,542
8,871
35,538
0
L
7,462
1,601
273
1,001
20,662
17,624
0
6,576
14,086
0
20,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,793
Gold Earned
32,700
95
Minions Killed
155
2
Camps Cleared
8
602,284
Distance Traveled
715,064
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,733
767
65
5
3
243,947
3
L
Charybdis
8,832
631
34
2
1
183,593
0
W
Da Ji
11,955
854
36
3
3
248,537
3
L
Chang'e
8,163
583
27
2
1
201,756
2
W
Baron Samedi
10,012
715
54
4
2
222,580
0
L
Bellona
8,798
628
34
2
0
216,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role