Player Matchup

Hou Yi
Hou Yi
ErosZeroken
Hou Yi
Level 144
God Stats
45W - 44L
1,545 SR
Queue Stats
672W - 671L
1,486 Elo+
Party 1
Sol
Sol
JudgeRyutha1st
Sol
Level 140
God Stats
1W - 3L
1,502 SR
Queue Stats
493W - 516L
1,508 Elo+
Party 1
Cliodhna
Cliodhna
True_Coconut
Cliodhna
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 237L
1,554 Elo+
Solo
Kali
Kali
YvngRell666
Kali
Level 106
God Stats
1W - 2L
1,435 SR
Queue Stats
323W - 300L
1,550 Elo+
Solo
Horus
Horus
nyuudream0
Horus
Level 127
God Stats
2W - 6L
1,285 SR
Queue Stats
784W - 816L
1,482 Elo+
Party 1
Team Averages
Level 133
1,453 SR
1,516 Elo+

VS

Team Averages
Level 109
1,479 SR
1,522 Elo+
Bacchus
Bacchus
 
Bacchus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
BanG x MachineZ
Chronos
Level 101
God Stats
16W - 17L
1,308 SR
Queue Stats
281W - 265L
1,503 Elo+
Solo
Nemesis
Nemesis
HahaBottom
Nemesis
Level 43
God Stats
2W - 3L
1,408 SR
Queue Stats
37W - 46L
1,586 Elo+
Solo
Awilix
Awilix
XxAbehXx
Awilix
Level 140
God Stats
15W - 11L
1,678 SR
Queue Stats
93W - 94L
1,509 Elo+
Party 2
Ravana
Ravana
yMacaroV
Ravana
Level 135
God Stats
3W - 0L
1,500 SR
Queue Stats
95W - 93L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
6 / 3 / 1
8,121
541
7,278
10,594
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 3 / 1
7,091
473
5,494
8,026
2,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
True_Coconut
Cliodhna
11
1 / 5 / 1
7,029
469
5,809
10,761
5,987
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

11
1 / 5 / 2
6,814
454
3,805
12,192
3,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
10
1 / 6 / 5
6,505
434
4,132
14,210
9,196
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 2 / 9
7,717
514
4,100
8,861
8,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 6 / 4
8,666
578
9,613
9,989
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
HahaBottom
Nemesis
15
3 / 1 / 6
8,900
593
9,246
12,965
10,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Awilix
XxAbehXx
Awilix
17
10 / 0 / 3
10,246
683
6,569
6,426
2,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
yMacaroV
Ravana
15
5 / 0 / 4
8,964
598
7,394
6,491
2,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
9
Kills
22
22
Deaths
9
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
2
9
2.75
W
3
6
4
0.83
L
Hou Yi
6
3
1
2.17
W
Nemesis
HahaBottom
Nemesis
3
1
6
6
L
0
3
1
0.17
L
Cliodhna
True_Coconut
Cliodhna
1
5
1
0.3
W
Awilix
XxAbehXx
Awilix
10
0
3
11.5
L
1
5
2
0.4
L
Horus
1
6
5
0.58
W
Ravana
yMacaroV
Ravana
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,518
Damage
36,922
55,783
Taken
44,732
24,156
Mitigated
27,127
15,979
Healing
15,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,100
407
0
1,218
8,861
8,763
573
1,587
7,274
15,852
0
W
9,613
3,424
0
2,394
9,989
2,495
791
307
9,646
57,203
0
L
Hou Yi
7,278
4,385
0
3,971
10,594
2,970
1,214
4,180
6,414
0
49,124
W
Nemesis
HahaBottom
Nemesis
9,246
3,606
0
6,146
12,965
10,545
143
1,288
11,125
0
48,488
L
5,494
2,127
0
2,314
8,026
2,731
396
1,449
6,577
39,520
5,262
L
Cliodhna
True_Coconut
Cliodhna
5,809
731
0
2,871
10,761
5,987
0
359
10,402
0
30,114
W
Awilix
XxAbehXx
Awilix
6,569
1,655
0
3,434
6,426
2,342
2,671
334
6,092
0
73,428
L
3,805
1,711
0
3,455
12,192
3,272
0
1,660
10,532
0
28,236
L
Horus
4,132
1,912
548
2,820
14,210
9,196
0
6,065
8,145
0
16,925
W
Ravana
yMacaroV
Ravana
7,394
1,908
0
2,066
6,491
2,982
1,363
1,334
5,157
0
51,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,560
Gold Earned
44,493
333
Minions Killed
466
0
Camps Cleared
0
1,430,068
Distance Traveled
1,629,849
19
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,717
514
35
2
0
307,291
9
W
Chronos
8,666
578
91
6
0
278,672
4
L
Hou Yi
8,121
541
97
6
0
257,732
8
W
Nemesis
8,900
593
110
7
0
321,664
5
L
Sol
7,091
473
84
6
0
304,377
7
L
Cliodhna
7,029
469
70
5
0
276,767
0
W
Awilix
10,246
683
128
9
0
365,392
5
L
Kali
6,814
454
50
3
0
300,525
2
L
Horus
6,505
434
32
2
0
290,667
2
W
Ravana
8,964
598
102
7
0
356,830
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role