Player Matchup

Fenrir
Fenrir
Cthulhu4502
Fenrir
Level 160
God Stats
1W - 4L
1,195 SR
Queue Stats
196W - 191L
1,548 Elo+
Party 1
Kukulkan
Kukulkan
InsaneWeezl
Kukulkan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,263 Elo+
Party 1
Apollo
Apollo
KingXIIIGravity
Apollo
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
127W - 124L
1,588 Elo+
Party 1
Mulan
Mulan
PRINCEGAbbBy
Mulan
Level 145
God Stats
0W - 2L
1,515 SR
Queue Stats
2W - 4L
1,263 Elo+
Party 1
Xing Tian
Xing Tian
Treejo
Xing Tian
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,263 Elo+
Party 1
Team Averages
Level 127
1,442 SR
1,385 Elo+

VS

Team Averages
Level 116
1,496 SR
1,522 Elo+
Bastet
Bastet
HurtnForASkwertn
Bastet
Level 101
God Stats
6W - 5L
1,541 SR
Queue Stats
73W - 62L
1,517 Elo+
Party 3
Zeus
Zeus
NBW_Kaiis_YT
Zeus
Level 84
God Stats
21W - 8L
1,529 SR
Queue Stats
45W - 24L
1,568 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Nekroseeker19
Ah Muzen Cab
Level 113
God Stats
2W - 1L
1,307 SR
Queue Stats
120W - 116L
1,511 Elo+
Party 3
Guan Yu
Guan Yu
RROOUUGGEE
Guan Yu
Level 123
God Stats
34W - 19L
1,602 SR
Queue Stats
84W - 66L
1,526 Elo+
Party 2
Ganesha
Ganesha
ZEUSJUICE3
Ganesha
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 74L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
5 / 6 / 4
9,021
531
7,678
15,503
5,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
InsaneWeezl
Kukulkan
15
3 / 5 / 5
9,546
562
10,961
7,180
2,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 5 / 0
7,746
456
5,825
11,563
4,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
3 / 7 / 4
8,492
500
8,937
13,882
9,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xing Tian
Treejo
Xing Tian
9
0 / 4 / 1
6,656
392
3,649
14,741
5,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 7
9,321
548
8,646
12,150
4,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
5 / 4 / 3
9,718
572
7,872
9,531
3,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Nekroseeker19
Ah Muzen Cab
15
6 / 2 / 8
9,184
540
13,071
11,332
3,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
RROOUUGGEE
Guan Yu
15
9 / 3 / 5
10,121
595
11,222
13,885
15,084
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
ZEUSJUICE3
Ganesha
13
0 / 0 / 17
9,116
536
6,024
14,956
13,144
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
66
13
Kills
26
27
Deaths
13
14
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
6
4
1.17
W
6
4
7
2.38
L
Kukulkan
InsaneWeezl
Kukulkan
3
5
5
1.1
L
2
5
0
0.4
W
5
4
3
1.63
W
Ah Muzen Cab
Nekroseeker19
Ah Muzen Cab
6
2
8
5
L
3
7
4
0.71
W
Guan Yu
RROOUUGGEE
Guan Yu
9
3
5
3.83
L
Xing Tian
Treejo
Xing Tian
0
4
1
0.13
W
Ganesha
ZEUSJUICE3
Ganesha
0
0
17
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,050
Damage
46,835
62,869
Taken
61,854
27,009
Mitigated
39,948
14,634
Healing
25,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,678
885
0
6,004
15,503
5,199
0
3,356
12,037
0
51,658
W
8,646
2,202
0
4,403
12,150
4,364
972
1,612
10,438
0
52,868
L
Kukulkan
InsaneWeezl
Kukulkan
10,961
645
0
193
7,180
2,401
0
3,050
3,928
51,097
0
L
5,825
3,531
0
2,430
11,563
4,312
2,887
1,533
10,014
0
57,436
W
7,872
331
232
2,904
9,531
3,539
0
2,202
7,179
60,798
0
W
Ah Muzen Cab
Nekroseeker19
Ah Muzen Cab
13,071
6,560
0
5,038
11,332
3,817
2,198
1,543
9,789
0
50,029
L
8,937
679
0
2,192
13,882
9,344
876
3,457
10,311
0
38,043
W
Guan Yu
RROOUUGGEE
Guan Yu
11,222
1,612
808
3,461
13,885
15,084
822
4,950
8,678
0
43,112
L
Xing Tian
Treejo
Xing Tian
3,649
186
1,712
2,103
14,741
5,753
0
2,058
12,683
10,336
0
W
Ganesha
ZEUSJUICE3
Ganesha
6,024
521
2,882
5,875
14,956
13,144
298
4,303
10,653
30,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,461
Gold Earned
47,460
398
Minions Killed
394
0
Camps Cleared
0
1,440,938
Distance Traveled
1,625,569
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,021
531
91
5
0
322,328
3
W
Bastet
9,321
548
88
5
0
331,789
0
L
Kukulkan
9,546
562
105
6
0
295,222
1
L
Apollo
7,746
456
111
7
0
254,531
2
W
Zeus
9,718
572
106
6
0
301,361
3
W
Ah Muzen Cab
9,184
540
96
6
0
313,465
3
L
Mulan
8,492
500
77
5
0
255,380
1
W
Guan Yu
10,121
595
93
5
0
332,410
2
L
Xing Tian
6,656
392
14
1
0
313,477
1
W
Ganesha
9,116
536
11
1
0
346,544
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role