Player Matchup

Nemesis
Nemesis
Aline5877
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,736 Elo+
Solo
Ra
Ra
Moistbuttcheeky
Ra
Level 17
God Stats
2W - 1L
1,833 SR
Queue Stats
11W - 6L
1,788 Elo+
Party 2
Baron Samedi
Baron Samedi
PossiblyEd
Baron Samedi
Level 3
God Stats
3W - 2L
1,824 SR
Queue Stats
3W - 2L
1,773 Elo+
Solo
Jormungandr
Jormungandr
ThousandShoe
Jormungandr
Level 117
God Stats
5W - 6L
1,461 SR
Queue Stats
58W - 61L
1,630 Elo+
Party 2
Atlas
Atlas
native fury 33
Atlas
Level 43
God Stats
2W - 1L
1,836 SR
Queue Stats
32W - 34L
1,732 Elo+
Solo
Team Averages
Level 37
1,691 SR
1,732 Elo+

VS

Team Averages
Level 30
1,500 SR
1,659 Elo+
Ra
Ra
Asparxian
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,740 Elo+
Solo
Merlin
Merlin
GamingCobra1049
Merlin
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,613 Elo+
Solo
Chaac
Chaac
THE only ACORN
Chaac
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,300 Elo+
Solo
Ganesha
Ganesha
sixheartprince
Ganesha
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 44L
1,810 Elo+
Party 1
Heimdallr
Heimdallr
yeetusfetus69420
Heimdallr
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 33L
1,834 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aline5877
Nemesis
14
0 / 9 / 2
8,217
587
77
15,527
4,638
15
1 / 9 / 6
9,081
649
9,030
14,973
3,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
PossiblyEd
Baron Samedi
16
1 / 6 / 5
9,026
645
6,721
12,329
5,145
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jormungandr
ThousandShoe
Jormungandr
18
9 / 6 / 4
10,989
785
21,632
24,634
27,849
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

15
2 / 4 / 3
9,021
644
8,971
15,921
17,466
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 9
10,816
773
9,357
9,926
4,242
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 0 / 0
8,216
587
457
603
189
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 4 / 5
11,286
806
10,514
20,105
17,852
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 1 / 16
11,636
831
9,685
13,444
14,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
20
20 / 2 / 9
13,306
950
37,911
20,740
8,707
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
73
13
Kills
34
34
Deaths
13
20
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Aline5877
Nemesis
0
9
2
0.11
W
3
6
9
1.25
W
0
0
0
0
L
1
9
6
0.44
L
Baron Samedi
PossiblyEd
Baron Samedi
1
6
5
0.58
W
8
4
5
2.63
L
Jormungandr
ThousandShoe
Jormungandr
9
6
4
1.83
L
2
4
3
0.88
W
3
1
16
11
W
Heimdallr
20
2
9
12.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,431
Damage
67,924
83,384
Taken
64,818
59,031
Mitigated
45,321
12,562
Healing
27,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Aline5877
Nemesis
77
77
0
0
15,527
4,638
0
3,180
12,347
0
4,582
W
9,357
632
1,018
1,566
9,926
4,242
782
5,185
4,512
37,582
0
W
457
38
133
343
603
189
0
579
0
457
0
L
9,030
2,019
2,497
1,220
14,973
3,933
0
2,240
12,733
29,197
0
L
Baron Samedi
PossiblyEd
Baron Samedi
6,721
1,040
1,764
2,156
12,329
5,145
0
3,951
8,378
18,822
0
W
10,514
1,133
693
6,915
20,105
17,852
1,529
14,335
5,580
108
33,407
L
Jormungandr
ThousandShoe
Jormungandr
21,632
5,317
284
3,560
24,634
27,849
76
4,455
20,179
45,455
0
L
8,971
3,812
406
675
15,921
17,466
0
5,781
10,140
27,428
0
W
9,685
971
0
4,602
13,444
14,331
0
9,015
4,235
24,137
0
W
Heimdallr
37,911
26,902
0
12,374
20,740
8,707
5,688
16,027
4,137
0
85,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,334
Gold Earned
55,260
151
Minions Killed
236
0
Camps Cleared
0
1,122,686
Distance Traveled
1,154,796
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,217
587
4
0
0
217,272
0
W
Ra
10,816
773
51
4
0
279,447
2
W
Merlin
8,216
587
0
0
0
30,829
0
L
Ra
9,081
649
47
3
0
274,580
0
L
Baron Samedi
9,026
645
24
2
0
193,532
1
W
Chaac
11,286
806
55
4
0
308,009
1
L
Jormungandr
10,989
785
49
4
0
224,239
0
L
Atlas
9,021
644
27
2
0
213,063
5
W
Ganesha
11,636
831
19
1
0
271,280
5
W
Heimdallr
13,306
950
111
8
0
265,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role