Player Matchup

Chronos
Chronos
Dasfter
Chronos
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 24L
2,099 Elo+
Party 1
Poseidon
Poseidon
ThatsChildish_
Poseidon
Level 159
God Stats
11W - 2L
1,449 SR
Queue Stats
261W - 249L
1,583 Elo+
Party 1
Artio
Artio
abena420
Artio
Level 144
God Stats
2W - 0L
1,894 SR
Queue Stats
20W - 23L
1,581 Elo+
Party 3
Ullr
Ullr
doodoostinky
Ullr
Level 80
God Stats
7W - 4L
1,590 SR
Queue Stats
52W - 44L
1,471 Elo+
Party 3
Erlang Shen
Erlang Shen
notherealkevin
Erlang Shen
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 22L
1,801 Elo+
Party 1
Team Averages
Level 111
1,587 SR
1,707 Elo+

VS

Team Averages
Level 79
1,505 SR
1,607 Elo+
Cabrakan
Cabrakan
BornALegendJ
Cabrakan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 40L
1,573 Elo+
Party 2
Izanami
Izanami
Lego Master 922
Izanami
Level 102
God Stats
2W - 5L
1,604 SR
Queue Stats
62W - 51L
1,564 Elo+
Party 2
Merlin
Merlin
MrNiceGuy956
Merlin
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
209W - 176L
1,698 Elo+
Party 4
Erlang Shen
Erlang Shen
TheHungHero
Erlang Shen
Level 89
God Stats
20W - 20L
1,212 SR
Queue Stats
324W - 282L
1,630 Elo+
Party 4
Mercury
Mercury
YuhHuy
Mercury
Level 87
God Stats
7W - 8L
1,707 SR
Queue Stats
319W - 268L
1,570 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Dasfter
Chronos
12
5 / 0 / 3
6,807
681
7,347
6,964
2,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
12
3 / 0 / 3
6,377
638
4,199
4,122
1,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artio
abena420
Artio
9
1 / 2 / 0
5,356
536
2,405
6,206
5,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 0 / 3
6,237
624
4,115
4,218
1,458
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
notherealkevin
Erlang Shen
9
3 / 0 / 8
6,067
607
2,868
5,538
2,572
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BornALegendJ
Cabrakan
6
0 / 5 / 0
4,324
432
2,179
7,855
6,004
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 3 / 0
5,283
528
3,452
6,196
1,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
9
0 / 2 / 0
4,961
496
2,341
3,195
922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
TheHungHero
Erlang Shen
11
2 / 1 / 0
6,293
629
3,603
6,487
3,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Mercury
YuhHuy
Mercury
10
0 / 3 / 0
5,502
550
2,619
7,412
2,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
2
14
Kills
2
2
Deaths
14
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
BornALegendJ
Cabrakan
0
5
0
0
W
Chronos
Dasfter
Chronos
5
0
3
6.5
L
0
3
0
0
L
Merlin
0
2
0
0
W
Poseidon
3
0
3
4.5
L
Erlang Shen
TheHungHero
Erlang Shen
2
1
0
2
L
Mercury
YuhHuy
Mercury
0
3
0
0
W
Artio
abena420
Artio
1
2
0
0.5
W
2
0
3
3.5
W
Erlang Shen
notherealkevin
Erlang Shen
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,934
Damage
14,194
27,048
Taken
31,145
12,772
Mitigated
14,751
13,146
Healing
8,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
BornALegendJ
Cabrakan
2,179
390
266
1,609
7,855
6,004
0
4,029
3,826
9,264
0
W
Chronos
Dasfter
Chronos
7,347
2,281
0
3,823
6,964
2,127
0
1,908
5,056
48,578
0
L
3,452
2,378
0
1,697
6,196
1,733
0
4,063
2,133
0
37,746
L
Merlin
2,341
202
0
400
3,195
922
0
174
3,021
23,347
0
W
Poseidon
4,199
405
0
2,750
4,122
1,069
0
523
3,599
40,078
0
L
Erlang Shen
TheHungHero
Erlang Shen
3,603
1,696
0
3,946
6,487
3,719
0
2,906
3,216
0
33,515
L
Mercury
YuhHuy
Mercury
2,619
1,340
0
340
7,412
2,373
0
2,414
4,998
0
34,922
W
Artio
abena420
Artio
2,405
292
12
1,643
6,206
5,546
128
0
6,206
20,647
0
W
4,115
847
0
1,199
4,218
1,458
390
952
3,266
0
35,081
W
Erlang Shen
notherealkevin
Erlang Shen
2,868
1,201
1,094
2,625
5,538
2,572
0
1,137
4,401
0
15,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,844
Gold Earned
26,363
348
Minions Killed
274
0
Camps Cleared
0
1,032,151
Distance Traveled
994,573
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
4,324
432
13
1
0
190,751
2
W
Chronos
6,807
681
101
10
0
193,968
2
L
Izanami
5,283
528
74
7
0
184,860
3
L
Merlin
4,961
496
51
5
0
177,366
2
W
Poseidon
6,377
638
88
9
0
241,336
3
L
Erlang Shen
6,293
629
61
6
0
200,139
3
L
Mercury
5,502
550
75
8
0
241,457
1
W
Artio
5,356
536
49
5
0
182,778
3
W
Ullr
6,237
624
88
9
0
196,677
5
W
Erlang Shen
6,067
607
22
2
0
217,392
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role