Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
MarcoRF
Sun Wukong
Level 58
God Stats
1W - 1L
1,500 SR
Queue Stats
163W - 176L
1,485 Elo+
Party 1
Fafnir
Fafnir
Verrditoo
Fafnir
Level 69
God Stats
2W - 1L
1,463 SR
Queue Stats
63W - 49L
1,535 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
kakuniek500
Ah Muzen Cab
Level 99
God Stats
7W - 2L
1,934 SR
Queue Stats
167W - 159L
1,511 Elo+
Party 3
Kuzenbo
Kuzenbo
xZEETRIX_
Kuzenbo
Level 65
God Stats
30W - 21L
1,625 SR
Queue Stats
107W - 116L
1,488 Elo+
Party 3
Team Averages
Level 80
1,604 SR
1,504 Elo+

VS

Team Averages
Level 67
1,511 SR
1,428 Elo+
Sol
Sol
AGN x Legendzz
Sol
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 42L
1,459 Elo+
Solo
Xbalanque
Xbalanque
FizzytheOne
Xbalanque
Level 68
God Stats
22W - 23L
1,548 SR
Queue Stats
423W - 470L
1,460 Elo+
Solo
Arachne
Arachne
JugoBetrugo74
Arachne
Level 82
God Stats
28W - 34L
1,489 SR
Queue Stats
55W - 73L
1,381 Elo+
Solo
Bellona
Bellona
SeanieJ13579
Bellona
Level 61
God Stats
4W - 4L
1,517 SR
Queue Stats
155W - 186L
1,424 Elo+
Party 2
Geb
Geb
TTT Tactical
Geb
Level 57
God Stats
5W - 6L
1,500 SR
Queue Stats
164W - 180L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
7 / 3 / 4
8,370
644
11,284
6,776
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
MarcoRF
Sun Wukong
12
1 / 0 / 0
6,919
532
3,841
8,262
5,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
Verrditoo
Fafnir
12
3 / 1 / 4
7,313
563
3,928
9,009
5,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Muzen Cab
kakuniek500
Ah Muzen Cab
11
4 / 1 / 5
6,893
530
12,914
7,392
2,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
xZEETRIX_
Kuzenbo
11
2 / 1 / 5
6,667
513
4,101
10,264
8,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 0
7,346
565
4,796
10,123
2,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xbalanque
FizzytheOne
Xbalanque
10
1 / 6 / 1
6,242
480
8,777
11,457
2,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
10
0 / 4 / 3
6,131
472
4,395
11,563
2,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
SeanieJ13579
Bellona
13
0 / 1 / 0
7,484
576
4,510
7,435
6,971
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
1 / 3 / 1
6,361
489
3,897
12,507
7,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
17
Kills
6
6
Deaths
17
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
7
3
4
3
L
4
3
0
1.33
L
Xbalanque
FizzytheOne
Xbalanque
1
6
1
0.25
L
Arachne
0
4
3
0.38
W
Sun Wukong
MarcoRF
Sun Wukong
1
0
0
1
L
Bellona
SeanieJ13579
Bellona
0
1
0
0
L
1
3
1
0.5
W
Fafnir
Verrditoo
Fafnir
3
1
4
5
W
Ah Muzen Cab
kakuniek500
Ah Muzen Cab
4
1
5
6.5
W
Kuzenbo
xZEETRIX_
Kuzenbo
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,068
Damage
26,375
41,703
Taken
53,085
24,432
Mitigated
22,630
13,722
Healing
18,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
11,284
3,878
0
396
6,776
2,366
113
2,866
3,910
56,498
0
L
4,796
1,149
0
4,390
10,123
2,256
0
6,096
4,027
50,048
0
L
Xbalanque
FizzytheOne
Xbalanque
8,777
5,059
0
4,065
11,457
2,973
438
2,902
8,555
0
42,651
L
Arachne
4,395
3,482
0
4,834
11,563
2,930
0
5,726
5,777
0
27,622
W
Sun Wukong
MarcoRF
Sun Wukong
3,841
607
0
1,128
8,262
5,808
0
1,309
6,953
0
37,592
L
Bellona
SeanieJ13579
Bellona
4,510
901
0
1,169
7,435
6,971
344
1,426
5,563
6,671
43,163
L
3,897
423
257
3,769
12,507
7,500
0
3,163
9,344
16,362
0
W
Fafnir
Verrditoo
Fafnir
3,928
1,026
103
6,344
9,009
5,227
0
1,346
7,393
36,984
0
W
Ah Muzen Cab
kakuniek500
Ah Muzen Cab
12,914
7,505
82
3,808
7,392
2,334
0
2,484
4,908
0
45,879
W
Kuzenbo
xZEETRIX_
Kuzenbo
4,101
1,508
0
1,861
10,264
8,697
34
2,122
8,142
14,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,162
Gold Earned
33,564
348
Minions Killed
399
0
Camps Cleared
0
1,296,259
Distance Traveled
1,214,007
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,370
644
93
7
0
243,932
2
L
Sol
7,346
565
93
7
0
250,217
4
L
Xbalanque
6,242
480
102
8
0
200,943
2
L
Arachne
6,131
472
55
4
0
288,351
5
W
Sun Wukong
6,919
532
92
7
0
274,146
0
L
Bellona
7,484
576
125
10
0
223,596
2
L
Geb
6,361
489
24
2
0
250,900
3
W
Fafnir
7,313
563
65
5
0
269,018
2
W
Ah Muzen Cab
6,893
530
83
6
0
254,040
1
W
Kuzenbo
6,667
513
15
1
0
255,123
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role