Player Matchup

Atlas
Atlas
Silver II
AxelPousa123456
Atlas
Silver II
Level 145
God Stats
3W - 6L
1,775 SR
Queue Stats
40W - 42L
1,449 MMR
Party 2
Baron Samedi
Baron Samedi
Silver III
Lab_Foquita10
Baron Samedi
Silver III
Level 135
God Stats
11W - 14L
1,509 SR
Queue Stats
44W - 53L
1,455 MMR
Party 1
Izanami
Izanami
Bronze IV
SoulFoodSeasonin
Izanami
Bronze IV
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,454 MMR
Solo
Set
Set
Silver II
iNpR_Fermin
Set
Silver II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,449 MMR
Party 2
Agni
Agni
Silver III
xF4T4L10
Agni
Silver III
Level 123
God Stats
14W - 12L
1,850 SR
Queue Stats
35W - 34L
1,455 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,627 SR
1,452 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,550 SR
1,450 MMR
Nu Wa
Nu Wa
Silver III
ColdJuice
Nu Wa
Silver III
Level 120
God Stats
4W - 10L
1,157 SR
Queue Stats
30W - 47L
1,410 MMR
Solo
Medusa
Medusa
Silver II
FunkinReally
Medusa
Silver II
Level 101
God Stats
4W - 5L
1,474 SR
Queue Stats
27W - 31L
1,377 MMR
Party 3
Bastet
Bastet
Gold IV
KeepUp650
Bastet
Gold IV
Level 159
God Stats
8W - 9L
1,963 SR
Queue Stats
409W - 399L
1,467 MMR
Solo
Fenrir
Fenrir
Gold II
Mini_Tarzan_
Fenrir
Gold II
Level 124
God Stats
9W - 10L
1,655 SR
Queue Stats
216W - 208L
1,566 MMR
Party 3
Sylvanus
Sylvanus
Silver III
angelic demon21
Sylvanus
Silver III
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 35L
1,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
5,021
456
2,539
7,445
4,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Lab_Foquita10
Baron Samedi
8
0 / 1 / 0
4,898
445
1,205
4,926
2,363
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 4 / 0
4,636
421
1,364
6,483
1,296
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

10
0 / 3 / 0
5,668
515
2,528
7,685
2,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
11
4 / 1 / 0
6,506
591
6,156
4,219
1,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bans
GebCliodhnaArtioPersephoneCthulhu

VS

Bans
SolZhong KuiGilgameshDanzaburouHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ColdJuice
Nu Wa
9
0 / 3 / 2
5,544
504
2,954
4,724
986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
11
3 / 0 / 1
6,441
586
4,822
4,840
1,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
KeepUp650
Bastet
12
2 / 1 / 1
6,792
617
4,032
6,180
1,928
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
13
3 / 0 / 1
6,986
635
3,529
7,279
2,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
9
1 / 0 / 2
6,168
561
3,610
5,499
4,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
4
Kills
9
9
Deaths
4
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Nu Wa
ColdJuice
Nu Wa
0
3
2
0.33
W
Medusa
3
0
1
3.5
W
Bastet
KeepUp650
Bastet
2
1
1
2.5
L
Baron Samedi
Lab_Foquita10
Baron Samedi
0
1
0
0
W
Fenrir
3
0
1
3.5
L
0
4
0
0
W
Sylvanus
1
0
2
2
L
0
3
0
0
L
Agni
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,792
Damage
18,947
30,758
Taken
28,522
11,480
Mitigated
11,080
7,127
Healing
13,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,539
805
0
2,592
7,445
4,107
0
2,421
4,956
19,096
0
W
Nu Wa
ColdJuice
Nu Wa
2,954
1,213
0
853
4,724
986
0
3,231
1,293
21,930
0
W
Medusa
4,822
1,262
0
1,723
4,840
1,603
1,303
907
3,933
0
39,509
W
Bastet
KeepUp650
Bastet
4,032
576
0
2,920
6,180
1,928
327
2,029
4,089
0
30,414
L
Baron Samedi
Lab_Foquita10
Baron Samedi
1,205
0
0
1,455
4,926
2,363
0
272
4,574
21,759
0
W
Fenrir
3,529
518
0
3,539
7,279
2,339
169
1,113
6,025
0
44,526
L
1,364
621
92
1,132
6,483
1,296
0
1,695
4,764
0
21,086
W
Sylvanus
3,610
740
1,108
2,907
5,499
4,224
105
2,147
3,282
21,373
0
L
2,528
1,037
0
770
7,685
2,551
0
349
7,304
0
40,801
L
Agni
6,156
301
84
1,002
4,219
1,163
0
1,573
2,596
35,098
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,729
Gold Earned
31,931
280
Minions Killed
337
0
Camps Cleared
0
980,168
Distance Traveled
1,058,689
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,021
456
21
2
0
177,775
2
W
Nu Wa
5,544
504
39
4
0
193,299
0
W
Medusa
6,441
586
85
8
0
205,382
2
W
Bastet
6,792
617
75
7
0
226,318
5
L
Baron Samedi
4,898
445
49
4
0
182,865
2
W
Fenrir
6,986
635
96
9
0
239,779
4
L
Izanami
4,636
421
49
4
0
189,446
4
W
Sylvanus
6,168
561
42
4
0
193,911
3
L
Set
5,668
515
82
7
0
214,910
1
L
Agni
6,506
591
79
7
0
215,172
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role