Player Matchup

Zeus
Zeus
 
Zeus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
ArchosMoros
Gilgamesh
Level 107
God Stats
4W - 0L
1,500 SR
Queue Stats
175W - 143L
1,507 Elo+
Party 1
Ymir
Ymir
MasterScrubbs
Ymir
Level 155
God Stats
4W - 3L
1,708 SR
Queue Stats
226W - 238L
1,462 Elo+
Solo
Apollo
Apollo
OpKit
Apollo
Level 87
God Stats
2W - 2L
1,516 SR
Queue Stats
147W - 124L
1,457 Elo+
Party 1
Poseidon
Poseidon
Poiyurt
Poseidon
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,522 Elo+
Solo
Team Averages
Level 117
1,545 SR
1,490 Elo+

VS

Team Averages
Level 63
1,504 SR
1,484 Elo+
Yemoja
Yemoja
Belomyy
Yemoja
Level 47
God Stats
5W - 4L
1,534 SR
Queue Stats
44W - 37L
1,465 Elo+
Party 2
Chaac
Chaac
Duycartoon
Chaac
Level 89
God Stats
134W - 140L
1,465 SR
Queue Stats
384W - 394L
1,478 Elo+
Solo
Hera
Hera
Hunglad
Hera
Level 36
God Stats
0W - 1L
1,534 SR
Queue Stats
23W - 31L
1,400 Elo+
Party 2
Ullr
Ullr
Yumiaiko
Ullr
Level 38
God Stats
0W - 4L
1,285 SR
Queue Stats
92W - 99L
1,646 Elo+
Solo
Ne Zha
Ne Zha
shxckzy
Ne Zha
Level 104
God Stats
5W - 6L
1,701 SR
Queue Stats
67W - 58L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
3 / 5 / 4
11,591
580
8,478
12,865
4,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ArchosMoros
Gilgamesh
18
7 / 2 / 10
11,879
594
15,730
17,513
9,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 3 / 14
11,808
590
11,253
23,343
21,124
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
OpKit
Apollo
17
5 / 1 / 7
11,504
575
9,507
9,581
3,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poseidon
Poiyurt
Poseidon
20
6 / 1 / 8
12,869
643
11,091
9,037
3,423
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Belomyy
Yemoja
14
2 / 6 / 3
9,041
452
6,116
22,064
17,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
19
5 / 4 / 2
11,173
559
15,583
19,365
12,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
Hunglad
Hera
12
1 / 7 / 1
7,877
394
5,739
12,856
4,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
8
0 / 3 / 1
6,489
324
2,890
4,968
877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ne Zha
shxckzy
Ne Zha
16
3 / 6 / 3
9,424
471
7,315
16,077
6,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
21
25
Kills
11
12
Deaths
26
43
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
5
4
1
W
Gilgamesh
ArchosMoros
Gilgamesh
7
2
10
6
L
Yemoja
Belomyy
Yemoja
2
6
3
0.58
L
Chaac
5
4
2
1.5
L
Hera
Hunglad
Hera
1
7
1
0.21
W
4
3
14
3.67
W
Apollo
OpKit
Apollo
5
1
7
8.5
W
Poseidon
Poiyurt
Poseidon
6
1
8
10
L
Ullr
0
3
1
0.17
L
Ne Zha
shxckzy
Ne Zha
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,059
Damage
37,643
72,339
Taken
75,330
42,015
Mitigated
42,632
26,038
Healing
20,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,478
1,704
0
4,496
12,865
4,192
512
754
12,111
63,195
0
W
Gilgamesh
ArchosMoros
Gilgamesh
15,730
5,272
0
4,537
17,513
9,740
1,926
3,873
13,640
0
75,923
L
Yemoja
Belomyy
Yemoja
6,116
881
1,680
5,240
22,064
17,627
0
8,604
13,460
25,080
0
L
Chaac
15,583
1,982
14
4,948
19,365
12,859
0
10,230
9,135
0
80,647
L
Hera
Hunglad
Hera
5,739
1,803
0
2,002
12,856
4,702
0
5,360
7,496
44,172
0
W
11,253
1,567
4,422
6,665
23,343
21,124
397
6,481
16,360
32,319
10,426
W
Apollo
OpKit
Apollo
9,507
6,959
0
3,909
9,581
3,536
5,524
1,279
8,157
0
69,374
W
Poseidon
Poiyurt
Poseidon
11,091
1,087
0
2,009
9,037
3,423
2,145
1,885
7,152
112,386
0
L
Ullr
2,890
1,180
0
430
4,968
877
0
960
4,008
0
20,469
L
Ne Zha
shxckzy
Ne Zha
7,315
1,267
0
5,751
16,077
6,567
0
3,087
12,990
0
62,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,651
Gold Earned
44,004
545
Minions Killed
414
0
Camps Cleared
0
1,930,549
Distance Traveled
1,666,122
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,591
580
118
6
0
312,160
7
W
Gilgamesh
11,879
594
92
5
0
414,645
1
L
Yemoja
9,041
452
32
2
0
365,927
4
L
Chaac
11,173
559
143
7
0
391,930
1
L
Hera
7,877
394
84
4
0
334,757
1
W
Ymir
11,808
590
56
3
0
407,516
5
W
Apollo
11,504
575
109
5
0
385,097
5
W
Poseidon
12,869
643
170
9
0
411,131
7
L
Ullr
6,489
324
45
2
0
172,425
1
L
Ne Zha
9,424
471
110
6
0
401,083
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role