Player Matchup

Neith
Neith
Bubzonix
Neith
Level 13
God Stats
5W - 4L
1,592 SR
Queue Stats
7W - 8L
1,403 Elo+
Solo
Cthulhu
Cthulhu
MegaCroc123
Cthulhu
Level 104
God Stats
1W - 1L
1,559 SR
Queue Stats
35W - 24L
1,423 Elo+
Party 1
Nox
Nox
MrSirGuyPerson
Nox
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,548 Elo+
Party 1
Set
Set
SilentBird29
Set
Level 15
God Stats
2W - 4L
1,530 SR
Queue Stats
128W - 144L
1,503 Elo+
Solo
Mulan
Mulan
rene-facile3
Mulan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,451 Elo+
Solo
Team Averages
Level 47
1,536 SR
1,466 Elo+

VS

Team Averages
Level 62
1,571 SR
1,551 Elo+
Hera
Hera
Bartek_LTM1916
Hera
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,538 Elo+
Solo
Eset
Eset
FelixTheOG
Eset
Level 102
God Stats
0W - 1L
1,539 SR
Queue Stats
16W - 14L
1,414 Elo+
Solo
Gilgamesh
Gilgamesh
Hoendervleis
Gilgamesh
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,566 Elo+
Party 2
Nemesis
Nemesis
Snowletje
Nemesis
Level 5
God Stats
2W - 1L
1,789 SR
Queue Stats
2W - 3L
1,756 Elo+
Solo
Tsukuyomi
Tsukuyomi
nhubbz
Tsukuyomi
Level 47
God Stats
0W - 2L
1,525 SR
Queue Stats
12W - 18L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bubzonix
Neith
20
5 / 2 / 16
12,355
772
11,669
13,754
5,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
MegaCroc123
Cthulhu
20
10 / 0 / 23
13,054
816
14,045
22,019
25,461
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
16 / 0 / 11
13,907
869
23,576
11,272
4,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
7 / 5 / 16
13,443
840
14,219
15,052
8,940
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
3 / 4 / 13
11,607
725
6,844
18,200
14,659
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 2
9,987
624
12,570
10,880
3,075
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 8 / 4
11,954
747
18,999
18,212
6,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gilgamesh
Hoendervleis
Gilgamesh
17
3 / 10 / 2
11,140
696
9,396
19,765
9,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nemesis
Snowletje
Nemesis
17
1 / 7 / 5
10,065
629
6,160
15,326
8,557
Heavy Mace

Heavy Mace

+30
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
nhubbz
Tsukuyomi
16
2 / 10 / 3
10,077
630
9,268
17,827
6,062
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
27
41
Kills
11
11
Deaths
41
79
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Neith
Bubzonix
Neith
5
2
16
6.5
L
4
8
4
0.75
L
Gilgamesh
Hoendervleis
Gilgamesh
3
10
2
0.4
W
Cthulhu
MegaCroc123
Cthulhu
10
0
23
21.5
W
16
0
11
21.5
W
7
5
16
3
L
Nemesis
Snowletje
Nemesis
1
7
5
0.5
L
Tsukuyomi
nhubbz
Tsukuyomi
2
10
3
0.35
W
3
4
13
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,353
Damage
56,393
80,297
Taken
82,010
59,577
Mitigated
33,394
25,762
Healing
7,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,570
3,370
0
305
10,880
3,075
0
5,226
5,488
35,761
0
W
Neith
Bubzonix
Neith
11,669
5,423
216
5,650
13,754
5,717
3,332
7,034
6,720
0
42,121
L
18,999
1,025
630
4,172
18,212
6,336
0
10,182
7,677
59,155
0
L
Gilgamesh
Hoendervleis
Gilgamesh
9,396
2,280
0
393
19,765
9,364
978
10,025
9,545
0
35,351
W
Cthulhu
MegaCroc123
Cthulhu
14,045
130
1,654
8,713
22,019
25,461
128
11,148
9,671
23,250
0
W
23,576
1,326
0
1,826
11,272
4,800
1,338
5,654
5,618
57,776
0
W
14,219
4,494
0
2,658
15,052
8,940
93
3,493
10,359
0
69,363
L
Nemesis
Snowletje
Nemesis
6,160
2,117
0
1,083
15,326
8,557
0
4,589
10,438
0
13,404
L
Tsukuyomi
nhubbz
Tsukuyomi
9,268
1,657
0
852
17,827
6,062
0
6,576
10,961
0
23,761
W
6,844
573
505
4,540
18,200
14,659
1,856
4,240
13,960
1,523
32,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,366
Gold Earned
53,223
284
Minions Killed
219
0
Camps Cleared
0
1,732,608
Distance Traveled
1,467,677
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,987
624
42
3
0
290,018
0
W
Neith
12,355
772
62
4
0
323,308
0
L
Eset
11,954
747
90
6
0
282,469
4
L
Gilgamesh
11,140
696
51
3
0
272,528
0
W
Cthulhu
13,054
816
24
2
0
409,611
0
W
Nox
13,907
869
70
4
0
355,126
2
W
Set
13,443
840
96
6
0
333,765
5
L
Nemesis
10,065
629
16
1
0
317,449
0
L
Tsukuyomi
10,077
630
20
1
0
305,213
0
W
Mulan
11,607
725
32
2
0
310,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role