Player Matchup

Artemis
Artemis
 
Artemis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
BROS OVA CONS
Vulcan
Level 157
God Stats
6W - 1L
1,923 SR
Queue Stats
54W - 67L
1,535 Elo+
Solo
Mulan
Mulan
Namffuh
Mulan
Level 107
God Stats
2W - 3L
1,473 SR
Queue Stats
54W - 60L
1,451 Elo+
Party 1
Jormungandr
Jormungandr
ServinX_X
Jormungandr
Level 65
God Stats
9W - 2L
1,912 SR
Queue Stats
488W - 517L
1,490 Elo+
Solo
Baron Samedi
Baron Samedi
Storm-Seraph
Baron Samedi
Level 27
God Stats
2W - 2L
1,407 SR
Queue Stats
3W - 3L
1,462 Elo+
Party 1
Team Averages
Level 101
1,643 SR
1,488 Elo+

VS

Team Averages
Level 80
1,513 SR
1,541 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
DEVAST4DORCC
Chaac
Level 66
God Stats
19W - 26L
1,462 SR
Queue Stats
67W - 80L
1,547 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Stanksomthing
Morgan Le Fay
Level 108
God Stats
61W - 68L
1,523 SR
Queue Stats
338W - 375L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
robis_song
Baron Samedi
Level 67
God Stats
52W - 60L
1,580 SR
Queue Stats
768W - 834L
1,517 Elo+
Solo
Ullr
Ullr
yamabruh
Ullr
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
229W - 165L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
1 / 1 / 9
8,690
1,086
5,664
2,583
1,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 0 / 5
10,235
1,279
9,241
5,043
1,750
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
Namffuh
Mulan
14
1 / 1 / 7
8,565
1,071
5,450
7,697
4,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jormungandr
ServinX_X
Jormungandr
15
2 / 0 / 6
8,965
1,121
6,136
5,657
5,426
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Storm-Seraph
Baron Samedi
14
1 / 1 / 8
8,606
1,076
4,698
3,093
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

326

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
13
0 / 0 / 1
7,782
973
2,202
1,908
606
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 1
8,660
1,083
3,023
9,956
7,511
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Stanksomthing
Morgan Le Fay
13
0 / 2 / 0
7,951
994
3,739
5,859
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
robis_song
Baron Samedi
13
0 / 4 / 2
8,291
1,036
3,043
6,398
2,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
14
2 / 3 / 1
8,707
1,088
8,996
10,275
3,270
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
8
11
Kills
3
3
Deaths
11
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
1
9
5.5
L
Ah Muzen Cab
 
Ah Muzen Cab
0
0
1
0.5
W
6
0
5
8.5
L
1
2
1
0.75
W
Mulan
Namffuh
Mulan
1
1
7
4.5
W
Jormungandr
ServinX_X
Jormungandr
2
0
6
5
L
Morgan Le Fay
Stanksomthing
Morgan Le Fay
0
2
0
0
W
Baron Samedi
Storm-Seraph
Baron Samedi
1
1
8
5
L
Baron Samedi
robis_song
Baron Samedi
0
4
2
0.25
L
Ullr
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,189
Damage
21,003
24,073
Taken
34,396
13,620
Mitigated
15,821
4,551
Healing
6,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
5,664
1,900
0
239
2,583
1,077
0
123
2,460
0
16,404
L
Ah Muzen Cab
 
Ah Muzen Cab
2,202
707
0
160
1,908
606
0
1,001
812
0
8,242
W
9,241
2,391
0
730
5,043
1,750
0
633
4,364
38,196
0
L
3,023
438
55
3,688
9,956
7,511
0
5,690
3,881
0
22,531
W
Mulan
Namffuh
Mulan
5,450
575
197
1,607
7,697
4,305
0
2,699
4,914
0
16,293
W
Jormungandr
ServinX_X
Jormungandr
6,136
1,515
0
0
5,657
5,426
0
2,624
2,837
11,803
0
L
Morgan Le Fay
Stanksomthing
Morgan Le Fay
3,739
724
0
1,156
5,859
2,028
0
3,686
2,056
17,166
0
W
Baron Samedi
Storm-Seraph
Baron Samedi
4,698
43
1,486
292
3,093
1,062
0
377
2,716
6,826
0
L
Baron Samedi
robis_song
Baron Samedi
3,043
117
367
843
6,398
2,406
0
3,858
2,434
18,365
0
L
Ullr
8,996
2,564
0
104
10,275
3,270
0
5,150
4,723
0
19,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,061
Gold Earned
41,391
148
Minions Killed
151
7
Camps Cleared
5
779,780
Distance Traveled
594,258
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,690
1,086
15
2
3
149,943
3
L
Ah Muzen Cab
7,782
973
12
2
0
65,290
1
W
Vulcan
10,235
1,279
75
9
2
161,939
3
L
Chaac
8,660
1,083
49
6
1
153,120
1
W
Mulan
8,565
1,071
32
4
0
149,547
0
W
Jormungandr
8,965
1,121
17
2
2
160,161
0
L
Morgan Le Fay
7,951
994
26
3
1
119,456
3
W
Baron Samedi
8,606
1,076
9
1
0
158,190
0
L
Baron Samedi
8,291
1,036
42
5
2
93,439
2
L
Ullr
8,707
1,088
22
3
1
162,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role