Player Matchup

Hou Yi
Hou Yi
Skwrill
Hou Yi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 42L
1,448 Elo+
Party 1
Khepri
Khepri
YoungNut
Khepri
Level 13
God Stats
4W - 3L
1,599 SR
Queue Stats
16W - 23L
1,459 Elo+
Party 1
Nemesis
Nemesis
bighorse15
Nemesis
Level 48
God Stats
0W - 2L
1,288 SR
Queue Stats
31W - 53L
1,427 Elo+
Party 1
Team Averages
Level 30
1,463 SR
1,445 Elo+

VS

Team Averages
Level 77
1,436 SR
1,546 Elo+
Kuzenbo
Kuzenbo
CapnLeviathan
Kuzenbo
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Hel
Hel
HallowHawk
Hel
Level 127
God Stats
1W - 1L
1,352 SR
Queue Stats
72W - 83L
1,504 Elo+
Party 2
Osiris
Osiris
dankfeelings
Osiris
Level 99
God Stats
6W - 6L
1,457 SR
Queue Stats
98W - 87L
1,633 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Skwrill
Hou Yi
13
2 / 7 / 1
8,600
662
7,415
10,798
3,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
YoungNut
Khepri
13
0 / 2 / 3
8,542
657
3,080
12,684
14,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
bighorse15
Nemesis
10
1 / 3 / 1
8,069
621
2,401
8,435
2,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
14
2 / 0 / 10
9,910
762
3,312
9,199
15,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
6 / 2 / 5
9,867
759
13,958
7,634
3,419
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
13
4 / 2 / 7
9,454
727
9,955
10,082
9,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
3
Kills
12
12
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
2
0
10
7
W
6
2
5
4.25
L
Hou Yi
Skwrill
Hou Yi
2
7
1
0.36
L
Khepri
YoungNut
Khepri
0
2
3
0.75
L
Nemesis
bighorse15
Nemesis
1
3
1
0.5
W
Osiris
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,896
Damage
27,225
31,917
Taken
26,915
20,995
Mitigated
28,242
1,685
Healing
7,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
3,312
1,133
0
1,785
9,199
15,019
258
797
8,402
9,312
0
W
13,958
1,547
1,855
2,774
7,634
3,419
673
682
6,952
53,485
0
L
Hou Yi
Skwrill
Hou Yi
7,415
3,062
0
287
10,798
3,422
0
6,089
4,482
0
41,604
L
Khepri
YoungNut
Khepri
3,080
85
0
1,198
12,684
14,819
0
7,122
5,353
12,528
0
L
Nemesis
bighorse15
Nemesis
2,401
493
0
200
8,435
2,754
0
4,427
3,706
0
12,539
W
Osiris
9,955
3,470
0
1,104
10,082
9,804
680
2,137
7,945
39
32,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,211
Gold Earned
29,231
117
Minions Killed
139
4
Camps Cleared
7
674,352
Distance Traveled
763,694
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,910
762
11
1
0
265,374
0
W
Hel
9,867
759
87
7
2
241,126
0
L
Hou Yi
8,600
662
63
5
2
208,256
2
L
Khepri
8,542
657
23
2
0
232,729
1
L
Nemesis
8,069
621
31
2
2
233,367
1
W
Osiris
9,454
727
41
3
5
257,194
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role