Player Matchup

Medusa
Medusa
MyBalls47
Medusa
Level 85
God Stats
4W - 5L
1,375 SR
Queue Stats
402W - 371L
1,588 Elo+
Party 2
Merlin
Merlin
ODuinn35
Merlin
Level 69
God Stats
7W - 7L
1,896 SR
Queue Stats
422W - 390L
1,544 Elo+
Party 2
Ymir
Ymir
THEBUCKLAO15
Ymir
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
149W - 164L
1,472 Elo+
Solo
Arachne
Arachne
TankEvans12
Arachne
Level 67
God Stats
10W - 10L
1,472 SR
Queue Stats
258W - 233L
1,518 Elo+
Party 2
Mulan
Mulan
xXSparkleFartXx
Mulan
Level 86
God Stats
18W - 13L
1,602 SR
Queue Stats
335W - 306L
1,568 Elo+
Party 2
Team Averages
Level 87
1,569 SR
1,538 Elo+

VS

Team Averages
Level 82
1,641 SR
1,815 Elo+
Hachiman
Hachiman
Capnchrisyo
Hachiman
Level 88
God Stats
2W - 2L
1,420 SR
Queue Stats
193W - 108L
1,786 Elo+
Party 1
Thor
Thor
Destο
Thor
Level 107
God Stats
28W - 9L
1,814 SR
Queue Stats
257W - 113L
1,909 Elo+
Party 1
Nu Wa
Nu Wa
GamerFingies
Nu Wa
Level 29
God Stats
2W - 0L
1,764 SR
Queue Stats
11W - 2L
1,948 Elo+
Party 1
King Arthur
King Arthur
HrseMan
King Arthur
Level 28
God Stats
6W - 3L
1,706 SR
Queue Stats
107W - 33L
1,786 Elo+
Party 1
Ne Zha
Ne Zha
NotSnooz
Ne Zha
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
148W - 78L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
MyBalls47
Medusa
10
1 / 3 / 1
5,704
570
2,215
7,889
1,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
ODuinn35
Merlin
9
1 / 4 / 1
5,300
530
2,877
6,154
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 8 / 1
4,342
434
2,053
11,836
4,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
TankEvans12
Arachne
7
3 / 4 / 1
5,303
530
2,091
7,010
1,481
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 2 / 0
5,650
565
4,271
7,859
5,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Capnchrisyo
Hachiman
11
4 / 1 / 6
6,969
697
7,614
5,328
1,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
Destο
Thor
11
8 / 2 / 4
6,965
697
5,812
5,809
1,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 1 / 7
6,705
671
7,424
3,127
855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
HrseMan
King Arthur
12
1 / 0 / 2
6,446
645
4,022
6,916
3,653
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
NotSnooz
Ne Zha
11
5 / 1 / 6
6,898
690
7,003
6,942
2,767
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
5
Kills
21
21
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Capnchrisyo
Hachiman
4
1
6
7
W
Thor
Destο
Thor
8
2
4
5
W
3
1
7
6.5
W
King Arthur
HrseMan
King Arthur
1
0
2
2
L
Medusa
MyBalls47
Medusa
1
3
1
0.5
W
Ne Zha
NotSnooz
Ne Zha
5
1
6
8
L
Merlin
ODuinn35
Merlin
1
4
1
0.38
L
0
8
1
0.06
L
Arachne
TankEvans12
Arachne
3
4
1
0.88
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,507
Damage
31,875
40,748
Taken
28,122
14,082
Mitigated
10,650
8,635
Healing
10,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Capnchrisyo
Hachiman
7,614
4,521
0
2,306
5,328
1,590
0
1,133
4,195
0
39,133
W
Thor
Destο
Thor
5,812
1,332
0
2,127
5,809
1,785
0
1,013
4,796
0
35,647
W
7,424
1,032
0
673
3,127
855
677
1,021
2,106
42,626
0
W
King Arthur
HrseMan
King Arthur
4,022
396
0
2,783
6,916
3,653
0
419
6,497
0
36,094
L
Medusa
MyBalls47
Medusa
2,215
734
0
2,474
7,889
1,360
0
803
7,086
0
30,038
W
Ne Zha
NotSnooz
Ne Zha
7,003
2,868
0
2,755
6,942
2,767
0
1,344
5,090
0
37,728
L
Merlin
ODuinn35
Merlin
2,877
107
0
1,716
6,154
1,295
0
2,161
3,993
30,152
0
L
2,053
977
233
483
11,836
4,923
0
1,907
9,929
7,553
0
L
Arachne
TankEvans12
Arachne
2,091
1,732
0
315
7,010
1,481
0
1,779
5,231
0
18,898
L
4,271
721
0
3,414
7,859
5,023
0
774
7,085
0
32,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,299
Gold Earned
33,983
259
Minions Killed
369
0
Camps Cleared
0
965,649
Distance Traveled
1,028,850
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
6,969
697
86
9
0
175,909
4
W
Thor
6,965
697
73
7
0
225,993
2
W
Nu Wa
6,705
671
81
8
0
196,255
2
W
King Arthur
6,446
645
74
7
0
211,238
2
L
Medusa
5,704
570
61
6
0
196,155
3
W
Ne Zha
6,898
690
55
6
0
219,455
1
L
Merlin
5,300
530
62
6
0
180,813
4
L
Ymir
4,342
434
11
1
0
191,025
4
L
Arachne
5,303
530
40
4
0
203,288
0
L
Mulan
5,650
565
85
9
0
194,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role