Player Matchup

Loki
Loki
BestOregano674
Loki
Level 51
God Stats
0W - 2L
1,286 SR
Queue Stats
22W - 21L
1,639 Elo+
Party 2
Merlin
Merlin
ChromieHomie636
Merlin
Level 64
God Stats
5W - 5L
1,652 SR
Queue Stats
26W - 29L
1,602 Elo+
Party 2
Neith
Neith
HeII Heim
Neith
Level 60
God Stats
1W - 2L
1,759 SR
Queue Stats
16W - 11L
1,679 Elo+
Party 2
Nemesis
Nemesis
SpoiledWhiteK1d
Nemesis
Level 55
God Stats
0W - 2L
1,307 SR
Queue Stats
15W - 12L
1,655 Elo+
Party 2
Terra
Terra
shroomydoomy
Terra
Level 64
God Stats
10W - 7L
1,757 SR
Queue Stats
12W - 11L
1,649 Elo+
Party 2
Team Averages
Level 59
1,552 SR
1,645 Elo+

VS

Team Averages
Level 121
1,555 SR
1,578 Elo+
Hercules
Hercules
BastetsBad
Hercules
Level 136
God Stats
6W - 0L
1,829 SR
Queue Stats
113W - 92L
1,591 Elo+
Solo
Cliodhna
Cliodhna
Gemini78
Cliodhna
Level 100
God Stats
4W - 1L
1,693 SR
Queue Stats
81W - 68L
1,666 Elo+
Party 1
Artio
Artio
Mr_MuTaNtE_PR
Artio
Level 136
God Stats
1W - 2L
1,251 SR
Queue Stats
22W - 28L
1,487 Elo+
Party 3
Artemis
Artemis
Oh_ZoRi
Artemis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,501 Elo+
Party 3
Poseidon
Poseidon
UnwisestWord4
Poseidon
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 62L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
6,717
517
6,758
8,725
2,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 6 / 1
5,692
438
2,960
8,425
2,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
HeII Heim
Neith
9
0 / 6 / 1
5,158
397
3,628
8,025
1,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
6 / 5 / 0
7,049
542
6,397
9,904
2,795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 6 / 1
5,601
431
2,204
11,990
4,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BastetsBad
Hercules
11
0 / 2 / 13
7,276
560
4,576
9,371
6,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Gemini78
Cliodhna
14
7 / 1 / 4
8,420
648
6,421
7,529
3,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 1 / 4
7,655
589
6,272
8,987
9,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Oh_ZoRi
Artemis
12
8 / 1 / 5
8,138
626
11,487
7,648
2,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
UnwisestWord4
Poseidon
15
9 / 2 / 3
8,450
650
7,973
7,546
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
7
Kills
26
26
Deaths
7
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hercules
BastetsBad
Hercules
0
2
13
3.25
L
1
3
3
0.83
L
0
6
1
0.08
W
Cliodhna
Gemini78
Cliodhna
7
1
4
9
L
Neith
HeII Heim
Neith
0
6
1
0.08
W
2
1
4
4
W
Artemis
Oh_ZoRi
Artemis
8
1
5
10.5
L
6
5
0
1.2
W
Poseidon
UnwisestWord4
Poseidon
9
2
3
5.25
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,947
Damage
36,729
47,069
Taken
41,081
13,069
Mitigated
23,191
10,172
Healing
14,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BastetsBad
Hercules
4,576
998
0
3,249
9,371
6,275
638
1,057
8,314
7,055
14,265
L
6,758
2,263
0
2,318
8,725
2,484
0
5,208
3,071
0
32,171
L
2,960
291
0
1,222
8,425
2,084
0
4,834
3,553
22,283
0
W
Cliodhna
Gemini78
Cliodhna
6,421
1,276
0
500
7,529
3,016
0
901
6,494
0
49,470
L
Neith
HeII Heim
Neith
3,628
1,067
0
1,649
8,025
1,594
0
624
7,363
0
26,073
W
6,272
529
729
4,670
8,987
9,136
372
0
8,987
36,352
0
W
Artemis
Oh_ZoRi
Artemis
11,487
6,899
0
3,608
7,648
2,392
1,706
937
6,711
0
48,106
L
6,397
2,859
0
2,090
9,904
2,795
0
3,082
6,731
0
26,997
W
Poseidon
UnwisestWord4
Poseidon
7,973
1,490
119
1,687
7,546
2,372
0
1,857
5,411
48,097
0
L
2,204
237
1,156
1,737
11,990
4,112
0
765
11,225
16,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,217
Gold Earned
39,939
253
Minions Killed
379
0
Camps Cleared
0
1,226,599
Distance Traveled
1,265,031
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,276
560
37
3
0
242,613
4
L
Loki
6,717
517
69
5
0
262,704
4
L
Merlin
5,692
438
50
4
0
215,601
3
W
Cliodhna
8,420
648
101
8
0
309,371
3
L
Neith
5,158
397
62
5
0
229,860
2
W
Artio
7,655
589
80
6
0
228,822
2
W
Artemis
8,138
626
85
7
0
219,939
4
L
Nemesis
7,049
542
56
4
0
278,286
4
W
Poseidon
8,450
650
76
6
0
264,286
1
L
Terra
5,601
431
16
1
0
240,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role