Player Matchup

Sol
Sol
 
Sol
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Apostle8189
Chang'e
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
253W - 263L
1,757 Elo+
Solo
Tsukuyomi
Tsukuyomi
FuriousHunt3r
Tsukuyomi
Level 142
God Stats
3W - 2L
1,746 SR
Queue Stats
219W - 193L
1,502 Elo+
Solo
Osiris
Osiris
KingWarWolf
Osiris
Level 142
God Stats
5W - 1L
1,837 SR
Queue Stats
43W - 32L
1,254 Elo+
Party 1
Ullr
Ullr
civrev101
Ullr
Level 138
God Stats
5W - 4L
1,254 SR
Queue Stats
45W - 36L
1,201 Elo+
Party 1
Team Averages
Level 115
1,567 SR
1,443 Elo+

VS

Team Averages
Level 101
1,534 SR
1,500 Elo+
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
I Pranx I
Nu Wa
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Neith
Neith
MAXROEDOR99
Neith
Level 27
God Stats
1W - 2L
1,672 SR
Queue Stats
1W - 2L
1,589 Elo+
Solo
Ares
Ares
ProjectxxTaco
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,465 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SMOKOHANTAS
Morgan Le Fay
Level 159
God Stats
1W - 1L
1,496 SR
Queue Stats
51W - 62L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
4 / 1 / 7
8,632
863
10,338
8,000
3,669
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
Apostle8189
Chang'e
15
6 / 3 / 8
8,510
851
9,578
9,888
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
FuriousHunt3r
Tsukuyomi
17
3 / 0 / 4
8,967
897
6,294
8,154
3,264
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Osiris
15
6 / 4 / 5
8,383
838
6,892
11,733
8,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
15
1 / 2 / 16
8,126
813
9,017
8,784
3,567
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
4 / 2 / 5
8,205
821
10,005
9,879
7,392
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
I Pranx I
Nu Wa
13
1 / 6 / 2
6,950
695
7,338
7,959
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 5 / 4
6,721
672
3,753
9,336
3,739
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

15
3 / 6 / 5
8,377
838
4,468
13,729
13,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
SMOKOHANTAS
Morgan Le Fay
14
2 / 1 / 5
7,905
791
8,238
6,973
2,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
20
Kills
10
10
Deaths
20
40
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
1
7
7.5
L
Achilles
 
Achilles
4
2
5
3.25
W
Chang'e
Apostle8189
Chang'e
6
3
8
3.33
W
Tsukuyomi
FuriousHunt3r
Tsukuyomi
3
0
4
5
L
Nu Wa
I Pranx I
Nu Wa
1
6
2
0.33
W
Osiris
6
4
5
2.13
L
0
5
4
0.4
L
3
6
5
0.92
L
Morgan Le Fay
SMOKOHANTAS
Morgan Le Fay
2
1
5
4.5
W
Ullr
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,119
Damage
33,802
46,559
Taken
47,876
22,361
Mitigated
29,465
13,567
Healing
5,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,338
4,214
0
2,963
8,000
3,669
1,372
3,412
4,588
37,667
3,658
L
Achilles
 
Achilles
10,005
1,706
0
1,254
9,879
7,392
0
4,534
5,345
0
28,051
W
Chang'e
Apostle8189
Chang'e
9,578
1,046
2,599
4,726
9,888
3,613
338
5,691
4,197
24,313
0
W
Tsukuyomi
FuriousHunt3r
Tsukuyomi
6,294
1,269
0
916
8,154
3,264
2,341
3,285
4,869
0
45,869
L
Nu Wa
I Pranx I
Nu Wa
7,338
1,012
0
186
7,959
2,402
0
3,115
4,834
19,129
0
W
Osiris
6,892
3,255
0
1,722
11,733
8,248
219
3,673
8,060
0
23,969
L
3,753
2,061
0
1,933
9,336
3,739
0
4,189
5,147
0
14,347
L
4,468
507
0
1,136
13,729
13,108
0
4,572
9,157
10,020
0
L
Morgan Le Fay
SMOKOHANTAS
Morgan Le Fay
8,238
945
0
856
6,973
2,824
0
2,554
4,344
28,148
0
W
Ullr
9,017
1,696
0
641
8,784
3,567
122
3,983
4,801
0
21,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,618
Gold Earned
38,158
262
Minions Killed
144
0
Camps Cleared
0
1,078,755
Distance Traveled
919,289
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,632
863
85
9
0
200,937
4
L
Achilles
8,205
821
37
4
0
215,099
2
W
Chang'e
8,510
851
41
4
0
196,838
2
W
Tsukuyomi
8,967
897
80
8
0
234,516
3
L
Nu Wa
6,950
695
30
3
0
162,867
3
W
Osiris
8,383
838
27
3
0
210,216
2
L
Neith
6,721
672
31
3
0
173,980
0
L
Ares
8,377
838
7
1
0
172,584
0
L
Morgan Le Fay
7,905
791
39
4
0
194,759
2
W
Ullr
8,126
813
29
3
0
236,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role