Player Matchup

He Bo
He Bo
GaIand
He Bo
Level 84
God Stats
3W - 4L
1,500 SR
Queue Stats
191W - 195L
1,446 Elo+
Solo
Bacchus
Bacchus
GrizzlyBear1445
Bacchus
Level 108
God Stats
9W - 9L
1,704 SR
Queue Stats
229W - 248L
1,444 Elo+
Party 1
Hou Yi
Hou Yi
LigitTORQUER
Hou Yi
Level 126
God Stats
12W - 21L
1,309 SR
Queue Stats
492W - 494L
1,485 Elo+
Solo
Bellona
Bellona
RoseBlack9897
Bellona
Level 58
God Stats
2W - 3L
1,582 SR
Queue Stats
175W - 214L
1,398 Elo+
Party 1
Zhong Kui
Zhong Kui
evilmind97
Zhong Kui
Level 99
God Stats
7W - 4L
1,500 SR
Queue Stats
418W - 434L
1,474 Elo+
Party 1
Team Averages
Level 95
1,519 SR
1,450 Elo+

VS

Team Averages
Level 89
1,580 SR
1,494 Elo+
Gilgamesh
Gilgamesh
ACasualJew
Gilgamesh
Level 79
God Stats
4W - 4L
1,491 SR
Queue Stats
138W - 127L
1,420 Elo+
Solo
Aphrodite
Aphrodite
Apoet76
Aphrodite
Level 115
God Stats
20W - 20L
1,569 SR
Queue Stats
93W - 91L
1,528 Elo+
Solo
Fafnir
Fafnir
LottoMaxmillion
Fafnir
Level 77
God Stats
8W - 3L
1,713 SR
Queue Stats
120W - 103L
1,504 Elo+
Party 2
Cerberus
Cerberus
Willdawg101
Cerberus
Level 111
God Stats
2W - 0L
1,708 SR
Queue Stats
22W - 21L
1,522 Elo+
Solo
Skadi
Skadi
anthaha
Skadi
Level 62
God Stats
2W - 2L
1,421 SR
Queue Stats
47W - 54L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GaIand
He Bo
11
0 / 1 / 3
6,269
482
2,686
6,499
1,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 3 / 4
6,779
521
4,138
11,583
10,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hou Yi
12
3 / 2 / 2
6,944
534
6,938
9,204
2,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bellona
11
1 / 5 / 1
6,768
521
5,733
11,566
6,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
evilmind97
Zhong Kui
12
0 / 2 / 2
7,158
551
6,958
10,378
6,463
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ACasualJew
Gilgamesh
13
3 / 1 / 5
7,486
576
7,831
9,356
3,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
Apoet76
Aphrodite
14
3 / 1 / 2
8,117
624
5,234
9,644
4,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 5
7,452
573
4,700
10,545
9,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
Willdawg101
Cerberus
12
3 / 0 / 5
7,441
572
5,997
7,126
7,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
anthaha
Skadi
12
2 / 2 / 4
7,118
548
8,710
6,958
1,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
5
Kills
13
13
Deaths
5
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ACasualJew
Gilgamesh
3
1
5
5.5
W
Aphrodite
Apoet76
Aphrodite
3
1
2
4
L
He Bo
GaIand
He Bo
0
1
3
1.5
L
1
3
4
1
L
Hou Yi
3
2
2
2
W
2
1
5
4.5
L
Bellona
1
5
1
0.3
W
Cerberus
Willdawg101
Cerberus
3
0
5
5.5
W
Skadi
anthaha
Skadi
2
2
4
2
L
Zhong Kui
evilmind97
Zhong Kui
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,453
Damage
32,472
49,230
Taken
43,629
27,703
Mitigated
26,846
18,074
Healing
19,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ACasualJew
Gilgamesh
7,831
2,325
0
2,651
9,356
3,838
645
3,535
5,821
0
43,413
W
Aphrodite
Apoet76
Aphrodite
5,234
450
1,741
6,266
9,644
4,365
150
4,846
4,798
55,844
0
L
He Bo
GaIand
He Bo
2,686
117
0
3,890
6,499
1,584
0
1,779
4,691
37,226
0
L
4,138
670
108
2,451
11,583
10,601
0
3,203
8,344
14,084
0
L
Hou Yi
6,938
3,249
0
2,406
9,204
2,553
57
2,727
6,439
0
46,718
W
4,700
846
0
4,376
10,545
9,145
20
2,461
7,456
19,589
0
L
Bellona
5,733
1,501
0
2,784
11,566
6,502
264
5,705
5,328
0
34,377
W
Cerberus
Willdawg101
Cerberus
5,997
228
0
2,476
7,126
7,672
127
429
6,697
37,775
0
W
Skadi
anthaha
Skadi
8,710
4,320
0
1,498
6,958
1,826
474
2,511
4,447
0
48,688
L
Zhong Kui
evilmind97
Zhong Kui
6,958
1,128
0
6,435
10,378
6,463
0
1,881
8,497
51,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,918
Gold Earned
37,614
369
Minions Killed
404
0
Camps Cleared
0
1,293,110
Distance Traveled
1,390,954
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,486
576
84
6
0
298,096
1
W
Aphrodite
8,117
624
120
9
0
263,001
6
L
He Bo
6,269
482
68
5
0
265,105
1
L
Bacchus
6,779
521
20
2
0
283,166
4
L
Hou Yi
6,944
534
93
7
0
251,600
2
W
Fafnir
7,452
573
16
1
0
300,366
2
L
Bellona
6,768
521
72
6
0
258,501
5
W
Cerberus
7,441
572
84
6
0
250,743
3
W
Skadi
7,118
548
100
8
0
278,748
5
L
Zhong Kui
7,158
551
116
9
0
234,738
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role