Player Matchup

Sobek
Sobek
 
Sobek
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Graykingboss
Discordia
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 94L
1,560 Elo+
Solo
Hera
Hera
TheNorwegian96
Hera
Level 136
God Stats
3W - 2L
1,500 SR
Queue Stats
158W - 165L
1,496 Elo+
Solo
The Morrigan
The Morrigan
VieMole
The Morrigan
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 40L
1,315 Elo+
Solo
Cupid
Cupid
moldybread420
Cupid
Level 127
God Stats
0W - 1L
1,726 SR
Queue Stats
7W - 12L
1,275 Elo+
Solo
Team Averages
Level 96
1,545 SR
1,429 Elo+

VS

Team Averages
Level 106
1,579 SR
1,538 Elo+
Geb
Geb
AGUST1NPAUL
Geb
Level 113
God Stats
1W - 1L
1,412 SR
Queue Stats
14W - 15L
1,717 Elo+
Solo
Nu Wa
Nu Wa
EightData771400
Nu Wa
Level 84
God Stats
2W - 1L
1,734 SR
Queue Stats
55W - 79L
1,556 Elo+
Solo
Khepri
Khepri
Noxkingjr
Khepri
Level 66
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 45L
1,491 Elo+
Solo
Merlin
Merlin
SKEWEEEEE
Merlin
Level 154
God Stats
20W - 18L
1,751 SR
Queue Stats
506W - 510L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
justglassin00
Baron Samedi
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
330W - 364L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
1 / 5 / 13
10,468
616
6,908
24,009
35,010
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
Graykingboss
Discordia
20
3 / 1 / 11
11,311
665
17,619
11,896
4,685
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
13 / 6 / 6
13,182
775
26,470
18,429
7,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

The Morrigan
VieMole
The Morrigan
17
4 / 5 / 6
10,842
638
10,368
12,203
5,091
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 6 / 11
10,180
599
11,576
16,049
5,683
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 12
12,155
715
11,634
20,936
26,407
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
4 / 4 / 12
12,255
721
19,687
14,096
5,496
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
Noxkingjr
Khepri
20
7 / 6 / 12
13,151
774
11,934
29,542
46,745
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
SKEWEEEEE
Merlin
19
3 / 4 / 9
12,056
709
17,895
11,758
5,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
justglassin00
Baron Samedi
18
4 / 5 / 6
11,573
681
11,192
15,086
6,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
74
22
Kills
23
23
Deaths
23
47
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
1
5
13
1.5
W
5
4
12
2.75
W
4
4
12
2.5
L
Discordia
Graykingboss
Discordia
3
1
11
8.5
W
Khepri
Noxkingjr
Khepri
7
6
12
2.17
W
Merlin
SKEWEEEEE
Merlin
3
4
9
1.88
L
13
6
6
2.67
L
The Morrigan
VieMole
The Morrigan
4
5
6
1.4
W
Baron Samedi
justglassin00
Baron Samedi
4
5
6
1.4
L
1
6
11
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,941
Damage
72,342
82,586
Taken
91,418
57,739
Mitigated
90,939
31,383
Healing
28,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
6,908
313
1,244
4,512
24,009
35,010
145
18,205
5,284
21,211
0
W
11,634
729
1,381
2,663
20,936
26,407
493
11,360
9,308
29,742
0
W
19,687
6,873
1,086
3,216
14,096
5,496
2,500
12,475
1,383
51,212
0
L
Discordia
Graykingboss
Discordia
17,619
665
3,922
4,715
11,896
4,685
0
10,108
1,592
46,860
0
W
Khepri
Noxkingjr
Khepri
11,934
495
977
4,301
29,542
46,745
0
16,726
10,707
29,181
0
W
Merlin
SKEWEEEEE
Merlin
17,895
287
2,460
2,781
11,758
5,446
1,917
9,215
2,447
47,503
0
L
26,470
6,586
2,704
4,479
18,429
7,270
610
16,337
1,913
51,296
0
L
The Morrigan
VieMole
The Morrigan
10,368
1,310
1,194
1,250
12,203
5,091
513
11,297
683
20,615
0
W
Baron Samedi
justglassin00
Baron Samedi
11,192
148
4,306
5,381
15,086
6,845
491
10,895
4,032
22,346
0
L
11,576
5,642
3,756
3,607
16,049
5,683
184
15,081
772
0
37,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,983
Gold Earned
61,190
189
Minions Killed
195
0
Camps Cleared
0
1,511,152
Distance Traveled
1,569,545
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,468
616
16
1
0
309,058
3
W
Geb
12,155
715
12
1
0
326,391
0
W
Nu Wa
12,255
721
75
4
0
301,161
4
L
Discordia
11,311
665
52
3
0
322,753
3
W
Khepri
13,151
774
20
1
0
341,382
2
W
Merlin
12,056
709
64
4
0
266,366
0
L
Hera
13,182
775
50
3
0
270,302
0
L
The Morrigan
10,842
638
23
1
0
300,532
0
W
Baron Samedi
11,573
681
24
1
0
334,245
1
L
Cupid
10,180
599
48
3
0
308,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role