Player Matchup

Geb
Geb
FG Odyssey
Geb
Level 127
God Stats
1W - 4L
1,219 SR
Queue Stats
107W - 88L
1,552 Elo+
Party 2
Sol
Sol
Fuldz
Sol
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Fenrir
Fenrir
NeoPlayMan
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Thoth
Thoth
TexasTheBeast
Thoth
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Horus
Horus
californiabear11
Horus
Level 46
God Stats
11W - 8L
1,636 SR
Queue Stats
142W - 118L
1,504 Elo+
Party 2
Team Averages
Level 38
1,471 SR
1,511 Elo+

VS

Team Averages
Level 98
1,611 SR
1,425 Elo+
Ganesha
Ganesha
FATASSASIN79
Ganesha
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
72W - 68L
1,425 Elo+
Party 1
Apollo
Apollo
Francis Jr
Apollo
Level 44
God Stats
8W - 5L
1,207 SR
Queue Stats
25W - 24L
1,357 Elo+
Party 1
Zeus
Zeus
Gryph3n
Zeus
Level 120
God Stats
2W - 4L
1,866 SR
Queue Stats
256W - 257L
1,484 Elo+
Solo
Nike
Nike
MakaveliMac
Nike
Level 95
God Stats
6W - 0L
1,907 SR
Queue Stats
60W - 60L
1,447 Elo+
Party 1
Hades
Hades
Siegfriedhohen
Hades
Level 123
God Stats
4W - 1L
1,574 SR
Queue Stats
134W - 126L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 0
3,785
757
454
2,739
1,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
Fuldz
Sol
7
0 / 5 / 1
3,852
770
1,521
4,554
1,154
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
NeoPlayMan
Fenrir
8
1 / 5 / 0
4,015
803
2,251
6,558
3,158
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 5 / 1
3,792
758
1,674
4,271
1,127
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 0
3,716
743
455
2,186
969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
FATASSASIN79
Ganesha
9
0 / 0 / 14
5,072
1,014
3,200
3,097
2,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
Francis Jr
Apollo
10
4 / 0 / 8
5,001
1,000
3,019
654
221
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Gryph3n
Zeus
11
4 / 0 / 6
5,358
1,072
5,659
1,561
431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
4 / 0 / 6
5,030
1,006
1,882
3,795
2,328
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
6 / 1 / 3
5,588
1,118
3,615
3,091
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
55
1
Kills
18
18
Deaths
1
2
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ganesha
FATASSASIN79
Ganesha
0
0
14
7
L
0
1
0
0
W
Apollo
Francis Jr
Apollo
4
0
8
8
L
Sol
Fuldz
Sol
0
5
1
0.1
W
Zeus
Gryph3n
Zeus
4
0
6
7
W
4
0
6
7
L
Fenrir
NeoPlayMan
Fenrir
1
5
0
0.2
W
6
1
3
7.5
L
0
5
1
0.1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,355
Damage
17,375
20,308
Taken
12,198
7,568
Mitigated
6,659
1,476
Healing
3,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
FATASSASIN79
Ganesha
3,200
490
99
1,417
3,097
2,090
282
1,329
1,768
7,362
0
L
454
60
90
800
2,739
1,160
0
1,158
1,581
3,007
0
W
Apollo
Francis Jr
Apollo
3,019
1,694
0
0
654
221
587
293
361
0
9,499
L
Sol
Fuldz
Sol
1,521
742
0
76
4,554
1,154
0
2,566
1,988
4,597
0
W
Zeus
Gryph3n
Zeus
5,659
1,636
0
295
1,561
431
429
434
1,098
19,480
0
W
1,882
318
0
69
3,795
2,328
275
567
3,202
10
6,568
L
Fenrir
NeoPlayMan
Fenrir
2,251
1,325
0
409
6,558
3,158
0
4,598
1,960
0
4,117
W
3,615
245
566
1,104
3,091
1,589
881
1,026
2,065
16,157
0
L
1,674
336
0
0
4,271
1,127
0
3,016
1,255
4,468
0
L
455
195
0
101
2,186
969
0
1,146
1,040
0
1,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,160
Gold Earned
26,049
19
Minions Killed
108
0
Camps Cleared
0
369,220
Distance Traveled
533,926
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
5,072
1,014
5
1
0
127,806
0
L
Geb
3,785
757
4
1
0
46,486
1
W
Apollo
5,001
1,000
24
5
0
114,368
0
L
Sol
3,852
770
4
1
0
90,594
0
W
Zeus
5,358
1,072
34
7
0
79,849
0
W
Nike
5,030
1,006
8
2
0
112,594
0
L
Fenrir
4,015
803
4
1
0
99,645
0
W
Hades
5,588
1,118
37
7
0
99,309
0
L
Thoth
3,792
758
5
1
0
96,994
0
L
Horus
3,716
743
2
0
0
35,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role