Player Matchup

Ganesha
Ganesha
Silver II
AxelPousa123456
Ganesha
Silver II
Level 145
God Stats
11W - 12L
1,619 SR
Queue Stats
40W - 42L
1,449 MMR
Party 2
Loki
Loki
Silver II
assaultlord
Loki
Silver II
Level 158
God Stats
12W - 9L
1,632 SR
Queue Stats
86W - 81L
1,460 MMR
Solo
Cerberus
Cerberus
Silver II
iNpR_Fermin
Cerberus
Silver II
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,449 MMR
Party 2
Neith
Neith
Silver I
jTurley13
Neith
Silver I
Level 145
God Stats
7W - 9L
1,500 SR
Queue Stats
214W - 223L
1,436 MMR
Solo
Agni
Agni
Gold V
lnnerDarkness
Agni
Gold V
Level 114
God Stats
5W - 2L
1,498 SR
Queue Stats
59W - 57L
1,452 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,550 SR
1,449 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 124
1,669 SR
1,450 MMR
Anhur
Anhur
Silver II
Denaltus
Anhur
Silver II
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 130L
1,385 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver II
Rick c1420
Kumbhakarna
Silver II
Level 104
God Stats
7W - 9L
1,612 SR
Queue Stats
319W - 340L
1,382 MMR
Party 1
Zhong Kui
Zhong Kui
Silver I
Team510 Stunna
Zhong Kui
Silver I
Level 156
God Stats
0W - 2L
1,670 SR
Queue Stats
113W - 113L
1,598 MMR
Party 1
Arachne
Arachne
Silver I
cleotrapa
Arachne
Silver I
Level 132
God Stats
1W - 3L
1,732 SR
Queue Stats
236W - 228L
1,419 MMR
Solo
Erlang Shen
Erlang Shen
Gold IV
pablo5681
Erlang Shen
Gold IV
Level 80
God Stats
6W - 7L
1,829 SR
Queue Stats
109W - 106L
1,463 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 16
12,626
505
7,976
16,526
20,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
15 / 0 / 8
16,182
647
28,229
18,514
7,499
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
iNpR_Fermin
Cerberus
20
9 / 1 / 14
15,642
626
23,199
28,378
38,020
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
jTurley13
Neith
20
6 / 3 / 6
15,702
628
14,174
18,181
7,538
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

20
2 / 3 / 7
14,342
574
15,536
14,727
5,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ChaacSolBastetAtlas

VS

Bans
CliodhnaGebFreyaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Denaltus
Anhur
19
0 / 8 / 2
12,175
487
5,672
19,653
5,777
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Rick c1420
Kumbhakarna
15
1 / 2 / 4
10,405
416
5,415
22,462
24,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Team510 Stunna
Zhong Kui
19
4 / 4 / 1
12,319
493
17,239
20,839
11,510
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
cleotrapa
Arachne
19
2 / 6 / 1
11,930
477
11,423
28,993
8,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
pablo5681
Erlang Shen
16
0 / 12 / 2
10,576
423
14,317
30,936
18,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
17
32
Kills
7
8
Deaths
32
51
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
1
16
8
L
Anhur
Denaltus
Anhur
0
8
2
0.13
L
Kumbhakarna
Rick c1420
Kumbhakarna
1
2
4
1.5
L
Zhong Kui
Team510 Stunna
Zhong Kui
4
4
1
1.13
W
15
0
8
19
L
Arachne
cleotrapa
Arachne
2
6
1
0.42
W
Cerberus
iNpR_Fermin
Cerberus
9
1
14
16
W
Neith
jTurley13
Neith
6
3
6
3
W
2
3
7
1.83
L
Erlang Shen
pablo5681
Erlang Shen
0
12
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,114
Damage
54,066
96,326
Taken
122,883
78,932
Mitigated
68,927
43,248
Healing
33,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,976
637
0
7,175
16,526
20,170
307
6,747
9,779
30,380
0
L
Anhur
Denaltus
Anhur
5,672
1,882
0
5,645
19,653
5,777
2,500
3,671
15,982
0
100,057
L
Kumbhakarna
Rick c1420
Kumbhakarna
5,415
540
216
2,996
22,462
24,740
0
11,090
11,372
31,124
0
L
Zhong Kui
Team510 Stunna
Zhong Kui
17,239
2,351
0
7,425
20,839
11,510
1,235
9,108
11,731
95,209
0
W
28,229
11,225
0
7,371
18,514
7,499
1,671
6,587
11,927
0
122,722
L
Arachne
cleotrapa
Arachne
11,423
6,960
0
9,901
28,993
8,510
976
10,467
18,526
0
103,001
W
Cerberus
iNpR_Fermin
Cerberus
23,199
2,680
0
13,151
28,378
38,020
108
2,829
25,549
104,615
0
W
Neith
jTurley13
Neith
14,174
6,036
0
10,092
18,181
7,538
10,583
5,622
12,233
0
134,738
W
15,536
1,466
552
4,907
14,727
5,705
0
7,515
7,212
110,442
0
L
Erlang Shen
pablo5681
Erlang Shen
14,317
8,366
0
7,260
30,936
18,390
0
12,833
18,103
0
70,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,494
Gold Earned
57,405
758
Minions Killed
675
0
Camps Cleared
0
2,370,447
Distance Traveled
2,281,294
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,626
505
4
0
0
429,386
8
L
Anhur
12,175
487
171
7
0
425,380
7
L
Kumbhakarna
10,405
416
21
1
0
505,248
3
L
Zhong Kui
12,319
493
188
8
0
428,273
3
W
Loki
16,182
647
143
6
0
573,757
1
L
Arachne
11,930
477
172
7
0
489,965
6
W
Cerberus
15,642
626
192
8
0
456,510
3
W
Neith
15,702
628
223
9
0
422,313
1
W
Agni
14,342
574
196
8
0
488,481
4
L
Erlang Shen
10,576
423
123
5
0
432,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role