Player Matchup

Kali
Kali
BLACK DEMONIUS
Kali
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
554W - 504L
1,557 Elo+
Solo
Discordia
Discordia
Devils-Heaven1
Discordia
Level 82
God Stats
3W - 4L
1,174 SR
Queue Stats
97W - 104L
1,287 Elo+
Party 2
Amaterasu
Amaterasu
Vasalkara
Amaterasu
Level 61
God Stats
3W - 6L
1,286 SR
Queue Stats
82W - 86L
1,288 Elo+
Party 2
Team Averages
Level 100
1,320 SR
1,377 Elo+

VS

Team Averages
Level 73
1,516 SR
1,329 Elo+
Bellona
Bellona
Siegfriedhohen
Bellona
Level 123
God Stats
6W - 11L
1,562 SR
Queue Stats
241W - 330L
1,362 Elo+
Solo
Hachiman
Hachiman
SkeletorHand
Hachiman
Level 69
God Stats
0W - 1L
1,219 SR
Queue Stats
27W - 32L
1,287 Elo+
Party 1
Atlas
Atlas
appelsuace
Atlas
Level 28
God Stats
1W - 2L
1,768 SR
Queue Stats
6W - 10L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 8
13,992
823
25,057
20,281
8,877
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
Devils-Heaven1
Discordia
16
6 / 0 / 8
11,866
698
15,120
7,783
2,867
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Vasalkara
Amaterasu
17
3 / 2 / 16
12,338
726
13,221
17,743
11,094
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 2
11,286
664
9,150
27,549
25,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
SkeletorHand
Hachiman
14
2 / 9 / 1
10,067
592
10,677
17,490
6,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
13
0 / 5 / 2
9,969
586
10,947
17,910
18,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
8
20
Kills
3
4
Deaths
20
32
Assists
5
Player
Kills
Deaths
Assists
KDA
W
11
2
8
7.5
W
Discordia
Devils-Heaven1
Discordia
6
0
8
10
L
1
6
2
0.33
L
Hachiman
SkeletorHand
Hachiman
2
9
1
0.28
W
Amaterasu
Vasalkara
Amaterasu
3
2
16
5.5
L
Atlas
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,398
Damage
30,774
45,807
Taken
62,949
22,838
Mitigated
50,622
20,572
Healing
6,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,057
11,779
0
10,106
20,281
8,877
1,600
5,341
14,506
0
77,728
W
Discordia
Devils-Heaven1
Discordia
15,120
2,016
183
3,605
7,783
2,867
559
3,516
4,080
47,762
0
L
9,150
918
97
2,615
27,549
25,185
0
6,436
21,113
8,176
40,418
L
Hachiman
SkeletorHand
Hachiman
10,677
3,563
302
1,094
17,490
6,826
0
3,041
14,449
0
30,631
W
Amaterasu
Vasalkara
Amaterasu
13,221
5,801
0
6,678
17,743
11,094
915
4,908
12,536
0
39,873
L
Atlas
10,947
4,131
615
1,354
17,910
18,611
0
5,835
12,075
23,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,196
Gold Earned
31,322
221
Minions Killed
144
14
Camps Cleared
2
1,015,872
Distance Traveled
785,204
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
13,992
823
95
6
7
335,252
0
W
Discordia
11,866
698
70
4
3
311,782
5
L
Bellona
11,286
664
75
4
1
276,166
2
L
Hachiman
10,067
592
51
3
1
227,567
0
W
Amaterasu
12,338
726
56
3
4
368,838
3
L
Atlas
9,969
586
18
1
0
281,471
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role