Player Matchup

Izanami
Izanami
ApexJackz
Izanami
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 8L
1,500 Elo+
Party 2
Nox
Nox
Too_juicy_af
Nox
Level 95
God Stats
78W - 39L
1,726 SR
Queue Stats
168W - 88L
1,864 Elo+
Party 2
Atlas
Atlas
deejay109
Atlas
Level 160
God Stats
8W - 2L
1,848 SR
Queue Stats
200W - 78L
2,094 Elo+
Party 2
Team Averages
Level 94
1,692 SR
1,819 Elo+

VS

Team Averages
Level 58
1,366 SR
1,527 Elo+
Neith
Neith
Boberino2
Neith
Level 21
God Stats
6W - 1L
1,500 SR
Queue Stats
39W - 8L
1,671 Elo+
Party 1
Thoth
Thoth
PalaceCris
Thoth
Level 9
God Stats
7W - 3L
1,290 SR
Queue Stats
44W - 16L
1,346 Elo+
Party 1
Athena
Athena
ThrowsItBack
Athena
Level 144
God Stats
1W - 2L
1,310 SR
Queue Stats
90W - 72L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ApexJackz
Izanami
13
6 / 1 / 4
8,819
802
13,817
7,699
3,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 0 / 7
8,364
760
7,210
4,887
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
deejay109
Atlas
14
3 / 0 / 7
9,157
832
7,240
13,140
15,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Boberino2
Neith
10
1 / 3 / 0
7,218
656
8,709
8,122
2,696
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
10
0 / 6 / 1
6,495
590
5,692
8,531
2,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
10
0 / 2 / 1
7,080
644
3,808
15,244
10,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
11
Kills
1
1
Deaths
11
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
ApexJackz
Izanami
6
1
4
8
L
Neith
Boberino2
Neith
1
3
0
0.33
L
Thoth
0
6
1
0.08
L
Athena
0
2
1
0.25
W
2
0
7
5.5
W
Atlas
deejay109
Atlas
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,267
Damage
18,209
25,726
Taken
31,897
20,458
Mitigated
15,732
8,228
Healing
3,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ApexJackz
Izanami
13,817
9,012
0
1,823
7,699
3,242
1,603
2,686
5,013
0
51,246
L
Neith
Boberino2
Neith
8,709
2,285
0
802
8,122
2,696
0
5,279
2,843
0
24,860
L
Thoth
5,692
317
0
0
8,531
2,718
0
4,904
3,627
17,944
0
L
Athena
3,808
790
0
2,610
15,244
10,318
0
4,267
10,977
11,313
0
W
7,210
502
0
1,582
4,887
1,945
986
1,786
3,101
33,003
0
W
Atlas
deejay109
Atlas
7,240
2,915
373
4,450
13,140
15,271
146
5,559
7,581
20,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,340
Gold Earned
20,793
147
Minions Killed
77
11
Camps Cleared
0
629,826
Distance Traveled
597,388
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,819
802
71
6
2
196,292
3
L
Neith
7,218
656
41
4
0
197,271
6
L
Thoth
6,495
590
21
2
0
182,540
1
L
Athena
7,080
644
15
1
0
217,577
3
W
Nox
8,364
760
54
5
7
211,598
1
W
Atlas
9,157
832
22
2
2
221,936
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role