Player Matchup

Fenrir
Fenrir
IntusMortuis150
Fenrir
Level 61
God Stats
2W - 1L
1,461 SR
Queue Stats
20W - 23L
1,440 Elo+
Party 2
Atlas
Atlas
KrazedJester8675
Atlas
Level 96
God Stats
1W - 2L
1,405 SR
Queue Stats
22W - 18L
1,595 Elo+
Party 2
Ra
Ra
windfighter15
Ra
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,465 Elo+
Party 2
Team Averages
Level 105
1,455 SR
1,500 Elo+

VS

Team Averages
Level 28
1,343 SR
1,073 Elo+
Hera
Hera
LittleoneKa
Hera
Level 25
God Stats
3W - 13L
1,182 SR
Queue Stats
5W - 28L
1,073 Elo+
Party 1
Athena
Athena
The97BestCop_187
Athena
Level 12
God Stats
0W - 3L
1,348 SR
Queue Stats
19W - 59L
1,073 Elo+
Party 1
Hun Batz
Hun Batz
Tr4ckSaint_187
Hun Batz
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 59L
1,073 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 0 / 8
9,684
968
10,128
8,708
7,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
6 / 0 / 15
8,990
899
11,083
12,999
13,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
4 / 0 / 7
7,782
778
4,130
2,585
1,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,306
631
5,180
6,723
2,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

11
0 / 6 / 0
6,875
688
4,825
13,016
9,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
8
0 / 11 / 0
5,958
596
6,668
11,839
3,943
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
0
23
Kills
0
0
Deaths
23
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
13
0
8
17
W
6
0
15
13.5
L
0
6
0
0
L
0
6
0
0
L
Hun Batz
0
11
0
0
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,341
Damage
16,673
24,292
Taken
31,578
21,713
Mitigated
15,670
7,701
Healing
2,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,128
3,355
0
2,985
8,708
7,004
550
4,197
4,511
0
21,371
W
11,083
3,170
0
2,417
12,999
13,651
430
5,171
7,828
32,090
0
L
5,180
1,758
0
0
6,723
2,118
496
3,988
2,430
22,683
0
L
4,825
1,403
0
1,463
13,016
9,609
270
5,912
6,546
12,253
0
L
Hun Batz
6,668
2,305
81
522
11,839
3,943
0
4,767
6,558
0
14,795
W
4,130
836
796
1,503
2,585
1,058
0
1,083
1,502
23,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,456
Gold Earned
19,139
103
Minions Killed
72
6
Camps Cleared
1
499,666
Distance Traveled
519,026
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,684
968
27
3
2
198,156
0
W
Atlas
8,990
899
31
3
1
185,041
4
L
Hera
6,306
631
36
4
1
179,448
0
L
Athena
6,875
688
17
2
0
174,190
1
L
Hun Batz
5,958
596
19
2
0
165,388
2
W
Ra
7,782
778
45
5
3
116,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role