Player Matchup

Merlin
Merlin
Breitsprecher
Merlin
Level 160
God Stats
187W - 205L
1,555 SR
Queue Stats
683W - 660L
1,555 Elo+
Party 1
Ares
Ares
FUNGUSxAMONGUS
Ares
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,531 Elo+
Solo
Guan Yu
Guan Yu
RezzRekt
Guan Yu
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 61L
1,313 Elo+
Solo
Serqet
Serqet
Uchiha_Kyoto
Serqet
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 21L
1,658 Elo+
Party 1
Hachiman
Hachiman
oNoroxus
Hachiman
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 23L
1,726 Elo+
Solo
Team Averages
Level 60
1,511 SR
1,557 Elo+

VS

Team Averages
Level 75
1,483 SR
1,514 Elo+
Nemesis
Nemesis
 
Nemesis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
CosbysMixDrink
Danzaburou
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,578 Elo+
Party 2
Cabrakan
Cabrakan
The_D1Idozer
Cabrakan
Level 64
God Stats
2W - 0L
1,258 SR
Queue Stats
79W - 81L
1,434 Elo+
Party 2
Poseidon
Poseidon
iiDoprah
Poseidon
Level 83
God Stats
57W - 52L
1,551 SR
Queue Stats
245W - 227L
1,532 Elo+
Party 2
Mulan
Mulan
likwidrabbette
Mulan
Level 28
God Stats
36W - 28L
1,604 SR
Queue Stats
264W - 239L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 3 / 1
10,243
488
8,162
11,491
5,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 5 / 9
9,820
468
8,504
24,820
28,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
RezzRekt
Guan Yu
18
0 / 4 / 2
10,948
521
11,202
20,402
17,413
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
15
2 / 2 / 3
9,615
458
2,568
15,456
5,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
oNoroxus
Hachiman
20
9 / 3 / 6
12,276
585
22,441
15,028
5,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
1 / 4 / 6
10,450
498
7,977
16,518
5,429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
CosbysMixDrink
Danzaburou
18
1 / 5 / 2
11,574
551
7,763
14,473
3,606
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
The_D1Idozer
Cabrakan
15
2 / 4 / 9
10,383
494
7,931
15,444
14,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
iiDoprah
Poseidon
20
9 / 4 / 3
13,744
654
20,267
9,227
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 1 / 4
12,338
588
16,815
17,368
17,184
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
41
18
Kills
17
17
Deaths
18
21
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
1
4
6
1
L
5
3
1
1.83
W
Danzaburou
CosbysMixDrink
Danzaburou
1
5
2
0.4
L
2
5
9
1.3
L
Guan Yu
RezzRekt
Guan Yu
0
4
2
0.25
W
Cabrakan
The_D1Idozer
Cabrakan
2
4
9
1.63
L
Serqet
2
2
3
1.75
W
Poseidon
iiDoprah
Poseidon
9
4
3
2.63
W
4
1
4
6
L
Hachiman
oNoroxus
Hachiman
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,877
Damage
60,753
87,197
Taken
73,030
63,554
Mitigated
44,090
28,713
Healing
25,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
7,977
3,797
0
4,681
16,518
5,429
0
4,591
11,775
0
70,079
L
8,162
87
306
2,099
11,491
5,701
0
7,160
4,331
67,809
0
W
Danzaburou
CosbysMixDrink
Danzaburou
7,763
3,692
0
6,107
14,473
3,606
5,820
1,717
12,668
0
84,008
L
8,504
345
0
3,618
24,820
28,731
0
12,128
12,692
25,714
0
L
Guan Yu
RezzRekt
Guan Yu
11,202
2,614
659
7,583
20,402
17,413
0
2,581
17,821
7,686
74,977
W
Cabrakan
The_D1Idozer
Cabrakan
7,931
1,751
0
3,625
15,444
14,904
0
4,741
9,844
17,782
0
L
Serqet
2,568
440
0
6,913
15,456
5,932
0
2,935
12,521
0
52,882
W
Poseidon
iiDoprah
Poseidon
20,267
2,597
0
2,287
9,227
2,967
182
3,746
5,211
129,193
0
W
16,815
6,515
0
8,310
17,368
17,184
972
2,324
14,433
0
79,972
L
Hachiman
oNoroxus
Hachiman
22,441
12,360
0
7,535
15,028
5,777
342
3,394
11,634
0
111,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,902
Gold Earned
58,489
616
Minions Killed
625
0
Camps Cleared
0
2,038,197
Distance Traveled
2,142,154
34
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,450
498
110
5
0
463,272
7
L
Merlin
10,243
488
144
7
0
370,027
9
W
Danzaburou
11,574
551
159
8
0
400,020
2
L
Ares
9,820
468
28
1
0
385,479
12
L
Guan Yu
10,948
521
170
8
0
417,809
5
W
Cabrakan
10,383
494
15
1
0
414,145
4
L
Serqet
9,615
458
90
4
0
477,800
3
W
Poseidon
13,744
654
196
9
0
451,687
5
W
Mulan
12,338
588
145
7
0
413,030
0
L
Hachiman
12,276
585
184
9
0
387,082
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role