Player Matchup

Anubis
Anubis
F34RBigRed58
Anubis
Level 111
God Stats
3W - 2L
1,997 SR
Queue Stats
221W - 297L
1,420 Elo+
Party 1
Odin
Odin
Jia001
Odin
Level 122
God Stats
4W - 10L
1,898 SR
Queue Stats
179W - 271L
1,396 Elo+
Party 1
Cerberus
Cerberus
Speedysumo98
Cerberus
Level 29
God Stats
1W - 3L
1,675 SR
Queue Stats
60W - 114L
1,444 Elo+
Party 1
Terra
Terra
TakenBean6963
Terra
Level 127
God Stats
6W - 2L
1,720 SR
Queue Stats
102W - 141L
1,455 Elo+
Party 1
Heimdallr
Heimdallr
eG Asb
Heimdallr
Level 18
God Stats
4W - 3L
1,506 SR
Queue Stats
10W - 8L
1,469 Elo+
Solo
Team Averages
Level 81
1,759 SR
1,437 Elo+

VS

Team Averages
Level 60
1,476 SR
1,577 Elo+
Nemesis
Nemesis
AmisAmai
Nemesis
Level 14
God Stats
15W - 14L
1,462 SR
Queue Stats
18W - 17L
1,553 Elo+
Party 3
Baron Samedi
Baron Samedi
Dejobli
Baron Samedi
Level 145
God Stats
3W - 6L
1,325 SR
Queue Stats
310W - 317L
1,499 Elo+
Party 3
Chaac
Chaac
GodAshton
Chaac
Level 29
God Stats
11W - 9L
1,443 SR
Queue Stats
23W - 19L
1,732 Elo+
Solo
Nu Wa
Nu Wa
KernalFlanders
Nu Wa
Level 88
God Stats
9W - 10L
1,545 SR
Queue Stats
236W - 222L
1,604 Elo+
Party 2
Neith
Neith
ceolimits
Neith
Level 24
God Stats
31W - 34L
1,604 SR
Queue Stats
32W - 40L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
7 / 5 / 3
11,330
755
17,902
15,303
6,231
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
Jia001
Odin
17
2 / 5 / 9
9,925
662
8,564
24,614
15,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
Speedysumo98
Cerberus
16
2 / 9 / 8
10,259
684
7,524
29,579
26,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 10 / 7
10,914
728
10,364
27,517
18,470
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
eG Asb
Heimdallr
14
0 / 4 / 4
8,812
587
1,317
7,271
2,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AmisAmai
Nemesis
16
4 / 4 / 12
10,996
733
8,408
16,682
13,704
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Dejobli
Baron Samedi
20
13 / 2 / 13
12,679
845
26,031
15,090
5,802
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chaac
GodAshton
Chaac
18
4 / 5 / 15
11,283
752
14,120
16,109
9,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 0 / 17
12,748
850
24,647
5,556
2,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
ceolimits
Neith
18
3 / 3 / 18
11,505
767
15,591
13,684
4,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
108
14
Kills
33
33
Deaths
14
31
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AmisAmai
Nemesis
4
4
12
2.5
W
Baron Samedi
Dejobli
Baron Samedi
13
2
13
9.75
L
Anubis
7
5
3
1.7
W
Chaac
GodAshton
Chaac
4
5
15
2.3
L
Odin
Jia001
Odin
2
5
9
1.3
W
9
0
17
17.5
L
Cerberus
Speedysumo98
Cerberus
2
9
8
0.67
L
3
10
7
0.65
W
Neith
ceolimits
Neith
3
3
18
4
L
Heimdallr
eG Asb
Heimdallr
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,671
Damage
88,797
104,284
Taken
67,121
68,675
Mitigated
35,602
20,965
Healing
20,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AmisAmai
Nemesis
8,408
1,322
200
1,113
16,682
13,704
403
9,287
7,223
2,762
15,178
W
Baron Samedi
Dejobli
Baron Samedi
26,031
2,587
3,755
7,113
15,090
5,802
565
9,413
5,479
53,355
0
L
Anubis
17,902
298
331
4,056
15,303
6,231
491
9,296
6,007
66,438
0
W
Chaac
GodAshton
Chaac
14,120
3,686
0
2,866
16,109
9,290
1,671
8,894
6,972
0
39,954
L
Odin
Jia001
Odin
8,564
879
404
6,008
24,614
15,307
0
13,831
10,783
0
20,562
W
24,647
4,879
99
296
5,556
2,213
1,287
2,241
3,236
67,686
0
L
Cerberus
Speedysumo98
Cerberus
7,524
432
399
4,421
29,579
26,233
0
13,689
15,890
24,050
0
L
10,364
890
1,916
3,157
27,517
18,470
0
10,730
16,787
34,305
0
W
Neith
ceolimits
Neith
15,591
10,752
0
5,475
13,684
4,593
2,809
5,955
7,485
0
54,235
L
Heimdallr
eG Asb
Heimdallr
1,317
100
0
273
7,271
2,434
0
4,418
2,853
0
7,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,240
Gold Earned
59,211
225
Minions Killed
289
0
Camps Cleared
0
1,115,658
Distance Traveled
1,435,716
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,996
733
15
1
0
272,679
0
W
Baron Samedi
12,679
845
54
4
0
311,318
0
L
Anubis
11,330
755
85
6
0
254,610
3
W
Chaac
11,283
752
60
4
0
272,940
0
L
Odin
9,925
662
17
1
0
295,395
0
W
Nu Wa
12,748
850
95
6
0
286,361
0
L
Cerberus
10,259
684
49
3
0
248,732
0
L
Terra
10,914
728
57
4
0
253,627
1
W
Neith
11,505
767
65
4
0
292,418
1
L
Heimdallr
8,812
587
17
1
0
63,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role