Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
HeavenlyFather
Chronos
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
86W - 63L
1,609 Elo+
Solo
Skadi
Skadi
Mr Bad Moves
Skadi
Level 93
God Stats
4W - 2L
1,887 SR
Queue Stats
15W - 13L
1,573 Elo+
Party 1
Ganesha
Ganesha
tomh1991
Ganesha
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 19L
1,594 Elo+
Party 1
Agni
Agni
x Brad ii
Agni
Level 98
God Stats
16W - 9L
1,719 SR
Queue Stats
16W - 9L
1,647 Elo+
Party 1
Team Averages
Level 121
1,621 SR
1,584 Elo+

VS

Team Averages
Level 54
1,509 SR
1,455 Elo+
Tyr
Tyr
Minifr33
Tyr
Level 47
God Stats
1W - 1L
1,421 SR
Queue Stats
7W - 15L
1,462 Elo+
Solo
Neith
Neith
Pik_Nut
Neith
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,084 Elo+
Solo
Heimdallr
Heimdallr
delbot44
Heimdallr
Level 156
God Stats
4W - 4L
1,171 SR
Queue Stats
110W - 99L
1,636 Elo+
Solo
Bellona
Bellona
frenchboss71
Bellona
Level 10
God Stats
2W - 1L
1,842 SR
Queue Stats
6W - 4L
1,614 Elo+
Solo
Baba Yaga
Baba Yaga
tabular_wiper8
Baba Yaga
Level 8
God Stats
4W - 6L
1,610 SR
Queue Stats
14W - 23L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
12 / 0 / 3
9,127
913
11,345
6,620
4,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 0 / 6
7,521
752
6,047
6,881
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 0 / 7
7,916
792
4,651
4,393
1,363
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ganesha
tomh1991
Ganesha
14
0 / 0 / 11
8,097
810
4,979
8,437
8,654
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
14
1 / 0 / 7
7,403
740
8,667
4,092
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,629
663
4,698
9,781
8,201
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Pik_Nut
Neith
12
0 / 5 / 0
6,463
646
3,051
7,363
2,373
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
delbot44
Heimdallr
14
0 / 0 / 0
7,198
720
7,334
5,255
1,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
frenchboss71
Bellona
12
0 / 5 / 0
6,895
690
3,065
13,596
10,565
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baba Yaga
tabular_wiper8
Baba Yaga
11
0 / 5 / 0
6,279
628
2,396
7,238
2,400
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
0
18
Kills
0
0
Deaths
18
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
12
0
3
13.5
W
3
0
6
6
L
0
3
0
0
W
2
0
7
5.5
L
Neith
Pik_Nut
Neith
0
5
0
0
L
Heimdallr
delbot44
Heimdallr
0
0
0
0
L
Bellona
frenchboss71
Bellona
0
5
0
0
L
Baba Yaga
tabular_wiper8
Baba Yaga
0
5
0
0
W
Ganesha
tomh1991
Ganesha
0
0
11
5.5
W
Agni
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,689
Damage
20,544
30,423
Taken
43,233
18,245
Mitigated
25,469
10,418
Healing
7,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
11,345
4,177
0
1,846
6,620
4,624
52
254
6,366
0
28,941
W
6,047
1,447
0
2,655
6,881
2,267
1,069
522
6,359
17,845
0
L
4,698
809
0
1,764
9,781
8,201
0
4,760
4,828
0
18,552
W
4,651
1,558
0
481
4,393
1,363
1,251
716
3,677
0
29,421
L
Neith
Pik_Nut
Neith
3,051
610
0
597
7,363
2,373
84
4,421
2,718
0
15,623
L
Heimdallr
delbot44
Heimdallr
7,334
2,336
0
1,569
5,255
1,930
0
1,733
3,443
0
35,379
L
Bellona
frenchboss71
Bellona
3,065
332
1,171
1,099
13,596
10,565
201
4,528
8,863
0
12,143
L
Baba Yaga
tabular_wiper8
Baba Yaga
2,396
95
85
851
7,238
2,400
124
3,540
3,688
8,930
695
W
Ganesha
tomh1991
Ganesha
4,979
499
1,933
2,924
8,437
8,654
15
892
7,545
21,540
0
W
Agni
8,667
326
0
579
4,092
1,337
0
0
4,092
26,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,064
Gold Earned
33,464
206
Minions Killed
169
0
Camps Cleared
0
1,073,762
Distance Traveled
937,927
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,127
913
42
4
0
244,682
0
W
Chronos
7,521
752
41
4
0
212,611
1
L
Tyr
6,629
663
41
4
0
207,753
1
W
Skadi
7,916
792
62
6
0
200,947
3
L
Neith
6,463
646
25
3
0
182,778
0
L
Heimdallr
7,198
720
67
7
0
209,279
2
L
Bellona
6,895
690
16
2
0
205,835
0
L
Baba Yaga
6,279
628
20
2
0
132,282
0
W
Ganesha
8,097
810
7
1
0
241,380
0
W
Agni
7,403
740
54
5
0
174,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role