Player Matchup

Chronos
Chronos
IMBLACKJEZUZ
Chronos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 55L
1,600 Elo+
Party 1
Terra
Terra
KILLAKIRBYKID
Terra
Level 160
God Stats
9W - 7L
1,500 SR
Queue Stats
1,008W - 1,045L
1,520 Elo+
Solo
Amaterasu
Amaterasu
Manos2952200
Amaterasu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 17L
1,439 Elo+
Solo
Hun Batz
Hun Batz
SKidd18
Hun Batz
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 119L
1,500 Elo+
Solo
Sobek
Sobek
Sipkis
Sobek
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 93L
1,472 Elo+
Party 1
Team Averages
Level 111
1,500 SR
1,506 Elo+

VS

Team Averages
Level 133
1,535 SR
1,515 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
Famyens
Ullr
Level 160
God Stats
5W - 8L
1,764 SR
Queue Stats
319W - 349L
1,506 Elo+
Solo
Kumbhakarna
Kumbhakarna
Salsamoney
Kumbhakarna
Level 122
God Stats
2W - 0L
1,326 SR
Queue Stats
296W - 269L
1,537 Elo+
Solo
Vamana
Vamana
ShadowStrik3r5
Vamana
Level 78
God Stats
3W - 1L
1,500 SR
Queue Stats
100W - 115L
1,472 Elo+
Solo
Guan Yu
Guan Yu
xxBEANS
Guan Yu
Level 144
God Stats
1W - 1L
1,584 SR
Queue Stats
394W - 383L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
IMBLACKJEZUZ
Chronos
18
5 / 2 / 6
11,088
739
14,157
16,738
7,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 2 / 11
9,631
642
9,755
19,690
14,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Manos2952200
Amaterasu
16
1 / 7 / 12
9,268
618
6,914
21,348
10,765
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
SKidd18
Hun Batz
17
2 / 3 / 12
9,882
659
16,525
17,757
8,494
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sobek
Sipkis
Sobek
17
5 / 5 / 6
10,679
712
9,605
33,598
30,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
11 / 1 / 8
12,939
863
38,532
12,345
6,425
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Famyens
Ullr
16
3 / 3 / 11
10,340
689
15,110
9,588
3,901
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Salsamoney
Kumbhakarna
16
0 / 6 / 13
10,295
686
10,618
19,153
20,823
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
3 / 3 / 11
10,715
714
20,664
16,196
16,778
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
xxBEANS
Guan Yu
17
2 / 3 / 7
10,418
695
14,687
20,934
19,814
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
69
16
Kills
19
19
Deaths
16
47
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
11
1
8
15
W
Ullr
Famyens
Ullr
3
3
11
2.83
L
Chronos
IMBLACKJEZUZ
Chronos
5
2
6
4
L
3
2
11
4.25
L
Amaterasu
Manos2952200
Amaterasu
1
7
12
1
L
Hun Batz
SKidd18
Hun Batz
2
3
12
2.67
W
Kumbhakarna
Salsamoney
Kumbhakarna
0
6
13
1.08
W
3
3
11
2.83
L
Sobek
Sipkis
Sobek
5
5
6
1.6
W
Guan Yu
xxBEANS
Guan Yu
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,956
Damage
99,611
109,131
Taken
78,216
72,128
Mitigated
67,741
50,199
Healing
29,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
38,532
3,639
924
2,246
12,345
6,425
868
4,619
7,726
72,308
0
W
Ullr
Famyens
Ullr
15,110
10,340
710
1,580
9,588
3,901
1,266
4,587
5,001
0
31,370
L
Chronos
IMBLACKJEZUZ
Chronos
14,157
7,187
1,081
2,145
16,738
7,543
1,207
7,433
9,305
33,153
0
L
9,755
738
17,449
10,193
19,690
14,838
183
11,500
8,190
21,728
0
L
Amaterasu
Manos2952200
Amaterasu
6,914
2,356
287
3,413
21,348
10,765
0
8,236
13,112
0
13,367
L
Hun Batz
SKidd18
Hun Batz
16,525
1,563
1,591
1,745
17,757
8,494
361
8,374
9,383
0
32,475
W
Kumbhakarna
Salsamoney
Kumbhakarna
10,618
809
796
1,711
19,153
20,823
159
6,850
12,303
18,313
0
W
20,664
7,017
2,539
5,065
16,196
16,778
375
7,536
8,660
80
32,112
L
Sobek
Sipkis
Sobek
9,605
592
1,661
10,634
33,598
30,488
136
14,283
19,315
17,032
0
W
Guan Yu
xxBEANS
Guan Yu
14,687
861
6,929
7,176
20,934
19,814
470
9,925
11,009
866
20,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,548
Gold Earned
54,707
126
Minions Killed
169
0
Camps Cleared
0
1,448,966
Distance Traveled
1,459,879
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,939
863
84
6
0
288,017
1
W
Ullr
10,340
689
39
3
0
226,909
6
L
Chronos
11,088
739
57
4
0
262,710
0
L
Terra
9,631
642
18
1
0
333,373
1
L
Amaterasu
9,268
618
7
0
0
291,182
3
L
Hun Batz
9,882
659
38
3
0
280,171
1
W
Kumbhakarna
10,295
686
11
1
0
298,672
0
W
Vamana
10,715
714
17
1
0
320,520
0
L
Sobek
10,679
712
6
0
0
281,530
0
W
Guan Yu
10,418
695
18
1
0
325,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role