Player Matchup

Nike
Nike
Bellabooty
Nike
Level 66
God Stats
5W - 5L
1,500 SR
Queue Stats
18W - 23L
1,500 Elo+
Solo
Freya
Freya
DadBodEn3rgy
Freya
Level 128
God Stats
1W - 0L
1,699 SR
Queue Stats
58W - 70L
1,454 Elo+
Solo
Gilgamesh
Gilgamesh
SonicFan101
Gilgamesh
Level 67
God Stats
7W - 3L
1,808 SR
Queue Stats
50W - 31L
1,544 Elo+
Solo
Eset
Eset
hingedfoot
Eset
Level 145
God Stats
1W - 0L
1,290 SR
Queue Stats
37W - 53L
1,463 Elo+
Solo
Ne Zha
Ne Zha
xLetschillx
Ne Zha
Level 103
God Stats
30W - 26L
1,518 SR
Queue Stats
332W - 370L
1,432 Elo+
Solo
Team Averages
Level 102
1,563 SR
1,479 Elo+

VS

Team Averages
Level 71
1,355 SR
1,430 Elo+
Fenrir
Fenrir
BolognaPony69
Fenrir
Level 69
God Stats
2W - 8L
1,339 SR
Queue Stats
143W - 173L
1,429 Elo+
Party 1
Erlang Shen
Erlang Shen
DontGiveTheHerp
Erlang Shen
Level 68
God Stats
0W - 1L
1,238 SR
Queue Stats
128W - 160L
1,414 Elo+
Party 1
Neith
Neith
JOEBALLS
Neith
Level 104
God Stats
0W - 6L
1,158 SR
Queue Stats
161W - 201L
1,415 Elo+
Party 1
Janus
Janus
JamalFastclap
Janus
Level 68
God Stats
5W - 5L
1,568 SR
Queue Stats
121W - 143L
1,388 Elo+
Solo
Nike
Nike
Maliciouxx
Nike
Level 46
God Stats
30W - 30L
1,471 SR
Queue Stats
344W - 320L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 9
9,476
499
6,263
13,149
8,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
2 / 5 / 2
9,941
523
4,744
13,657
4,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilgamesh
SonicFan101
Gilgamesh
17
8 / 2 / 4
10,637
560
19,521
19,155
13,134
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 3 / 8
11,042
581
10,947
11,168
3,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
17
9 / 6 / 8
11,080
583
14,257
16,840
7,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 5
8,670
456
7,968
16,280
5,560
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
DontGiveTheHerp
Erlang Shen
15
1 / 5 / 5
9,254
487
10,553
19,174
17,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
JOEBALLS
Neith
14
5 / 4 / 3
9,388
494
8,298
11,028
3,507
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
3 / 9 / 2
9,138
481
11,062
12,000
3,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
5 / 4 / 4
9,532
502
10,978
14,946
10,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
37
27
Kills
18
18
Deaths
27
31
Assists
19
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
L
4
5
5
1.3
W
2
5
2
0.6
L
Erlang Shen
DontGiveTheHerp
Erlang Shen
1
5
5
0.7
L
Neith
JOEBALLS
Neith
5
4
3
1.63
L
3
9
2
0.44
L
5
4
4
1.75
W
Gilgamesh
SonicFan101
Gilgamesh
8
2
4
5
W
5
3
8
3
W
Ne Zha
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,732
Damage
48,859
73,969
Taken
73,428
37,497
Mitigated
40,468
20,403
Healing
11,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,263
637
562
1,384
13,149
8,876
0
3,812
8,923
2,193
29,891
L
7,968
905
0
1,363
16,280
5,560
0
3,860
12,065
0
40,898
W
4,744
1,602
0
5,468
13,657
4,355
678
705
12,743
69,082
0
L
Erlang Shen
DontGiveTheHerp
Erlang Shen
10,553
5,551
0
6,636
19,174
17,031
269
1,089
17,846
0
46,668
L
Neith
JOEBALLS
Neith
8,298
2,997
0
1,495
11,028
3,507
1,560
4,621
6,290
0
48,572
L
11,062
1,029
0
500
12,000
3,576
0
4,338
7,223
59,211
0
L
10,978
1,397
42
1,845
14,946
10,794
68
1,828
12,920
5,343
41,182
W
Gilgamesh
SonicFan101
Gilgamesh
19,521
5,741
0
3,680
19,155
13,134
0
4,383
14,470
0
56,360
W
10,947
510
337
3,684
11,168
3,408
257
1,602
9,388
72,336
0
W
Ne Zha
14,257
5,452
0
5,288
16,840
7,724
108
2,411
14,143
0
65,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,176
Gold Earned
45,982
506
Minions Killed
430
0
Camps Cleared
0
1,722,686
Distance Traveled
1,821,836
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,476
499
51
3
0
340,324
5
L
Fenrir
8,670
456
57
3
0
408,629
5
W
Freya
9,941
523
103
5
0
280,132
3
L
Erlang Shen
9,254
487
94
5
0
349,953
0
L
Neith
9,388
494
90
5
0
351,937
2
L
Janus
9,138
481
110
6
0
358,005
2
L
Nike
9,532
502
79
4
0
353,312
3
W
Gilgamesh
10,637
560
93
5
0
387,332
2
W
Eset
11,042
581
155
8
0
364,133
3
W
Ne Zha
11,080
583
104
5
0
350,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role