Player Matchup

Skadi
Skadi
Bazoonkas69
Skadi
Level 29
God Stats
0W - 3L
1,115 SR
Queue Stats
28W - 46L
1,344 Elo+
Party 1
Sun Wukong
Sun Wukong
NoodleIdot
Sun Wukong
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 81L
1,362 Elo+
Party 1
Zhong Kui
Zhong Kui
Shakah87
Zhong Kui
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,308 Elo+
Party 1
Team Averages
Level 43
1,372 SR
1,338 Elo+

VS

Team Averages
Level 81
1,500 SR
1,500 Elo+
Hades
Hades
FallenAngel9741
Hades
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,476 Elo+
Solo
Amaterasu
Amaterasu
Scrood5041
Amaterasu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Hachiman
Hachiman
Trap Open
Hachiman
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
154W - 166L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 3
8,521
775
4,094
8,760
2,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
NoodleIdot
Sun Wukong
11
2 / 7 / 4
7,912
719
7,637
13,396
14,488
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
Shakah87
Zhong Kui
13
3 / 6 / 3
7,878
716
5,144
12,516
6,906
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 9
8,825
802
7,975
9,254
4,127
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
Scrood5041
Amaterasu
13
3 / 3 / 13
8,467
770
4,877
12,568
8,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Trap Open
Hachiman
15
10 / 3 / 7
9,776
889
14,664
8,203
2,853
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
48
8
Kills
19
19
Deaths
8
10
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
W
6
2
9
5.25
L
Sun Wukong
NoodleIdot
Sun Wukong
2
7
4
0.57
W
Amaterasu
Scrood5041
Amaterasu
3
3
13
3.17
L
Zhong Kui
Shakah87
Zhong Kui
3
6
3
0.75
W
Hachiman
Trap Open
Hachiman
10
3
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,875
Damage
27,516
34,672
Taken
30,025
23,918
Mitigated
15,170
5,385
Healing
8,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,094
1,660
0
500
8,760
2,524
0
2,115
6,645
0
17,623
W
7,975
1,319
478
3,347
9,254
4,127
497
1,327
7,927
32,251
0
L
Sun Wukong
NoodleIdot
Sun Wukong
7,637
1,378
191
1,562
13,396
14,488
0
3,111
10,285
0
23,394
W
Amaterasu
Scrood5041
Amaterasu
4,877
1,891
570
3,416
12,568
8,190
194
2,873
9,695
0
13,119
L
Zhong Kui
Shakah87
Zhong Kui
5,144
857
258
2,874
12,516
6,906
0
3,125
9,391
20,262
0
W
Hachiman
Trap Open
Hachiman
14,664
6,269
0
830
8,203
2,853
1,460
1,315
6,888
0
41,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,311
Gold Earned
27,068
75
Minions Killed
123
4
Camps Cleared
6
498,556
Distance Traveled
551,615
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,521
775
23
2
0
161,141
0
W
Hades
8,825
802
51
5
3
178,154
2
L
Sun Wukong
7,912
719
16
1
4
188,875
1
W
Amaterasu
8,467
770
25
2
2
198,408
3
L
Zhong Kui
7,878
716
36
3
0
148,540
3
W
Hachiman
9,776
889
47
4
1
175,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role