Player Matchup

Nu Wa
Nu Wa
GreenSloth7127
Nu Wa
Level 49
God Stats
1W - 2L
1,277 SR
Queue Stats
1W - 3L
1,327 Elo+
Party 1
Janus
Janus
Grimricketts
Janus
Level 151
God Stats
10W - 18L
1,298 SR
Queue Stats
66W - 66L
1,504 Elo+
Party 1
Tyr
Tyr
Jarl Creambeard
Tyr
Level 125
God Stats
1W - 2L
1,585 SR
Queue Stats
58W - 69L
1,504 Elo+
Party 1
Team Averages
Level 108
1,387 SR
1,445 Elo+

VS

Team Averages
Level 84
1,662 SR
1,562 Elo+
Vamana
Vamana
JYmOuSs
Vamana
Level 23
God Stats
16W - 7L
1,751 SR
Queue Stats
74W - 58L
1,568 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Stiph Socks
Ah Muzen Cab
Level 119
God Stats
13W - 7L
1,615 SR
Queue Stats
95W - 110L
1,498 Elo+
Solo
Ymir
Ymir
thepunisher6546
Ymir
Level 109
God Stats
21W - 4L
1,620 SR
Queue Stats
93W - 65L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 5
10,339
574
8,661
14,062
3,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 3 / 4
11,470
637
19,287
16,407
7,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
5 / 5 / 1
11,105
617
12,289
21,533
18,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
JYmOuSs
Vamana
18
11 / 3 / 4
13,452
747
21,530
18,303
13,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Stiph Socks
Ah Muzen Cab
20
4 / 0 / 9
13,068
726
19,086
11,765
4,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 4 / 10
10,965
609
6,061
19,832
15,261
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
7
Kills
15
15
Deaths
7
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
L
2
3
4
1.33
W
Vamana
JYmOuSs
Vamana
11
3
4
4.33
L
5
5
1
1.1
W
Ah Muzen Cab
Stiph Socks
Ah Muzen Cab
4
0
9
8.5
W
0
4
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,237
Damage
46,677
52,002
Taken
49,900
29,547
Mitigated
33,373
10,686
Healing
14,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,661
1,128
0
691
14,062
3,846
292
1,282
12,780
27,301
0
L
19,287
497
236
2,452
16,407
7,343
668
3,103
13,304
64,657
0
W
Vamana
JYmOuSs
Vamana
21,530
10,562
750
5,103
18,303
13,924
1,001
9,597
7,909
0
53,200
L
12,289
1,239
0
7,307
21,533
18,358
623
2,206
19,327
0
29,798
W
Ah Muzen Cab
Stiph Socks
Ah Muzen Cab
19,086
4,983
0
5,721
11,765
4,188
1,313
6,715
4,724
0
101,596
W
6,061
306
799
2,550
19,832
15,261
171
10,848
8,084
13,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,914
Gold Earned
37,485
210
Minions Killed
229
6
Camps Cleared
9
890,757
Distance Traveled
1,048,267
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,339
574
51
3
0
262,386
5
L
Janus
11,470
637
106
6
4
302,927
2
W
Vamana
13,452
747
47
3
4
346,324
6
L
Tyr
11,105
617
53
3
2
325,444
2
W
Ah Muzen Cab
13,068
726
169
9
5
380,940
4
W
Ymir
10,965
609
13
1
0
321,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role