Player Matchup

Skadi
Skadi
AestheticBish
Skadi
Level 68
God Stats
19W - 17L
1,623 SR
Queue Stats
168W - 186L
1,454 Elo+
Solo
Osiris
Osiris
Da_Invision
Osiris
Level 69
God Stats
10W - 11L
1,281 SR
Queue Stats
439W - 438L
1,449 Elo+
Party 3
Baron Samedi
Baron Samedi
ElFilly0
Baron Samedi
Level 59
God Stats
9W - 15L
1,439 SR
Queue Stats
195W - 200L
1,452 Elo+
Party 1
Neith
Neith
FknCharlie
Neith
Level 9
God Stats
3W - 2L
1,222 SR
Queue Stats
3W - 2L
1,472 Elo+
Party 1
Gilgamesh
Gilgamesh
Shisui-Susanoo96
Gilgamesh
Level 67
God Stats
40W - 32L
1,663 SR
Queue Stats
131W - 143L
1,467 Elo+
Party 3
Team Averages
Level 54
1,446 SR
1,459 Elo+

VS

Team Averages
Level 68
1,471 SR
1,424 Elo+
Heimdallr
Heimdallr
Astranyx
Heimdallr
Level 78
God Stats
8W - 7L
1,545 SR
Queue Stats
338W - 381L
1,442 Elo+
Solo
Scylla
Scylla
FORSEP
Scylla
Level 104
God Stats
1W - 4L
1,400 SR
Queue Stats
152W - 190L
1,359 Elo+
Solo
Thor
Thor
ISupremePR-
Thor
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 29L
1,403 Elo+
Party 2
Yemoja
Yemoja
hko2 Attack
Yemoja
Level 98
God Stats
1W - 3L
1,451 SR
Queue Stats
17W - 26L
1,468 Elo+
Solo
Vamana
Vamana
iStrelz
Vamana
Level 45
God Stats
10W - 16L
1,459 SR
Queue Stats
252W - 249L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 3
5,087
509
5,944
5,500
985
Mace

Mace

+10
Physical Power

Osiris
10
6 / 1 / 2
6,324
632
5,512
6,359
5,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
ElFilly0
Baron Samedi
10
1 / 0 / 1
5,785
579
2,592
3,584
1,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
7
2 / 2 / 1
4,795
480
3,337
3,848
659
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
10
2 / 2 / 2
6,005
601
3,678
7,421
2,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Astranyx
Heimdallr
9
2 / 3 / 1
5,134
513
5,837
8,699
2,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
FORSEP
Scylla
9
0 / 1 / 0
5,267
527
1,050
3,035
811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 4 / 0
4,610
461
1,278
6,295
1,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
9
2 / 1 / 2
5,707
571
2,252
6,782
2,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vamana
iStrelz
Vamana
11
3 / 2 / 0
6,416
642
5,277
6,517
3,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
11
Kills
7
7
Deaths
11
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
L
Heimdallr
Astranyx
Heimdallr
2
3
1
0.83
W
Osiris
6
1
2
7
W
Baron Samedi
ElFilly0
Baron Samedi
1
0
1
1.5
L
Scylla
FORSEP
Scylla
0
1
0
0
W
Neith
2
2
1
1.25
L
0
4
0
0
W
Gilgamesh
2
2
2
1.5
L
Yemoja
2
1
2
3
L
Vamana
iStrelz
Vamana
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,063
Damage
15,694
26,712
Taken
31,328
10,936
Mitigated
11,337
6,228
Healing
10,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,944
1,736
98
752
5,500
985
509
1,122
4,344
0
26,162
L
Heimdallr
Astranyx
Heimdallr
5,837
2,521
1
2,198
8,699
2,695
327
0
8,699
0
29,692
W
Osiris
5,512
1,970
0
2,359
6,359
5,170
633
621
5,548
0
30,118
W
Baron Samedi
ElFilly0
Baron Samedi
2,592
118
207
1,360
3,584
1,490
459
490
3,059
28,666
0
L
Scylla
FORSEP
Scylla
1,050
126
0
625
3,035
811
510
997
2,038
27,602
0
W
Neith
3,337
1,512
0
1,172
3,848
659
342
876
2,867
0
9,739
L
1,278
420
0
1,724
6,295
1,748
0
512
5,783
0
19,324
W
Gilgamesh
3,678
1,144
0
280
7,421
2,632
103
0
7,075
0
32,025
L
Yemoja
2,252
471
2,208
1,310
6,782
2,764
266
0
6,782
12,341
0
L
Vamana
iStrelz
Vamana
5,277
1,725
0
2,161
6,517
3,319
171
1,083
5,434
0
28,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,996
Gold Earned
27,134
244
Minions Killed
253
0
Camps Cleared
0
1,061,106
Distance Traveled
908,414
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,087
509
43
4
0
245,224
1
L
Heimdallr
5,134
513
54
5
0
167,158
2
W
Osiris
6,324
632
53
5
0
216,301
2
W
Baron Samedi
5,785
579
67
7
0
196,303
0
L
Scylla
5,267
527
60
6
0
168,126
1
W
Neith
4,795
480
13
1
0
170,064
1
L
Thor
4,610
461
46
5
0
194,121
1
W
Gilgamesh
6,005
601
68
7
0
233,214
0
L
Yemoja
5,707
571
26
3
0
171,817
1
L
Vamana
6,416
642
67
7
0
207,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role