Player Matchup

Fenrir
Fenrir
BlitzDrops
Fenrir
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 33L
1,484 Elo+
Party 2
Izanami
Izanami
ExaltedPeasant
Izanami
Level 50
God Stats
3W - 4L
1,468 SR
Queue Stats
73W - 74L
1,441 Elo+
Party 2
Jormungandr
Jormungandr
Maphhew
Jormungandr
Level 28
God Stats
12W - 9L
1,437 SR
Queue Stats
67W - 64L
1,490 Elo+
Party 2
Janus
Janus
MuslumSlayer
Janus
Level 61
God Stats
10W - 10L
1,335 SR
Queue Stats
35W - 38L
1,463 Elo+
Party 2
Aphrodite
Aphrodite
Nakitia
Aphrodite
Level 88
God Stats
58W - 49L
1,506 SR
Queue Stats
196W - 202L
1,435 Elo+
Solo
Team Averages
Level 73
1,449 SR
1,463 Elo+

VS

Team Averages
Level 62
1,257 SR
1,395 Elo+
Sol
Sol
 
Sol
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
EatinYellowSnow
King Arthur
Level 68
God Stats
1W - 6L
1,283 SR
Queue Stats
130W - 132L
1,406 Elo+
Party 1
Serqet
Serqet
ElarKing0407
Serqet
Level 66
God Stats
0W - 1L
1,149 SR
Queue Stats
28W - 24L
1,245 Elo+
Solo
Poseidon
Poseidon
LegendSenseiS
Poseidon
Level 66
God Stats
12W - 11L
1,085 SR
Queue Stats
199W - 210L
1,404 Elo+
Party 1
Mulan
Mulan
TheManOutOfTime
Mulan
Level 26
God Stats
2W - 3L
1,269 SR
Queue Stats
299W - 346L
1,421 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 3 / 5
14,796
705
19,309
22,742
10,188
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
2 / 6 / 1
10,476
499
4,733
14,024
3,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Maphhew
Jormungandr
18
7 / 3 / 5
13,075
623
12,476
16,121
17,088
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 2 / 10
12,710
605
16,345
12,759
3,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Nakitia
Aphrodite
14
0 / 5 / 8
10,307
491
5,802
17,896
12,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
7 / 8 / 8
10,452
498
17,861
18,798
4,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
EatinYellowSnow
King Arthur
10
0 / 3 / 1
7,227
344
2,449
10,241
3,638
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serqet
17
5 / 9 / 3
10,616
506
8,778
21,441
7,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
LegendSenseiS
Poseidon
12
4 / 5 / 2
8,641
411
4,400
6,324
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 6 / 8
9,944
474
12,231
22,754
20,365
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
41
31
Kills
19
19
Deaths
31
29
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
7
8
8
1.38
W
17
3
5
6.5
L
King Arthur
EatinYellowSnow
King Arthur
0
3
1
0.17
L
Serqet
5
9
3
0.72
W
2
6
1
0.42
L
Poseidon
LegendSenseiS
Poseidon
4
5
2
1
W
Jormungandr
Maphhew
Jormungandr
7
3
5
3.17
W
5
2
10
5
W
Aphrodite
Nakitia
Aphrodite
0
5
8
0.8
L
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,665
Damage
45,719
83,542
Taken
79,558
47,670
Mitigated
37,346
30,310
Healing
11,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
17,861
3,873
0
5,906
18,798
4,553
762
4,850
13,744
57,178
0
W
19,309
4,936
0
10,423
22,742
10,188
5,643
5,467
14,861
0
123,168
L
King Arthur
EatinYellowSnow
King Arthur
2,449
436
0
2,338
10,241
3,638
0
5,698
4,543
0
25,871
L
Serqet
8,778
1,331
0
370
21,441
7,228
0
10,459
10,680
0
61,959
W
4,733
3,073
0
2,974
14,024
3,947
6,407
5,703
8,237
0
50,685
L
Poseidon
LegendSenseiS
Poseidon
4,400
310
0
652
6,324
1,562
0
2,049
4,157
35,864
0
W
Jormungandr
Maphhew
Jormungandr
12,476
4,111
0
2,610
16,121
17,088
1,985
1,791
14,282
77,797
0
W
16,345
801
0
3,632
12,759
3,956
2,022
2,154
9,989
75,395
0
W
Aphrodite
Nakitia
Aphrodite
5,802
707
3,903
6,768
17,896
12,491
1,101
8,554
9,073
37,289
346
L
12,231
1,142
0
2,286
22,754
20,365
228
10,656
11,811
631
42,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,364
Gold Earned
46,880
592
Minions Killed
376
0
Camps Cleared
0
1,927,104
Distance Traveled
1,487,336
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,452
498
88
4
0
351,336
1
W
Fenrir
14,796
705
156
7
0
457,400
5
L
King Arthur
7,227
344
47
2
0
182,513
1
L
Serqet
10,616
506
101
5
0
371,457
0
W
Izanami
10,476
499
100
5
0
320,055
1
L
Poseidon
8,641
411
81
4
0
193,669
1
W
Jormungandr
13,075
623
139
7
0
381,585
2
W
Janus
12,710
605
139
7
0
436,665
0
W
Aphrodite
10,307
491
58
3
0
331,399
0
L
Mulan
9,944
474
59
3
0
388,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role